sokoban_level      20 modules/games/gui_sokoban.c     int sokoban_level;
sokoban_level      26 modules/games/gui_sokoban.c     CONF_INFO( 1, sconf.sokoban_level,          CONF_DEF_VALUE, i:0),
sokoban_level     222 modules/games/gui_sokoban.c     sconf.sokoban_level = lvl;
sokoban_level     240 modules/games/gui_sokoban.c     if (++sconf.sokoban_level >= num_levels) sconf.sokoban_level = 0;
sokoban_level     241 modules/games/gui_sokoban.c     sokoban_set_level(sconf.sokoban_level);
sokoban_level     338 modules/games/gui_sokoban.c     else if(sconf.sokoban_level >= num_levels) {
sokoban_level     339 modules/games/gui_sokoban.c         sconf.sokoban_level = 0;
sokoban_level     348 modules/games/gui_sokoban.c     sokoban_set_level(sconf.sokoban_level);
sokoban_level     393 modules/games/gui_sokoban.c             sokoban_set_level(sconf.sokoban_level);
sokoban_level     445 modules/games/gui_sokoban.c         sprintf(str, "%s: %-6d", lang_str(LANG_SOKOBAN_TEXT_LEVEL), sconf.sokoban_level+1);
sokoban_level     497 modules/games/gui_sokoban.c     sconf.sokoban_level = 0;