PlX 140 modules/games/gui_reversi.c uchar PlX[61]; PlX 163 modules/games/gui_reversi.c PlX[1] = I; PlX 168 modules/games/gui_reversi.c PlX[NPl] = I; PlX 187 modules/games/gui_reversi.c else Place(PlX[E], PlY[E], Player, 1);