fieldLineLength 64 modules/games/gui_sudoku.c int fieldLineLength; fieldLineLength 211 modules/games/gui_sudoku.c draw_line(xFieldBorder+fieldLineDistance*i, yFieldBorder, xFieldBorder+fieldLineDistance*i, yFieldBorder+fieldLineLength, COLOR_BLACK); fieldLineLength 213 modules/games/gui_sudoku.c draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*i, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*i, COLOR_BLACK); fieldLineLength 216 modules/games/gui_sudoku.c draw_line(xFieldBorder+fieldLineDistance*3-1, yFieldBorder, xFieldBorder+fieldLineDistance*3-1, yFieldBorder+fieldLineLength, COLOR_BLACK); fieldLineLength 217 modules/games/gui_sudoku.c draw_line(xFieldBorder+fieldLineDistance*3+1, yFieldBorder, xFieldBorder+fieldLineDistance*3+1, yFieldBorder+fieldLineLength, COLOR_BLACK); fieldLineLength 219 modules/games/gui_sudoku.c draw_line(xFieldBorder+fieldLineDistance*6-1, yFieldBorder, xFieldBorder+fieldLineDistance*6-1, yFieldBorder+fieldLineLength, COLOR_BLACK); fieldLineLength 220 modules/games/gui_sudoku.c draw_line(xFieldBorder+fieldLineDistance*6+1, yFieldBorder, xFieldBorder+fieldLineDistance*6+1, yFieldBorder+fieldLineLength, COLOR_BLACK); fieldLineLength 223 modules/games/gui_sudoku.c draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*3-1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*3-1, COLOR_BLACK); fieldLineLength 224 modules/games/gui_sudoku.c draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*3+1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*3+1, COLOR_BLACK); fieldLineLength 226 modules/games/gui_sudoku.c draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*6-1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*6-1, COLOR_BLACK); fieldLineLength 227 modules/games/gui_sudoku.c draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*6+1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*6+1, COLOR_BLACK); fieldLineLength 1000 modules/games/gui_sudoku.c fieldLineLength=fieldLineDistance*9;