loader             40 modules/flt.h      int     (*loader)();        // loader function. Optional
loader            301 modules/luascript.c     static char loader[256];
loader            305 modules/luascript.c     sprintf(loader, "%slocal s,e=loadfile'%s' collectgarbage() if not s then error(e) end s()", wrapper, filename);
loader            306 modules/luascript.c     return lua_script_start(loader, 0);
loader            632 modules/module_load.c             if (!bind_err && mod->_module_info->lib->loader)
loader            634 modules/module_load.c                 bind_err = mod->_module_info->lib->loader();