disp_left          88 core/console.c             int x = console_x * FONT_WIDTH + camera_screen.disp_left;
disp_left        2687 core/gui.c             w = draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
disp_left        2688 core/gui.c                                       buf, MAKE_COLOR(COLOR_RED, COLOR_WHITE), 0, w, TEXT_CENTER) - camera_screen.disp_left;
disp_left        2694 core/gui.c                 draw_string_clipped(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, script_title, user_color(conf.menu_color), w);
disp_left         735 core/gui_menu.c     x = camera_screen.disp_left  + camera_screen.menu_border_width;
disp_left          98 include/camera_info.h     int     disp_left, disp_right, disp_width;          // Usable horizontal size (after excluding touch screen buttons)
disp_left         287 modules/exmem_inspector.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         288 modules/exmem_inspector.c             draw_string(camera_screen.disp_left, 0, "EXMEM Inspector", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK));
disp_left         289 modules/exmem_inspector.c             draw_string(camera_screen.disp_left, FONT_HEIGHT, sampling?"SET-stop  MENU-exit RIGHT-viewmode LEFT-save":"SET-start MENU-exit RIGHT-viewmode LEFT-save", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         291 modules/exmem_inspector.c                 draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LIST,  HALFSHOOT->LOG", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         293 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name              Addr      Size    ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         296 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name              Addr      Top     ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         300 modules/exmem_inspector.c                 draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LOG,  HALFSHOOT->LIST", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         302 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time    Name              Addr     Size    ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         305 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time    Name              Addr     Top     ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         332 modules/exmem_inspector.c                 draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         343 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, showidx, 
disp_left         362 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left        1024 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1025 modules/file_shelter.c             draw_string(camera_screen.disp_left, 0, "CHDK backup & restore utility", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK));
disp_left        1026 modules/file_shelter.c             draw_string(camera_screen.disp_left, FONT_HEIGHT, !starea?"SET-backup  MENU-exit \x18\x19-help":noformatyet?"SET-check   MENU-exit \x18\x19-help":"SET-restore MENU-exit \x18\x19-help", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left        1030 modules/file_shelter.c                 draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, '*', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE));
disp_left        1033 modules/file_shelter.c                 draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, ' ', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE));
disp_left        1042 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1046 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
disp_left        1054 modules/file_shelter.c             draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
disp_left        1056 modules/file_shelter.c             draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
disp_left        1061 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1065 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
disp_left        1073 modules/file_shelter.c             draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
disp_left        1075 modules/file_shelter.c             draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
disp_left        1080 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1082 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left        1084 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup successful", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1088 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
disp_left        1089 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, "See CHDK console for filename(s)", MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
disp_left        1092 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed - insufficient memory", MAKE_COLOR(COLOR_BLACK, COLOR_RED));
disp_left        1095 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed", MAKE_COLOR(COLOR_BLACK, COLOR_RED));
disp_left        1101 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1105 modules/file_shelter.c                     draw_string(camera_screen.disp_left, (5+y)*FONT_HEIGHT, help1[scrolly+y], MAKE_COLOR(COLOR_BLACK, COLOR_GREY));
disp_left        1116 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1117 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Restoring ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1122 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1123 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Testing ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1128 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1129 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Counting ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1134 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1135 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Backing up ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1140 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1141 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Verifying integrity ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1146 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left        1150 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED));
disp_left        1153 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED));
disp_left        1156 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, help_partwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED));
disp_left        1166 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1174 modules/file_shelter.c             draw_char(camera_screen.disp_left, 3*FONT_HEIGHT, pc[phase&3], MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left        1182 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
disp_left          26 modules/games/gui_4wins.c #define XBORDER		 (camera_screen.disp_left+FONT_WIDTH)
disp_left         348 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED);		// draw backgraund
disp_left         351 modules/games/gui_4wins.c     draw_string(camera_screen.disp_left + 12 * FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_CONNECT4), TEXT_COLOR);
disp_left         352 modules/games/gui_4wins.c     draw_line(camera_screen.disp_left, FONT_HEIGHT, camera_screen.disp_right - 1, FONT_HEIGHT, COLOR_GREY_LT);
disp_left          38 modules/games/gui_mastermind.c     x = camera_screen.disp_left+FONT_WIDTH+(x*cell_size);
disp_left          45 modules/games/gui_mastermind.c     int x = camera_screen.disp_left+4*cell_size+10+(pos+2)*(FONT_WIDTH+2);
disp_left         146 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED);
