level 85 lib/armutil/cache.c static void set_csselr(u32 level, u32 type) level 86 lib/armutil/cache.c { u32 csselr = level << 1 | type; level 92 lib/armutil/cache.c static void v7_inval_dcache_level_setway(u32 level, u32 num_sets, level 105 lib/armutil/cache.c setway = (level << 1) | (set << log2_line_len) | level 116 lib/armutil/cache.c static void v7_clean_inval_dcache_level_setway(u32 level, u32 num_sets, level 129 lib/armutil/cache.c setway = (level << 1) | (set << log2_line_len) | level 143 lib/armutil/cache.c static void v7_maint_dcache_level_setway(u32 level, u32 operation) level 149 lib/armutil/cache.c set_csselr(level, ARMV7_CSSELR_IND_DATA_UNIFIED); level 170 lib/armutil/cache.c v7_inval_dcache_level_setway(level, num_sets, num_ways, level 173 lib/armutil/cache.c v7_clean_inval_dcache_level_setway(level, num_sets, num_ways, level 180 lib/armutil/cache.c u32 level, cache_type, level_start_bit = 0; level 184 lib/armutil/cache.c for (level = 0; level < 7; level++) { level 189 lib/armutil/cache.c v7_maint_dcache_level_setway(level, operation); level 73 lib/lua/lauxlib.c LUALIB_API void luaL_where (lua_State *L, int level) { level 75 lib/lua/lauxlib.c if (lua_getstack(L, level, &ar)) { /* check function at level */ level 115 lib/lua/lbaselib.c int level = luaL_optint(L, 2, 1); level 117 lib/lua/lbaselib.c if (lua_isstring(L, 1) && level > 0) { /* add extra information? */ level 118 lib/lua/lbaselib.c luaL_where(L, level); level 154 lib/lua/lbaselib.c int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1); level 155 lib/lua/lbaselib.c luaL_argcheck(L, level >= 0, 1, "level must be non-negative"); level 156 lib/lua/lbaselib.c if (lua_getstack(L, level, &ar) == 0) level 161 lib/lua/lbaselib.c level); level 323 lib/lua/ldblib.c int level; level 329 lib/lua/ldblib.c level = (int)lua_tointeger(L, arg+2); level 333 lib/lua/ldblib.c level = (L == L1) ? 1 : 0; /* level 0 may be this own function */ level 339 lib/lua/ldblib.c while (lua_getstack(L1, level++, &ar)) { level 340 lib/lua/ldblib.c if (level > LEVELS1 && firstpart) { level 342 lib/lua/ldblib.c if (!lua_getstack(L1, level+LEVELS2, &ar)) level 343 lib/lua/ldblib.c level--; /* keep going */ level 346 lib/lua/ldblib.c while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */ level 347 lib/lua/ldblib.c level++; level 84 lib/lua/ldebug.c LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) { level 88 lib/lua/ldebug.c for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) { level 89 lib/lua/ldebug.c level--; level 91 lib/lua/ldebug.c level -= ci->tailcalls; /* skip lost tail calls */ level 93 lib/lua/ldebug.c if (level == 0 && ci > L->base_ci) { /* level found? */ level 97 lib/lua/ldebug.c else if (level < 0) { /* level is of a lost tail call? */ level 53 lib/lua/lfunc.c LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level) { level 58 lib/lua/lfunc.c while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) { level 60 lib/lua/lfunc.c if (p->v == level) { /* found a corresponding upvalue? */ level 70 lib/lua/lfunc.c uv->v = level; /* current value lives in the stack */ level 96 lib/lua/lfunc.c LUAI_FUNC void luaF_close (lua_State *L, StkId level) { level 99 lib/lua/lfunc.c while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) { level 25 lib/lua/lfunc.h LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level); level 26 lib/lua/lfunc.h LUAI_FUNC void luaF_close (lua_State *L, StkId level); level 217 lib/lua/lparser.c static void markupval (FuncState *fs, int level) { level 219 lib/lua/lparser.c while (bl && bl->nactvar > level) bl = bl->previous; level 174 lib/lua/lstrlib.c int level; /* total number of captures (finished or unfinished) */ level 188 lib/lua/lstrlib.c if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED) level 195 lib/lua/lstrlib.c int level = ms->level; level 196 lib/lua/lstrlib.c for (level--; level>=0; level--) level 197 lib/lua/lstrlib.c if (ms->capture[level].len == CAP_UNFINISHED) return level; level 332 lib/lua/lstrlib.c int level = ms->level; level 333 lib/lua/lstrlib.c if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures"); level 334 lib/lua/lstrlib.c ms->capture[level].init = s; level 335 lib/lua/lstrlib.c ms->capture[level].len = what; level 336 lib/lua/lstrlib.c ms->level = level+1; level 338 lib/lua/lstrlib.c ms->level--; /* undo capture */ level 468 lib/lua/lstrlib.c if (i >= ms->level) { level 487 lib/lua/lstrlib.c int nlevels = (ms->level == 0 && s) ? 