sokoban_level 19 modules/games/gui_sokoban.c int sokoban_level; sokoban_level 25 modules/games/gui_sokoban.c CONF_INFO( 1, sconf.sokoban_level, CONF_DEF_VALUE, i:0), sokoban_level 221 modules/games/gui_sokoban.c sconf.sokoban_level = lvl; sokoban_level 239 modules/games/gui_sokoban.c if (++sconf.sokoban_level >= num_levels) sconf.sokoban_level = 0; sokoban_level 240 modules/games/gui_sokoban.c sokoban_set_level(sconf.sokoban_level); sokoban_level 337 modules/games/gui_sokoban.c else if(sconf.sokoban_level >= num_levels) { sokoban_level 338 modules/games/gui_sokoban.c sconf.sokoban_level = 0; sokoban_level 347 modules/games/gui_sokoban.c sokoban_set_level(sconf.sokoban_level); sokoban_level 392 modules/games/gui_sokoban.c sokoban_set_level(sconf.sokoban_level); sokoban_level 444 modules/games/gui_sokoban.c sprintf(str, "%s: %-6d", lang_str(LANG_SOKOBAN_TEXT_LEVEL), sconf.sokoban_level+1); sokoban_level 496 modules/games/gui_sokoban.c sconf.sokoban_level = 0;