mbox_buttons_num 38 core/gui_mbox.c static int mbox_buttons[MAX_BUTTONS], mbox_buttons_num, mbox_button_active; mbox_buttons_num 48 core/gui_mbox.c mbox_buttons_num = 0; mbox_buttons_num 49 core/gui_mbox.c for (i=0; i<BUTTONSNUM && mbox_buttons_num<MAX_BUTTONS; ++i) mbox_buttons_num 52 core/gui_mbox.c mbox_buttons[mbox_buttons_num++] = i; mbox_buttons_num 54 core/gui_mbox.c if (mbox_buttons_num == 0) mbox_buttons_num 55 core/gui_mbox.c mbox_buttons[mbox_buttons_num++] = 0; // Add button "Ok" if there is no buttons mbox_buttons_num 85 core/gui_mbox.c int bw=(mbox_buttons_num*BUTTON_SIZE*FONT_WIDTH+(mbox_buttons_num-1)*BUTTON_SEP); mbox_buttons_num 117 core/gui_mbox.c for (i=0; i<mbox_buttons_num; ++i) mbox_buttons_num 133 core/gui_mbox.c if (--mbox_button_active < 0) mbox_button_active = mbox_buttons_num - 1; mbox_buttons_num 138 core/gui_mbox.c if (++mbox_button_active >= mbox_buttons_num) mbox_button_active = 0; mbox_buttons_num 159 core/gui_mbox.c for (i=0; i<mbox_buttons_num; ++i)