mbox_buttons       38 core/gui_mbox.c static int      mbox_buttons[MAX_BUTTONS], mbox_buttons_num, mbox_button_active;
mbox_buttons       52 core/gui_mbox.c             mbox_buttons[mbox_buttons_num++] = i;
mbox_buttons       55 core/gui_mbox.c         mbox_buttons[mbox_buttons_num++] = 0; // Add button "Ok" if there is no buttons
mbox_buttons      119 core/gui_mbox.c             draw_button(mbox_buttons_x + i * (BUTTON_SIZE*FONT_WIDTH+BUTTON_SEP), mbox_buttons_y, BUTTON_SIZE, buttons[mbox_buttons[i]].text, (mbox_button_active == i));
mbox_buttons      146 core/gui_mbox.c             mbox_on_select(buttons[mbox_buttons[mbox_button_active]].flag);