draw_points       339 modules/games/gui_snake.c     char game_over_flag = 0, draw_head, clear_tail, draw_points = 1;
draw_points       393 modules/games/gui_snake.c         draw_points = 1;
draw_points       448 modules/games/gui_snake.c     if (draw_points)
draw_points       450 modules/games/gui_snake.c         draw_points = 0;