level              85 lib/armutil/cache.c static void set_csselr(u32 level, u32 type)
level              86 lib/armutil/cache.c {   u32 csselr = level << 1 | type;
level              92 lib/armutil/cache.c static void v7_inval_dcache_level_setway(u32 level, u32 num_sets,
level             105 lib/armutil/cache.c             setway = (level << 1) | (set << log2_line_len) |
level             116 lib/armutil/cache.c static void v7_clean_inval_dcache_level_setway(u32 level, u32 num_sets,
level             129 lib/armutil/cache.c             setway = (level << 1) | (set << log2_line_len) |
level             143 lib/armutil/cache.c static void v7_maint_dcache_level_setway(u32 level, u32 operation)
level             149 lib/armutil/cache.c     set_csselr(level, ARMV7_CSSELR_IND_DATA_UNIFIED);
level             170 lib/armutil/cache.c         v7_inval_dcache_level_setway(level, num_sets, num_ways,
level             173 lib/armutil/cache.c         v7_clean_inval_dcache_level_setway(level, num_sets, num_ways,
level             180 lib/armutil/cache.c     u32 level, cache_type, level_start_bit = 0;
level             184 lib/armutil/cache.c     for (level = 0; level < 7; level++) {
level             189 lib/armutil/cache.c             v7_maint_dcache_level_setway(level, operation);
level              73 lib/lua/lauxlib.c LUALIB_API void luaL_where (lua_State *L, int level) {
level              75 lib/lua/lauxlib.c   if (lua_getstack(L, level, &ar)) {  /* check function at level */
level             115 lib/lua/lbaselib.c   int level = luaL_optint(L, 2, 1);
level             117 lib/lua/lbaselib.c   if (lua_isstring(L, 1) && level > 0) {  /* add extra information? */
level             118 lib/lua/lbaselib.c     luaL_where(L, level);
level             154 lib/lua/lbaselib.c     int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1);
level             155 lib/lua/lbaselib.c     luaL_argcheck(L, level >= 0, 1, "level must be non-negative");
level             156 lib/lua/lbaselib.c     if (lua_getstack(L, level, &ar) == 0)
level             161 lib/lua/lbaselib.c                     level);
level             323 lib/lua/ldblib.c   int level;
level             329 lib/lua/ldblib.c     level = (int)lua_tointeger(L, arg+2);
level             333 lib/lua/ldblib.c     level = (L == L1) ? 1 : 0;  /* level 0 may be this own function */
level             339 lib/lua/ldblib.c   while (lua_getstack(L1, level++, &ar)) {
level             340 lib/lua/ldblib.c     if (level > LEVELS1 && firstpart) {
level             342 lib/lua/ldblib.c       if (!lua_getstack(L1, level+LEVELS2, &ar))
level             343 lib/lua/ldblib.c         level--;  /* keep going */
level             346 lib/lua/ldblib.c         while (lua_getstack(L1, level+LEVELS2, &ar))  /* find last levels */
level             347 lib/lua/ldblib.c           level++;
level              84 lib/lua/ldebug.c LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
level              88 lib/lua/ldebug.c   for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) {
level              89 lib/lua/ldebug.c     level--;
level              91 lib/lua/ldebug.c       level -= ci->tailcalls;  /* skip lost tail calls */
level              93 lib/lua/ldebug.c   if (level == 0 && ci > L->base_ci) {  /* level found? */
level              97 lib/lua/ldebug.c   else if (level < 0) {  /* level is of a lost tail call? */
level              53 lib/lua/lfunc.c LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level) {
level              58 lib/lua/lfunc.c   while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) {
level              60 lib/lua/lfunc.c     if (p->v == level) {  /* found a corresponding upvalue? */
level              70 lib/lua/lfunc.c   uv->v = level;  /* current value lives in the stack */
level              96 lib/lua/lfunc.c LUAI_FUNC void luaF_close (lua_State *L, StkId level) {
level              99 lib/lua/lfunc.c   while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) {
level              25 lib/lua/lfunc.h LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
level              26 lib/lua/lfunc.h LUAI_FUNC void luaF_close (lua_State *L, StkId level);
level             217 lib/lua/lparser.c static void markupval (FuncState *fs, int level) {
level             219 lib/lua/lparser.c   while (bl && bl->nactvar > level) bl = bl->previous;
level             174 lib/lua/lstrlib.c   int level;  /* total number of captures (finished or unfinished) */
level             188 lib/lua/lstrlib.c   if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED)
level             195 lib/lua/lstrlib.c   int level = ms->level;
level             196 lib/lua/lstrlib.c   for (level--; level>=0; level--)
level             197 lib/lua/lstrlib.c     if (ms->capture[level].len == CAP_UNFINISHED) return level;
level             332 lib/lua/lstrlib.c   int level = ms->level;
level             333 lib/lua/lstrlib.c   if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures");
level             334 lib/lua/lstrlib.c   ms->capture[level].init = s;
level             335 lib/lua/lstrlib.c   ms->capture[level].len = what;
level             336 lib/lua/lstrlib.c   ms->level = level+1;
level             338 lib/lua/lstrlib.c     ms->level--;  /* undo capture */
level             468 lib/lua/lstrlib.c   if (i >= ms->level) {
level             487 lib/lua/lstrlib.c   int nlevels = (ms->level == 0 && s) ? 1 : ms->level;
level             521 lib/lua/lstrlib.c       ms.level = 0;
level             561 lib/lua/lstrlib.c     ms.level = 0;
level             663 lib/lua/lstrlib.c     ms.level = 0;
level             333 lib/lua/lua.h  LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
level              42 modules/games/gui_snake.c unsigned char level;
level             284 modules/games/gui_snake.c   level = 5;
level             392 modules/games/gui_snake.c         points += level;
