points 20 lib/font/rbf_font.c int points; // font size in points points 41 modules/games/gui_snake.c unsigned int points; points 285 modules/games/gui_snake.c points = 0; points 302 modules/games/gui_snake.c sprintf(str_buf,lang_str(LANG_SNAKE_POINTS),points); points 392 modules/games/gui_snake.c points += level; points 451 modules/games/gui_snake.c sprintf(str_buf, lang_str(LANG_SNAKE_POINTS), points); points 112 modules/motion_detector.c int points; points 666 modules/motion_detector.c motion_detector.points = ((vp_w / motion_detector.columns + motion_detector.pixels_step - 1) / motion_detector.pixels_step) * ((vp_h / motion_detector.rows + motion_detector.pixels_step - 1) / motion_detector.pixels_step); points 728 modules/motion_detector.c diff = (curr - motion_detector.prev[idx]) / motion_detector.points; points 775 modules/motion_detector.c return motion_detector.prev[ MD_XY2IDX(column-1,row-1) ]/motion_detector.points ;