PlX               140 modules/games/gui_reversi.c     uchar PlX[61];
PlX               163 modules/games/gui_reversi.c                     PlX[1] = I;
PlX               168 modules/games/gui_reversi.c                         PlX[NPl] = I;
PlX               187 modules/games/gui_reversi.c     else  Place(PlX[E], PlY[E], Player, 1);