linenum           890 lib/ubasic/ubasic.c jump_linenum(int linenum)
linenum           893 lib/ubasic/ubasic.c   while(tokenizer_num() != linenum) {
linenum           910 lib/ubasic/ubasic.c jump_line(int linenum)
linenum           913 lib/ubasic/ubasic.c   while(tokenizer_line_number() != linenum) {
linenum           298 modules/games/gui_sudoku.c 	int counter, chkflag, x, y, xs, ys, linenum, columnnum;
linenum           301 modules/games/gui_sudoku.c 	for (linenum=0; linenum<=8; linenum++)
linenum           308 modules/games/gui_sudoku.c 			if (*(pointer+linenum*9+x)&flag[chkflag])