near_limit        122 core/gui_osd.c         sprintf_dist(osd_buf, camera_info.dof_values.near_limit);
near_limit        397 core/gui_osd.c               gui_print_osd_dof_string_dist("NL :", camera_info.dof_values.near_limit, f_ex && camera_info.dof_values.distance_valid, 0);
near_limit       1110 core/shooting.c     camera_info.dof_values.near_limit = -1;
near_limit       1116 core/shooting.c           camera_info.dof_values.near_limit = dist;
near_limit       1119 core/shooting.c    	    if (v>0) camera_info.dof_values.near_limit = (int)(m/v);
near_limit       1123 core/shooting.c       if ((camera_info.dof_values.near_limit>0) && (camera_info.dof_values.far_limit>0)) {
near_limit       1124 core/shooting.c           camera_info.dof_values.depth_of_field = camera_info.dof_values.far_limit - camera_info.dof_values.near_limit;
near_limit         24 include/camera_info.h     int   near_limit;
near_limit        249 lib/ubasic/ubasic.c   return camera_info.dof_values.near_limit;
near_limit        586 modules/luascript.c   SET_INT_FIELD("near", camera_info.dof_values.near_limit);