linenum 890 lib/ubasic/ubasic.c jump_linenum(int linenum) linenum 893 lib/ubasic/ubasic.c while(tokenizer_num() != linenum) { linenum 910 lib/ubasic/ubasic.c jump_line(int linenum) linenum 913 lib/ubasic/ubasic.c while(tokenizer_line_number() != linenum) { linenum 298 modules/games/gui_sudoku.c int counter, chkflag, x, y, xs, ys, linenum, columnnum; linenum 301 modules/games/gui_sudoku.c for (linenum=0; linenum<=8; linenum++) linenum 308 modules/games/gui_sudoku.c if (*(pointer+linenum*9+x)&flag[chkflag])