1 : ms->level; level 521 lib/lua/lstrlib.c ms.level = 0; level 561 lib/lua/lstrlib.c ms.level = 0; level 663 lib/lua/lstrlib.c ms.level = 0; level 333 lib/lua/lua.h LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar); level 42 modules/games/gui_snake.c unsigned char level; level 284 modules/games/gui_snake.c level = 5; level 392 modules/games/gui_snake.c points += level; level 108 modules/games/gui_tetris.c int level; /* current game level */ level 252 modules/games/gui_tetris.c sprintf(str_buf, "Level: %5d", game->stats.level); level 361 modules/games/gui_tetris.c game->stats.level = 0; level 523 modules/games/gui_tetris.c game->stats.score += (SCORE_1_FILLED_ROW * (game->stats.level)); level 526 modules/games/gui_tetris.c game->stats.score += (SCORE_2_FILLED_ROW * (game->stats.level)); level 529 modules/games/gui_tetris.c game->stats.score += (SCORE_3_FILLED_ROW * (game->stats.level)); level 532 modules/games/gui_tetris.c game->stats.score += (SCORE_4_FILLED_ROW * (game->stats.level)); level 538 modules/games/gui_tetris.c if (game->stats.lines >= FILLED_ROWS_FOR_LEVEL_UP * (game->stats.level)) level 540 modules/games/gui_tetris.c game->stats.level++; level 375 tools/ghidra_scripts/datatypes/fw_functions.h __stdcall void LogCameraEvent(int level, const char *fmt, ...); level 22 tools/packfi2/compress.c int ZEXPORT compress2 (dest, destLen, source, sourceLen, level) level 27 tools/packfi2/compress.c int level; level 46 tools/packfi2/compress.c err = deflateInit(&stream, level); level 204 tools/packfi2/deflate.c int ZEXPORT deflateInit_(strm, level, version, stream_size) level 206 tools/packfi2/deflate.c int level; level 210 tools/packfi2/deflate.c return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, level 216 tools/packfi2/deflate.c int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy, level 219 tools/packfi2/deflate.c int level; level 250 tools/packfi2/deflate.c if (level != 0) level = 1; level 252 tools/packfi2/deflate.c if (level == Z_DEFAULT_COMPRESSION) level = 6; level 266 tools/packfi2/deflate.c windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || level 307 tools/packfi2/deflate.c s->level = level; level 416 tools/packfi2/deflate.c int ZEXPORT deflateParams(strm, level, strategy) level 418 tools/packfi2/deflate.c int level; level 429 tools/packfi2/deflate.c if (level != 0) level = 1; level 431 tools/packfi2/deflate.c if (level == Z_DEFAULT_COMPRESSION) level = 6; level 433 tools/packfi2/deflate.c if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { level 436 tools/packfi2/deflate.c func = configuration_table[s->level].func; level 438 tools/packfi2/deflate.c if (func != configuration_table[level].func && strm->total_in != 0) { level 442 tools/packfi2/deflate.c if (s->level != level) { level 443 tools/packfi2/deflate.c s->level = level; level 444 tools/packfi2/deflate.c s->max_lazy_match = configuration_table[level].max_lazy; level 445 tools/packfi2/deflate.c s->good_match = configuration_table[level].good_length; level 446 tools/packfi2/deflate.c s->nice_match = configuration_table[level].nice_length; level 447 tools/packfi2/deflate.c s->max_chain_length = configuration_table[level].max_chain; level 590 tools/packfi2/deflate.c put_byte(s, s->level == 9 ? 2 : level 591 tools/packfi2/deflate.c (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? level 607 tools/packfi2/deflate.c put_byte(s, s->level == 9 ? 2 : level 608 tools/packfi2/deflate.c (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? level 628 tools/packfi2/deflate.c if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2) level 630 tools/packfi2/deflate.c else if (s->level < 6) level 632 tools/packfi2/deflate.c else if (s->level == 6) level 790 tools/packfi2/deflate.c bstate = (*(configuration_table[s->level].func))(s, flush); level 995 tools/packfi2/deflate.c s->max_lazy_match = configuration_table[s->level].max_lazy; level 996 tools/packfi2/deflate.c s->good_match = configuration_table[s->level].good_length; level 997 tools/packfi2/deflate.c s->nice_match = configuration_table[s->level].nice_length; level 998 tools/packfi2/deflate.c s->max_chain_length = configuration_table[s->level].max_chain; level 182 tools/packfi2/deflate.h int level; /* compression level (1..9) */ level 931 tools/packfi2/trees.c if (s->level > 0) { level 1046 tools/packfi2/trees.c if ((s->last_lit & 0x1fff) == 0 && s->level > 2) { level 607 tools/packfi2/zlib.h int level, level 1026 tools/packfi2/zlib.h int level)); level 1098 tools/packfi2/zlib.h ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); level 1317 tools/packfi2/zlib.h ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, level 1321 tools/packfi2/zlib.h ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, level 1331 tools/packfi2/zlib.h #define deflateInit(strm, level) \ level 1332 tools/packfi2/zlib.h deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream)) level 1335 tools/packfi2/zlib.h #define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ level 1336 tools/packfi2/zlib.h deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\