viewport_byte_width   41 modules/edgeoverlay.c static int viewport_byte_width; // width in bytes of one viewport line ??
viewport_byte_width   52 modules/edgeoverlay.c     viewport_byte_width = vid_get_viewport_byte_width();
viewport_byte_width   71 modules/edgeoverlay.c         smbuf = (unsigned char*)malloc(viewport_byte_width*3);
viewport_byte_width   73 modules/edgeoverlay.c             memset(smbuf, 0, viewport_byte_width*3);
viewport_byte_width  220 modules/edgeoverlay.c     const unsigned char* ptrh2 = ptrh1 + viewport_byte_width*viewport_yscale;  // current row
viewport_byte_width  221 modules/edgeoverlay.c     const unsigned char* ptrh3 = ptrh2 + viewport_byte_width*viewport_yscale;  // next row
viewport_byte_width  393 modules/edgeoverlay.c             ptrh1 = img + (y_min+y-1) * viewport_byte_width*viewport_yscale;
viewport_byte_width  394 modules/edgeoverlay.c             smptr = smbuf + (y+1) * viewport_byte_width;
viewport_byte_width  413 modules/edgeoverlay.c             memcpy(smbuf, smbuf+viewport_byte_width, viewport_byte_width*2);
viewport_byte_width  416 modules/edgeoverlay.c             ptrh1 = img + y * viewport_byte_width*viewport_yscale;
viewport_byte_width  417 modules/edgeoverlay.c             smptr = smbuf + 2 * viewport_byte_width;
viewport_byte_width  424 modules/edgeoverlay.c             ptrh1 = img + (y-1) * viewport_byte_width*viewport_yscale;
viewport_byte_width  426 modules/edgeoverlay.c         ptrh2 = ptrh1 + viewport_byte_width*viewport_yscale;
viewport_byte_width  427 modules/edgeoverlay.c         ptrh3 = ptrh2 + viewport_byte_width*viewport_yscale;
viewport_byte_width  630 modules/zebra.c     int viewport_byte_width;
viewport_byte_width  645 modules/zebra.c     viewport_byte_width = vid_get_viewport_byte_width();
viewport_byte_width  674 modules/zebra.c                 v = y*(viewport_byte_width)  + x + x ; //v is the byte number in img-buf  0...480,480+320...960,
viewport_byte_width  675 modules/zebra.c                 bitmap_byte = (y + viewport_yoffset) * viewport_byte_width + 2*(x + viewport_xoffset);