InGame             40 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2;
InGame            233 modules/games/gui_reversi.c     InGame = 0;
InGame            251 modules/games/gui_reversi.c     InGame = 1;
InGame            259 modules/games/gui_reversi.c     if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY))
InGame            275 modules/games/gui_reversi.c                 InGame = 0; 
InGame            278 modules/games/gui_reversi.c             if (InGame && !CanPlace(CurrPlayer)) {
InGame            288 modules/games/gui_reversi.c     if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) {
InGame            296 modules/games/gui_reversi.c             InGame = 0;
InGame            299 modules/games/gui_reversi.c         if (InGame && !CanPlace(CurrPlayer)) {
InGame            311 modules/games/gui_reversi.c     if (InGame) {
InGame            372 modules/games/gui_reversi.c             if (InGame)
InGame            380 modules/games/gui_reversi.c             if (InGame)