InGame 39 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2; InGame 232 modules/games/gui_reversi.c InGame = 0; InGame 250 modules/games/gui_reversi.c InGame = 1; InGame 258 modules/games/gui_reversi.c if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY)) InGame 274 modules/games/gui_reversi.c InGame = 0; InGame 277 modules/games/gui_reversi.c if (InGame && !CanPlace(CurrPlayer)) { InGame 287 modules/games/gui_reversi.c if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) { InGame 295 modules/games/gui_reversi.c InGame = 0; InGame 298 modules/games/gui_reversi.c if (InGame && !CanPlace(CurrPlayer)) { InGame 310 modules/games/gui_reversi.c if (InGame) { InGame 371 modules/games/gui_reversi.c if (InGame) InGame 379 modules/games/gui_reversi.c if (InGame)