element 210 modules/games/gui_snake.c static void draw_element(int x,int y,const char element[8][8],char angle){ element 219 modules/games/gui_snake.c if(angle == 0) col = element[yy][xx]; element 220 modules/games/gui_snake.c if(angle == 1) col = element[xx][7-yy]; element 221 modules/games/gui_snake.c if(angle == 2) col = element[xx][yy]; element 222 modules/games/gui_snake.c if(angle == 3) col = element[yy][7-xx]; element 223 modules/games/gui_snake.c if(angle == 4) col = element[7-xx][yy];