field_y 41 modules/games/gui_reversi.c static unsigned short field_size, field_x, field_y, cell_size; field_y 70 modules/games/gui_reversi.c draw_rectangle(field_x+cell_size*x, field_y+cell_size*y, field_y 71 modules/games/gui_reversi.c field_x+cell_size*(x+1), field_y+cell_size*(y+1), field_y 78 modules/games/gui_reversi.c draw_ellipse(field_x+cell_size*x+(cell_size>>1), field_y+cell_size*y+(cell_size>>1), field_y 82 modules/games/gui_reversi.c draw_ellipse(field_x+cell_size*x+(cell_size>>1), field_y+cell_size*y+(cell_size>>1), field_y 237 modules/games/gui_reversi.c field_y = camera_screen.height-field_size; field_y 324 modules/games/gui_reversi.c draw_rectangle(field_x+cell_size*xPos, field_y+cell_size*yPos, field_x+cell_size*(xPos+1), field_y 325 modules/games/gui_reversi.c field_y+cell_size*(yPos+1), MAKE_COLOR(COLOR_RED,COLOR_RED), RECT_BORDER1); field_y 391 modules/games/gui_reversi.c if ((sx >= field_x) && (sx < field_x+cell_size*8) && (sy >= field_y) && (sy < field_x+cell_size*8)) field_y 394 modules/games/gui_reversi.c sy = (sy - field_y) / cell_size;