game_over_flag    339 modules/games/gui_snake.c     char game_over_flag = 0, draw_head, clear_tail, draw_points = 1;
game_over_flag    380 modules/games/gui_snake.c             game_over_flag = 1;
game_over_flag    402 modules/games/gui_snake.c         game_over_flag = 1;
game_over_flag    443 modules/games/gui_snake.c     if (game_over_flag)
game_over_flag    446 modules/games/gui_snake.c         game_over_flag = 0;