focus_busy       1142 core/gui_osd.c         extern volatile long focus_busy;
focus_busy       1143 core/gui_osd.c         sprintf(osd_buf, "FB:  %8u", focus_busy);
focus_busy         24 core/shooting.c extern volatile long focus_busy;
focus_busy        541 core/shooting.c             while ((shooting_is_flash_ready()!=1) || (focus_busy)) msleep(10);
focus_busy         30 include/lolevel.h extern volatile long focus_busy;
focus_busy        285 platform/generic/wrappers.c     while ((shooting_is_flash_ready()!=1) || (focus_busy)) msleep(10);
focus_busy       1479 platform/generic/wrappers.c  int busy=zoom_busy||focus_busy;
focus_busy       1503 platform/generic/wrappers.c  if (zoom_busy || focus_busy) return;