focus_busy 1142 core/gui_osd.c extern volatile long focus_busy; focus_busy 1143 core/gui_osd.c sprintf(osd_buf, "FB: %8u", focus_busy); focus_busy 24 core/shooting.c extern volatile long focus_busy; focus_busy 541 core/shooting.c while ((shooting_is_flash_ready()!=1) || (focus_busy)) msleep(10); focus_busy 30 include/lolevel.h extern volatile long focus_busy; focus_busy 285 platform/generic/wrappers.c while ((shooting_is_flash_ready()!=1) || (focus_busy)) msleep(10); focus_busy 1479 platform/generic/wrappers.c int busy=zoom_busy||focus_busy; focus_busy 1503 platform/generic/wrappers.c if (zoom_busy || focus_busy) return;