mbox_buttons_num   38 core/gui_mbox.c static int      mbox_buttons[MAX_BUTTONS], mbox_buttons_num, mbox_button_active;
mbox_buttons_num   48 core/gui_mbox.c     mbox_buttons_num = 0;
mbox_buttons_num   49 core/gui_mbox.c     for (i=0; i<BUTTONSNUM && mbox_buttons_num<MAX_BUTTONS; ++i)
mbox_buttons_num   52 core/gui_mbox.c             mbox_buttons[mbox_buttons_num++] = i;
mbox_buttons_num   54 core/gui_mbox.c     if (mbox_buttons_num == 0)
mbox_buttons_num   55 core/gui_mbox.c         mbox_buttons[mbox_buttons_num++] = 0; // Add button "Ok" if there is no buttons
mbox_buttons_num   85 core/gui_mbox.c         int bw=(mbox_buttons_num*BUTTON_SIZE*FONT_WIDTH+(mbox_buttons_num-1)*BUTTON_SEP);
mbox_buttons_num  117 core/gui_mbox.c         for (i=0; i<mbox_buttons_num; ++i)
mbox_buttons_num  133 core/gui_mbox.c         if (--mbox_button_active < 0) mbox_button_active = mbox_buttons_num - 1;
mbox_buttons_num  138 core/gui_mbox.c         if (++mbox_button_active >= mbox_buttons_num) mbox_button_active = 0;
mbox_buttons_num  159 core/gui_mbox.c         for (i=0; i<mbox_buttons_num; ++i)