obu1              145 core/gui_draw.c     unsigned short *obu1 = (unsigned short *)(&opacity_buffer[active_buffer_index^1][0]);
obu1              152 core/gui_draw.c                 obu1[x] = 0;
obu1              158 core/gui_draw.c         obu1 += vid_get_viewport_buffer_width_proper() / 2;
obu1              194 core/gui_draw.c     unsigned short *obu1 = (unsigned short *)(&opacity_buffer[active_buffer_index^1][0]);
obu1              200 core/gui_draw.c         obu1[offset] = op;