returnnum 384 modules/games/gui_sudoku.c int returnnum=0; returnnum 388 modules/games/gui_sudoku.c if (is_one_num(mess[lineNum][x]))returnnum |= mess[lineNum][x]; returnnum 390 modules/games/gui_sudoku.c return ~returnnum; returnnum 395 modules/games/gui_sudoku.c int returnnum=0; returnnum 399 modules/games/gui_sudoku.c if (is_one_num(mess[y][columnNumber]))returnnum |= mess[y][columnNumber]; returnnum 401 modules/games/gui_sudoku.c return ~returnnum; returnnum 406 modules/games/gui_sudoku.c int returnnum=0; returnnum 412 modules/games/gui_sudoku.c if (is_one_num(mess[y][x]))returnnum |= mess[y][x]; returnnum 415 modules/games/gui_sudoku.c return ~returnnum;