rotate_base       213 core/gui_draw.c unsigned int rotate_base;
rotate_base       217 core/gui_draw.c     draw_pixel_proc_norm(rotate_base - offset, cl);
rotate_base       225 core/gui_draw.c         rotate_base = (camera_screen.height - 1) * camera_screen.buffer_width + ASPECT_XCORRECTION(camera_screen.width) - 1;
rotate_base       276 core/gui_draw.c         offset = rotate_base - offset;
rotate_base       351 core/gui_draw.c         offset = (rotate_base>>1) - offset;
rotate_base       399 core/gui_draw.c         offset = rotate_base - offset - len;
rotate_base       676 core/gui_draw.c         return bitmap_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))];
rotate_base       678 core/gui_draw.c         return frame_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))];