osd 29 modules/gui_osd_edit.c static OSD_elem osd[]={ osd 69 modules/gui_osd_edit.c int xscale = osd[curr_item].scale->x; osd 70 modules/gui_osd_edit.c int yscale = osd[curr_item].scale->y; osd 77 modules/gui_osd_edit.c draw_rectangle((osd[curr_item].pos->x>=i)?osd[curr_item].pos->x-i:0, (osd[curr_item].pos->y>=i)?osd[curr_item].pos->y-i:0, osd 78 modules/gui_osd_edit.c (osd[curr_item].pos->x+SCL(osd[curr_item].size.x,xscale))+i-1, osd 79 modules/gui_osd_edit.c (osd[curr_item].pos->y+SCL(osd[curr_item].size.y,yscale))+i-1, osd 82 modules/gui_osd_edit.c sprintf(osd_buf, " %s: x:%d y:%d s:%d f:%d:%d ", lang_str(osd[curr_item].title), osd[curr_item].pos->x, osd[curr_item].pos->y, step, xscale, yscale); osd 83 modules/gui_osd_edit.c draw_string(0, (osd[curr_item].pos->x<strlen(osd_buf)*FONT_WIDTH+4 && osd[curr_item].pos->y<FONT_HEIGHT+4)?camera_screen.height-FONT_HEIGHT:0, osd 93 modules/gui_osd_edit.c xscale = osd[curr_item].scale->x ; osd 94 modules/gui_osd_edit.c yscale = osd[curr_item].scale->y ; osd 137 modules/gui_osd_edit.c osd[curr_item].scale->x = xscale ; osd 138 modules/gui_osd_edit.c osd[curr_item].scale->y = yscale ; osd 148 modules/gui_osd_edit.c if (osd[curr_item].pos->x > 0) osd 150 modules/gui_osd_edit.c osd[curr_item].pos->x-=(osd[curr_item].pos->x>=step)?step:osd[curr_item].pos->x; osd 155 modules/gui_osd_edit.c if (osd[curr_item].pos->x < camera_screen.width-SCL(osd[curr_item].size.x,0)) osd 157 modules/gui_osd_edit.c osd[curr_item].pos->x+=(camera_screen.width-SCL(osd[curr_item].size.x,0)-osd[curr_item].pos->x>step)?step:camera_screen.width-SCL(osd[curr_item].size.x,0)-osd[curr_item].pos->x; osd 160 modules/gui_osd_edit.c osd[curr_item].pos->x = camera_screen.width-SCL(osd[curr_item].size.x,0); osd 163 modules/gui_osd_edit.c if (osd[curr_item].pos->y > 0) osd 165 modules/gui_osd_edit.c osd[curr_item].pos->y-=(osd[curr_item].pos->y>=step)?step:osd[curr_item].pos->y; osd 170 modules/gui_osd_edit.c if (osd[curr_item].pos->y < camera_screen.height-osd[curr_item].size.y) osd 172 modules/gui_osd_edit.c osd[curr_item].pos->y+=(camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y>step)?step:camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y; osd 175 modules/gui_osd_edit.c osd[curr_item].pos->y = camera_screen.height-osd[curr_item].size.y; osd 179 modules/gui_osd_edit.c if ((osd[curr_item].title == LANG_OSD_LAYOUT_EDITOR_EV_VIDEO) && !camera_info.cam_ev_in_video) curr_item++; osd 180 modules/gui_osd_edit.c if (!osd[curr_item].pos)