draw_points 339 modules/games/gui_snake.c char game_over_flag = 0, draw_head, clear_tail, draw_points = 1; draw_points 393 modules/games/gui_snake.c draw_points = 1; draw_points 448 modules/games/gui_snake.c if (draw_points) draw_points 450 modules/games/gui_snake.c draw_points = 0;