returnnum         384 modules/games/gui_sudoku.c 	int returnnum=0;
returnnum         388 modules/games/gui_sudoku.c 		if (is_one_num(mess[lineNum][x]))returnnum |= mess[lineNum][x];
returnnum         390 modules/games/gui_sudoku.c 	return ~returnnum;
returnnum         395 modules/games/gui_sudoku.c 	int returnnum=0;
returnnum         399 modules/games/gui_sudoku.c 		if (is_one_num(mess[y][columnNumber]))returnnum |= mess[y][columnNumber];
returnnum         401 modules/games/gui_sudoku.c 	return ~returnnum;
returnnum         406 modules/games/gui_sudoku.c 	int returnnum=0;
returnnum         412 modules/games/gui_sudoku.c 			if (is_one_num(mess[y][x]))returnnum |= mess[y][x];
returnnum         415 modules/games/gui_sudoku.c 	return ~returnnum;