isTable 3112 modules/luascript.c static void lua_set_variable(char *name, int value, int isBool, int isTable, int labelCount, const char **labels) isTable 3115 modules/luascript.c if (isTable) isTable 30 modules/script_api.h void (*set_variable)(char *name, int value, int isBool, int isTable, int labelCount, const char **labels); isTable 24 modules/ubasic.c __attribute__ ((unused))int isBool, __attribute__ ((unused))int isTable, __attribute__ ((unused))int labelCount, __attribute__ ((unused))const char **labels)