loader 40 modules/flt.h int (*loader)(); // loader function. Optional loader 301 modules/luascript.c static char loader[256]; loader 305 modules/luascript.c sprintf(loader, "%slocal s,e=loadfile'%s' collectgarbage() if not s then error(e) end s()", wrapper, filename); loader 306 modules/luascript.c return lua_script_start(loader, 0); loader 632 modules/module_load.c if (!bind_err && mod->_module_info->lib->loader) loader 634 modules/module_load.c bind_err = mod->_module_info->lib->loader();