disp_left         152 modules/games/gui_mastermind.c     draw_hline(camera_screen.disp_left + FONT_WIDTH / 2, FONT_HEIGHT * 2 + 8 * cell_size, 4 * cell_size + FONT_WIDTH, COLOR_WHITE);
disp_left         153 modules/games/gui_mastermind.c     draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE);
disp_left         154 modules/games/gui_mastermind.c     draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2 + 3, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE);
disp_left         269 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_left+15*FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_MASTERMIND), MAKE_COLOR(COLOR_GREY, COLOR_WHITE));
disp_left         273 modules/games/gui_mastermind.c     draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
disp_left         221 modules/games/gui_reversi.c     draw_rectangle(camera_screen.disp_left+field_size+field_x, FONT_HEIGHT*5, camera_screen.disp_right,
disp_left         233 modules/games/gui_reversi.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right,
disp_left         236 modules/games/gui_reversi.c     field_x = camera_screen.disp_left;
disp_left         326 modules/games/gui_reversi.c     x = camera_screen.disp_left+field_size, y = 40;
disp_left         424 modules/games/gui_reversi.c     draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
disp_left         301 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
disp_left         461 modules/games/gui_snake.c     screen_left = camera_screen.disp_left + (camera_screen.disp_width - RING_WIDTH * snake_screen_size)/2;
disp_left         464 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
disp_left         274 modules/games/gui_sokoban.c     draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, cl, RECT_BORDER1|DRAW_FILLED);
disp_left         275 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size, camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1, FG_COLOR(cl));
disp_left         276 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1, FG_COLOR(cl));
disp_left         277 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+2, FG_COLOR(cl));
disp_left         278 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1-2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1-2, FG_COLOR(cl));
disp_left         405 modules/games/gui_sokoban.c         draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         416 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED);
disp_left         422 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         423 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED);
disp_left         430 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         431 modules/games/gui_sokoban.c                         draw_ellipse(camera_screen.disp_left+x*cell_size+(cell_size>>1)-1, y*cell_size+(cell_size>>1)-1, (cell_size>>1)-3, (cell_size>>1)-3, PLAYER_COLOR_1, DRAW_FILLED);
disp_left         435 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         441 modules/games/gui_sokoban.c         draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE);
disp_left         442 modules/games/gui_sokoban.c         draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK);
disp_left         445 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         447 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         456 modules/games/gui_sokoban.c     draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
disp_left         261 modules/games/gui_sudoku.c 	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED);
disp_left         987 modules/games/gui_sudoku.c 	xFieldBorder = 12 + camera_screen.disp_left;
disp_left         168 modules/games/gui_tetris.c                     draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i),
disp_left         170 modules/games/gui_tetris.c                                    camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1,
disp_left         176 modules/games/gui_tetris.c                     draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i),
disp_left         178 modules/games/gui_tetris.c                                    camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1,
disp_left         215 modules/games/gui_tetris.c                 draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i),
disp_left         217 modules/games/gui_tetris.c                                camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1,
disp_left         223 modules/games/gui_tetris.c                 draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i),
disp_left         225 modules/games/gui_tetris.c                                camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1,
disp_left         231 modules/games/gui_tetris.c                 draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i),
disp_left         233 modules/games/gui_tetris.c                                camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1,
disp_left         769 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED);
disp_left         770 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left + BOARD_X - 1, BOARD_Y - 1, camera_screen.disp_left + BOARD_WIDTH * TILE_SIZE + TILE_SIZE, BOARD_HEIGHT * TILE_SIZE + TILE_SIZE, MAKE_COLOR(TETRIS_COLOR_TEXT, TETRIS_COLOR_TEXT), RECT_BORDER1);
disp_left         247 modules/gui_bench.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left          69 modules/gui_calendar.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left          70 modules/gui_calendar.c     draw_string(camera_screen.disp_left+FONT_WIDTH, 0, lang_str(LANG_CALENDAR_TODAY), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         141 modules/gui_calendar.c     draw_string(camera_screen.disp_left+FONT_WIDTH*8, 0, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left          80 modules/gui_debug.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         149 modules/gui_palette.c     xl = camera_screen.disp_left;
disp_left         272 modules/gui_palette.c     xl = camera_screen.disp_left;
disp_left          85 modules/gui_read.c     x=camera_screen.disp_left+6; 
disp_left         126 modules/gui_read.c         draw_rectangle(camera_screen.disp_left, 0,
disp_left         128 modules/gui_read.c         draw_rectangle(camera_screen.disp_left, y,
disp_left         227 modules/gui_read.c         draw_string_justified(camera_screen.disp_left, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, 20*FONT_WIDTH, TEXT_LEFT|TEXT_FILL); //title infoline
disp_left         130 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         132 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx+FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         134 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx+2*FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         143 modules/module_inspector.c     	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
disp_left         144 modules/module_inspector.c         draw_string(camera_screen.disp_left+5*FONT_WIDTH, 0, "*** Module Inspector ***", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         145 modules/module_inspector.c         draw_string(camera_screen.disp_left+FONT_WIDTH, FONT_HEIGHT, "SET-redraw, DISP-unload_all, MENU-exit", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         146 modules/module_inspector.c         draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name         Addr       Size", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         160 modules/module_inspector.c         	draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
disp_left         310 modules/user_menu_edit.c     x = camera_screen.disp_left + camera_screen.menu_border_width;