padLineDistance 70 modules/games/gui_sudoku.c int xPadStart, yPadStart, padLineDistance; //number pad X, Y and distance, for entering a number padLineDistance 133 modules/games/gui_sudoku.c draw_rectangle(xPadStart, yPadStart-padLineDistance, xPadStart+padLineDistance*3, yPadStart+padLineDistance*4, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED); padLineDistance 143 modules/games/gui_sudoku.c draw_line(xPadStart+padLineDistance, yPadStart-padLineDistance, xPadStart+2*padLineDistance, yPadStart-padLineDistance, COLOR_BLACK); padLineDistance 144 modules/games/gui_sudoku.c for (i=0; i<4; i++) draw_line(xPadStart, yPadStart+padLineDistance*i, xPadStart+padLineDistance*3, yPadStart+padLineDistance*i, COLOR_BLACK); padLineDistance 147 modules/games/gui_sudoku.c draw_line(xPadStart, yPadStart, xPadStart, yPadStart+3*padLineDistance, COLOR_BLACK); padLineDistance 148 modules/games/gui_sudoku.c draw_line(xPadStart+padLineDistance, yPadStart-padLineDistance, xPadStart+padLineDistance, yPadStart+3*padLineDistance, COLOR_BLACK); padLineDistance 149 modules/games/gui_sudoku.c draw_line(xPadStart+2*padLineDistance, yPadStart-padLineDistance, xPadStart+2*padLineDistance, yPadStart+3*padLineDistance, COLOR_BLACK); padLineDistance 150 modules/games/gui_sudoku.c draw_line(xPadStart+3*padLineDistance, yPadStart, xPadStart+3*padLineDistance, yPadStart+3*padLineDistance, COLOR_BLACK); padLineDistance 158 modules/games/gui_sudoku.c draw_string(xPadStart+padLineDistance*x+(padLineDistance-FONT_WIDTH)/2, yPadStart+padLineDistance*y+(padLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK)); padLineDistance 161 modules/games/gui_sudoku.c draw_string(xPadStart+padLineDistance+(padLineDistance-FONT_WIDTH)/2, yPadStart+padLineDistance*(-1)+(padLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK)); padLineDistance 164 modules/games/gui_sudoku.c draw_rectangle(xPadStart+xPosPad*padLineDistance, yPadStart+yPosPad*padLineDistance, padLineDistance 165 modules/games/gui_sudoku.c xPadStart+(xPosPad+1)*padLineDistance, yPadStart+(yPosPad+1)*padLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); padLineDistance 166 modules/games/gui_sudoku.c draw_rectangle(xPadStart+xPosPad*padLineDistance+1, yPadStart+yPosPad*padLineDistance+1, padLineDistance 167 modules/games/gui_sudoku.c xPadStart+(xPosPad+1)*padLineDistance-1, yPadStart+(yPosPad+1)*padLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); padLineDistance 168 modules/games/gui_sudoku.c draw_rectangle(xPadStart+xPosPad*padLineDistance+2, yPadStart+yPosPad*padLineDistance+2, padLineDistance 169 modules/games/gui_sudoku.c xPadStart+(xPosPad+1)*padLineDistance-2, yPadStart+(yPosPad+1)*padLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); padLineDistance 1003 modules/games/gui_sudoku.c padLineDistance=fieldLineDistance; padLineDistance 1005 modules/games/gui_sudoku.c yPadStart = padLineDistance*6 + 20;