level             108 modules/games/gui_tetris.c         int level;          /* current game level               */
level             252 modules/games/gui_tetris.c     sprintf(str_buf, "Level:   %5d", game->stats.level);
level             361 modules/games/gui_tetris.c     game->stats.level = 0;
level             523 modules/games/gui_tetris.c             game->stats.score += (SCORE_1_FILLED_ROW * (game->stats.level));
level             526 modules/games/gui_tetris.c             game->stats.score += (SCORE_2_FILLED_ROW * (game->stats.level));
level             529 modules/games/gui_tetris.c             game->stats.score += (SCORE_3_FILLED_ROW * (game->stats.level));
level             532 modules/games/gui_tetris.c             game->stats.score += (SCORE_4_FILLED_ROW * (game->stats.level));
level             538 modules/games/gui_tetris.c     if (game->stats.lines >= FILLED_ROWS_FOR_LEVEL_UP * (game->stats.level))
level             540 modules/games/gui_tetris.c         game->stats.level++;
level             375 tools/ghidra_scripts/datatypes/fw_functions.h __stdcall void LogCameraEvent(int level, const char *fmt, ...);
level              22 tools/packfi2/compress.c int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
level              27 tools/packfi2/compress.c     int level;
level              46 tools/packfi2/compress.c     err = deflateInit(&stream, level);
level             204 tools/packfi2/deflate.c int ZEXPORT deflateInit_(strm, level, version, stream_size)
level             206 tools/packfi2/deflate.c     int level;
level             210 tools/packfi2/deflate.c     return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
level             216 tools/packfi2/deflate.c int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
level             219 tools/packfi2/deflate.c     int  level;
level             250 tools/packfi2/deflate.c     if (level != 0) level = 1;
level             252 tools/packfi2/deflate.c     if (level == Z_DEFAULT_COMPRESSION) level = 6;
level             266 tools/packfi2/deflate.c         windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
level             307 tools/packfi2/deflate.c     s->level = level;
level             416 tools/packfi2/deflate.c int ZEXPORT deflateParams(strm, level, strategy)
level             418 tools/packfi2/deflate.c     int level;
level             429 tools/packfi2/deflate.c     if (level != 0) level = 1;
level             431 tools/packfi2/deflate.c     if (level == Z_DEFAULT_COMPRESSION) level = 6;
level             433 tools/packfi2/deflate.c     if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
level             436 tools/packfi2/deflate.c     func = configuration_table[s->level].func;
level             438 tools/packfi2/deflate.c     if (func != configuration_table[level].func && strm->total_in != 0) {
level             442 tools/packfi2/deflate.c     if (s->level != level) {
level             443 tools/packfi2/deflate.c         s->level = level;
level             444 tools/packfi2/deflate.c         s->max_lazy_match   = configuration_table[level].max_lazy;
level             445 tools/packfi2/deflate.c         s->good_match       = configuration_table[level].good_length;
level             446 tools/packfi2/deflate.c         s->nice_match       = configuration_table[level].nice_length;
level             447 tools/packfi2/deflate.c         s->max_chain_length = configuration_table[level].max_chain;
level             590 tools/packfi2/deflate.c                 put_byte(s, s->level == 9 ? 2 :
level             591 tools/packfi2/deflate.c                             (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
level             607 tools/packfi2/deflate.c                 put_byte(s, s->level == 9 ? 2 :
level             608 tools/packfi2/deflate.c                             (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
level             628 tools/packfi2/deflate.c             if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
level             630 tools/packfi2/deflate.c             else if (s->level < 6)
level             632 tools/packfi2/deflate.c             else if (s->level == 6)
level             790 tools/packfi2/deflate.c         bstate = (*(configuration_table[s->level].func))(s, flush);
level             995 tools/packfi2/deflate.c     s->max_lazy_match   = configuration_table[s->level].max_lazy;
level             996 tools/packfi2/deflate.c     s->good_match       = configuration_table[s->level].good_length;
level             997 tools/packfi2/deflate.c     s->nice_match       = configuration_table[s->level].nice_length;
level             998 tools/packfi2/deflate.c     s->max_chain_length = configuration_table[s->level].max_chain;
level             182 tools/packfi2/deflate.h     int level;    /* compression level (1..9) */
level             931 tools/packfi2/trees.c     if (s->level > 0) {
level            1046 tools/packfi2/trees.c     if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
level             607 tools/packfi2/zlib.h                                       int level,
level            1026 tools/packfi2/zlib.h                                   int level));
level            1098 tools/packfi2/zlib.h ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
level            1317 tools/packfi2/zlib.h ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
level            1321 tools/packfi2/zlib.h ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int  level, int  method,
level            1331 tools/packfi2/zlib.h #define deflateInit(strm, level) \
level            1332 tools/packfi2/zlib.h         deflateInit_((strm), (level),       ZLIB_VERSION, sizeof(z_stream))
level            1335 tools/packfi2/zlib.h #define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
level            1336 tools/packfi2/zlib.h         deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\