obu1 145 core/gui_draw.c unsigned short *obu1 = (unsigned short *)(&opacity_buffer[active_buffer_index^1][0]); obu1 152 core/gui_draw.c obu1[x] = 0; obu1 158 core/gui_draw.c obu1 += vid_get_viewport_buffer_width_proper() / 2; obu1 194 core/gui_draw.c unsigned short *obu1 = (unsigned short *)(&opacity_buffer[active_buffer_index^1][0]); obu1 200 core/gui_draw.c obu1[offset] = op;