field_y            41 modules/games/gui_reversi.c static unsigned short field_size, field_x, field_y, cell_size;
field_y            70 modules/games/gui_reversi.c     draw_rectangle(field_x+cell_size*x, field_y+cell_size*y,
field_y            71 modules/games/gui_reversi.c                    field_x+cell_size*(x+1), field_y+cell_size*(y+1),
field_y            78 modules/games/gui_reversi.c             draw_ellipse(field_x+cell_size*x+(cell_size>>1), field_y+cell_size*y+(cell_size>>1),
field_y            82 modules/games/gui_reversi.c             draw_ellipse(field_x+cell_size*x+(cell_size>>1), field_y+cell_size*y+(cell_size>>1),
field_y           237 modules/games/gui_reversi.c     field_y = camera_screen.height-field_size;
field_y           324 modules/games/gui_reversi.c     draw_rectangle(field_x+cell_size*xPos, field_y+cell_size*yPos, field_x+cell_size*(xPos+1),
field_y           325 modules/games/gui_reversi.c                    field_y+cell_size*(yPos+1), MAKE_COLOR(COLOR_RED,COLOR_RED), RECT_BORDER1);
field_y           391 modules/games/gui_reversi.c     if ((sx >= field_x) && (sx < field_x+cell_size*8) && (sy >= field_y) && (sy < field_x+cell_size*8))
field_y           394 modules/games/gui_reversi.c         sy = (sy - field_y) / cell_size;