hooks              19 modules/script_shoot_hook.c static script_shoot_hook_t hooks[SCRIPT_NUM_SHOOT_HOOKS];
hooks              24 modules/script_shoot_hook.c     memset(hooks,0,sizeof(hooks));
hooks              29 modules/script_shoot_hook.c     hooks[hook].timeout = timeout;
hooks              37 modules/script_shoot_hook.c     int timeleft = hooks[hook].timeout;
hooks              38 modules/script_shoot_hook.c     hooks[hook].count++;
hooks              46 modules/script_shoot_hook.c         hooks[hook].active = 1;
hooks              47 modules/script_shoot_hook.c         while(timeleft > 0 && hooks[hook].active) {
hooks              54 modules/script_shoot_hook.c         hooks[hook].active = 0;
hooks              62 modules/script_shoot_hook.c     return hooks[hook].active;
hooks              68 modules/script_shoot_hook.c     hooks[hook].active = 0;
hooks              74 modules/script_shoot_hook.c     return hooks[hook].count;