fieldLineDistance   63 modules/games/gui_sudoku.c int fieldLineDistance;
fieldLineDistance  204 modules/games/gui_sudoku.c 	draw_rectangle(xFieldBorder+xPosOld*fieldLineDistance, yFieldBorder+yPosOld*fieldLineDistance, xFieldBorder+(xPosOld+1)*fieldLineDistance, yFieldBorder+(yPosOld+1)*fieldLineDistance, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
fieldLineDistance  211 modules/games/gui_sudoku.c 		draw_line(xFieldBorder+fieldLineDistance*i, yFieldBorder, xFieldBorder+fieldLineDistance*i, yFieldBorder+fieldLineLength, COLOR_BLACK);
fieldLineDistance  213 modules/games/gui_sudoku.c 		draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*i, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*i, COLOR_BLACK);
fieldLineDistance  216 modules/games/gui_sudoku.c 	draw_line(xFieldBorder+fieldLineDistance*3-1, yFieldBorder, xFieldBorder+fieldLineDistance*3-1, yFieldBorder+fieldLineLength, COLOR_BLACK);
fieldLineDistance  217 modules/games/gui_sudoku.c 	draw_line(xFieldBorder+fieldLineDistance*3+1, yFieldBorder, xFieldBorder+fieldLineDistance*3+1, yFieldBorder+fieldLineLength, COLOR_BLACK);
fieldLineDistance  219 modules/games/gui_sudoku.c 	draw_line(xFieldBorder+fieldLineDistance*6-1, yFieldBorder, xFieldBorder+fieldLineDistance*6-1, yFieldBorder+fieldLineLength, COLOR_BLACK);
fieldLineDistance  220 modules/games/gui_sudoku.c 	draw_line(xFieldBorder+fieldLineDistance*6+1, yFieldBorder, xFieldBorder+fieldLineDistance*6+1, yFieldBorder+fieldLineLength, COLOR_BLACK);
fieldLineDistance  223 modules/games/gui_sudoku.c 	draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*3-1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*3-1, COLOR_BLACK);
fieldLineDistance  224 modules/games/gui_sudoku.c 	draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*3+1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*3+1, COLOR_BLACK);
fieldLineDistance  226 modules/games/gui_sudoku.c 	draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*6-1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*6-1, COLOR_BLACK);
fieldLineDistance  227 modules/games/gui_sudoku.c 	draw_line(xFieldBorder, yFieldBorder+fieldLineDistance*6+1, xFieldBorder+fieldLineLength, yFieldBorder+fieldLineDistance*6+1, COLOR_BLACK);
fieldLineDistance  231 modules/games/gui_sudoku.c 		draw_rectangle(xFieldBorder+xPos*fieldLineDistance, yFieldBorder+yPos*fieldLineDistance,
fieldLineDistance  232 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance, yFieldBorder+(yPos+1)*fieldLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
fieldLineDistance  233 modules/games/gui_sudoku.c 		draw_rectangle(xFieldBorder+xPos*fieldLineDistance+1, yFieldBorder+yPos*fieldLineDistance+1,
fieldLineDistance  234 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-1, yFieldBorder+(yPos+1)*fieldLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
fieldLineDistance  235 modules/games/gui_sudoku.c 		draw_rectangle(xFieldBorder+xPos*fieldLineDistance+2, yFieldBorder+yPos*fieldLineDistance+2,
fieldLineDistance  236 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-2, yFieldBorder+(yPos+1)*fieldLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
fieldLineDistance  239 modules/games/gui_sudoku.c 		draw_ellipse(xFieldBorder+(xPos+1)*fieldLineDistance-fieldLineDistance/2, yFieldBorder+(yPos+1)*fieldLineDistance-fieldLineDistance/2, fieldLineDistance/2-3, fieldLineDistance/2-1, MARKER_COLOR, DRAW_FILLED);
fieldLineDistance  241 modules/games/gui_sudoku.c 		draw_string(xFieldBorder+fieldLineDistance*xPos+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*yPos+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(MARKER_COLOR, COLOR_WHITE));
fieldLineDistance  252 modules/games/gui_sudoku.c 				draw_string(xFieldBorder+fieldLineDistance*x+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*y+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK));
fieldLineDistance  253 modules/games/gui_sudoku.c 			else draw_string(xFieldBorder+fieldLineDistance*x+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*y+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, MARKER_COLOR));
fieldLineDistance  994 modules/games/gui_sudoku.c         fieldLineDistance=(xMenuPos-xFieldBorder)/9;
fieldLineDistance  998 modules/games/gui_sudoku.c         fieldLineDistance=(camera_screen.height-yFieldBorder*2)/9;
fieldLineDistance 1000 modules/games/gui_sudoku.c 	fieldLineLength=fieldLineDistance*9;
fieldLineDistance 1003 modules/games/gui_sudoku.c 	padLineDistance=fieldLineDistance;