rotate_base 213 core/gui_draw.c unsigned int rotate_base; rotate_base 217 core/gui_draw.c draw_pixel_proc_norm(rotate_base - offset, cl); rotate_base 225 core/gui_draw.c rotate_base = (camera_screen.height - 1) * camera_screen.buffer_width + ASPECT_XCORRECTION(camera_screen.width) - 1; rotate_base 276 core/gui_draw.c offset = rotate_base - offset; rotate_base 351 core/gui_draw.c offset = (rotate_base>>1) - offset; rotate_base 399 core/gui_draw.c offset = rotate_base - offset - len; rotate_base 676 core/gui_draw.c return bitmap_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))]; rotate_base 678 core/gui_draw.c return frame_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))];