mbox_buttons 38 core/gui_mbox.c static int mbox_buttons[MAX_BUTTONS], mbox_buttons_num, mbox_button_active; mbox_buttons 52 core/gui_mbox.c mbox_buttons[mbox_buttons_num++] = i; mbox_buttons 55 core/gui_mbox.c mbox_buttons[mbox_buttons_num++] = 0; // Add button "Ok" if there is no buttons mbox_buttons 119 core/gui_mbox.c draw_button(mbox_buttons_x + i * (BUTTON_SIZE*FONT_WIDTH+BUTTON_SEP), mbox_buttons_y, BUTTON_SIZE, buttons[mbox_buttons[i]].text, (mbox_button_active == i)); mbox_buttons 146 core/gui_mbox.c mbox_on_select(buttons[mbox_buttons[mbox_button_active]].flag);