InGame             39 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2;
InGame            232 modules/games/gui_reversi.c     InGame = 0;
InGame            250 modules/games/gui_reversi.c     InGame = 1;
InGame            258 modules/games/gui_reversi.c     if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY))
InGame            274 modules/games/gui_reversi.c                 InGame = 0; 
InGame            277 modules/games/gui_reversi.c             if (InGame && !CanPlace(CurrPlayer)) {
InGame            287 modules/games/gui_reversi.c     if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) {
InGame            295 modules/games/gui_reversi.c             InGame = 0;
InGame            298 modules/games/gui_reversi.c         if (InGame && !CanPlace(CurrPlayer)) {
InGame            310 modules/games/gui_reversi.c     if (InGame) {
InGame            371 modules/games/gui_reversi.c             if (InGame)
InGame            379 modules/games/gui_reversi.c             if (InGame)