points             20 lib/font/rbf_font.c     int points;                 // font size in points
points             41 modules/games/gui_snake.c unsigned int points;
points            285 modules/games/gui_snake.c   points = 0;
points            302 modules/games/gui_snake.c     sprintf(str_buf,lang_str(LANG_SNAKE_POINTS),points);
points            392 modules/games/gui_snake.c         points += level;
points            451 modules/games/gui_snake.c         sprintf(str_buf, lang_str(LANG_SNAKE_POINTS), points);
points            112 modules/motion_detector.c     int points;
points            666 modules/motion_detector.c     motion_detector.points = ((vp_w / motion_detector.columns + motion_detector.pixels_step - 1) / motion_detector.pixels_step) * ((vp_h / motion_detector.rows + motion_detector.pixels_step - 1) / motion_detector.pixels_step);
points            728 modules/motion_detector.c                 diff = (curr - motion_detector.prev[idx]) / motion_detector.points;
points            775 modules/motion_detector.c     return motion_detector.prev[ MD_XY2IDX(column-1,row-1) ]/motion_detector.points ;