shoot_hook_names 3055 modules/luascript.c lua_setglobal( L, shoot_hook_names[i] ); shoot_hook_names 13 modules/script_shoot_hook.c const char* shoot_hook_names[SCRIPT_NUM_SHOOT_HOOKS] = { shoot_hook_names 22 modules/script_shoot_hook.h extern const char* shoot_hook_names[];