element           210 modules/games/gui_snake.c static void draw_element(int x,int y,const char element[8][8],char angle){
element           219 modules/games/gui_snake.c       if(angle == 0) col = element[yy][xx];
element           220 modules/games/gui_snake.c       if(angle == 1) col = element[xx][7-yy];
element           221 modules/games/gui_snake.c       if(angle == 2) col = element[xx][yy];
element           222 modules/games/gui_snake.c       if(angle == 3) col = element[yy][7-xx];
element           223 modules/games/gui_snake.c       if(angle == 4) col = element[7-xx][yy];