game_over_flag 339 modules/games/gui_snake.c char game_over_flag = 0, draw_head, clear_tail, draw_points = 1; game_over_flag 380 modules/games/gui_snake.c game_over_flag = 1; game_over_flag 402 modules/games/gui_snake.c game_over_flag = 1; game_over_flag 443 modules/games/gui_snake.c if (game_over_flag) game_over_flag 446 modules/games/gui_snake.c game_over_flag = 0;