disp_left 88 core/console.c int x = console_x * FONT_WIDTH + camera_screen.disp_left; disp_left 2687 core/gui.c w = draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, disp_left 2688 core/gui.c buf, MAKE_COLOR(COLOR_RED, COLOR_WHITE), 0, w, TEXT_CENTER) - camera_screen.disp_left; disp_left 2694 core/gui.c draw_string_clipped(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, script_title, user_color(conf.menu_color), w); disp_left 735 core/gui_menu.c x = camera_screen.disp_left + camera_screen.menu_border_width; disp_left 98 include/camera_info.h int disp_left, disp_right, disp_width; // Usable horizontal size (after excluding touch screen buttons) disp_left 287 modules/exmem_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 288 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 0, "EXMEM Inspector", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK)); disp_left 289 modules/exmem_inspector.c draw_string(camera_screen.disp_left, FONT_HEIGHT, sampling?"SET-stop MENU-exit RIGHT-viewmode LEFT-save":"SET-start MENU-exit RIGHT-viewmode LEFT-save", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 291 modules/exmem_inspector.c draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LIST, HALFSHOOT->LOG", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 293 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name Addr Size ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 296 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name Addr Top ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 300 modules/exmem_inspector.c draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LOG, HALFSHOOT->LIST", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 302 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time Name Addr Size ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 305 modules/exmem_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time Name Addr Top ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 332 modules/exmem_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 343 modules/exmem_inspector.c draw_string(camera_screen.disp_left, showidx, disp_left 362 modules/exmem_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 1024 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1025 modules/file_shelter.c draw_string(camera_screen.disp_left, 0, "CHDK backup & restore utility", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK)); disp_left 1026 modules/file_shelter.c draw_string(camera_screen.disp_left, FONT_HEIGHT, !starea?"SET-backup MENU-exit \x18\x19-help":noformatyet?"SET-check MENU-exit \x18\x19-help":"SET-restore MENU-exit \x18\x19-help", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 1030 modules/file_shelter.c draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, '*', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE)); disp_left 1033 modules/file_shelter.c draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, ' ', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE)); disp_left 1042 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1046 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); disp_left 1054 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); disp_left 1056 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); disp_left 1061 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1065 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); disp_left 1073 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); disp_left 1075 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN)); disp_left 1080 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1082 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 1084 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup successful", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1088 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); disp_left 1089 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, "See CHDK console for filename(s)", MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); disp_left 1092 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed - insufficient memory", MAKE_COLOR(COLOR_BLACK, COLOR_RED)); disp_left 1095 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed", MAKE_COLOR(COLOR_BLACK, COLOR_RED)); disp_left 1101 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1105 modules/file_shelter.c draw_string(camera_screen.disp_left, (5+y)*FONT_HEIGHT, help1[scrolly+y], MAKE_COLOR(COLOR_BLACK, COLOR_GREY)); disp_left 1116 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1117 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Restoring ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1122 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1123 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Testing ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1128 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1129 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Counting ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1134 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1135 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Backing up ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1140 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1141 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Verifying integrity ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1146 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 1150 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED)); disp_left 1153 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED)); disp_left 1156 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, help_partwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED)); disp_left 1166 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1174 modules/file_shelter.c draw_char(camera_screen.disp_left, 3*FONT_HEIGHT, pc[phase&3], MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 1182 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN)); disp_left 26 modules/games/gui_4wins.c #define XBORDER (camera_screen.disp_left+FONT_WIDTH) disp_left 348 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED); // draw backgraund disp_left 351 modules/games/gui_4wins.c draw_string(camera_screen.disp_left + 12 * FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_CONNECT4), TEXT_COLOR); disp_left 352 modules/games/gui_4wins.c draw_line(camera_screen.disp_left, FONT_HEIGHT, camera_screen.disp_right - 1, FONT_HEIGHT, COLOR_GREY_LT); disp_left 38 modules/games/gui_mastermind.c x = camera_screen.disp_left+FONT_WIDTH+(x*cell_size); disp_left 45 modules/games/gui_mastermind.c int x = camera_screen.disp_left+4*cell_size+10+(pos+2)*(FONT_WIDTH+2); disp_left 146 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED); disp_left 152 modules/games/gui_mastermind.c draw_hline(camera_screen.disp_left + FONT_WIDTH / 2, FONT_HEIGHT * 2 + 8 * cell_size, 4 * cell_size + FONT_WIDTH, COLOR_WHITE); disp_left 153 modules/games/gui_mastermind.c draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE); disp_left 154 modules/games/gui_mastermind.c draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2 + 3, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE); disp_left 269 modules/games/gui_mastermind.c draw_string(camera_screen.disp_left+15*FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_MASTERMIND), MAKE_COLOR(COLOR_GREY, COLOR_WHITE)); disp_left 273 modules/games/gui_mastermind.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, disp_left 221 modules/games/gui_reversi.c draw_rectangle(camera_screen.disp_left+field_size+field_x, FONT_HEIGHT*5, camera_screen.disp_right, disp_left 233 modules/games/gui_reversi.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, disp_left 236 modules/games/gui_reversi.c field_x = camera_screen.disp_left; disp_left 326 modules/games/gui_reversi.c x = camera_screen.disp_left+field_size, y = 40; disp_left 424 modules/games/gui_reversi.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, disp_left 301 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); disp_left 461 modules/games/gui_snake.c screen_left = camera_screen.disp_left + (camera_screen.disp_width - RING_WIDTH * snake_screen_size)/2; disp_left 464 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); disp_left 274 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, cl, RECT_BORDER1|DRAW_FILLED); disp_left 275 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size, camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1, FG_COLOR(cl)); disp_left 276 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1, FG_COLOR(cl)); disp_left 277 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+2, FG_COLOR(cl)); disp_left 278 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1-2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1-2, FG_COLOR(cl)); disp_left 405 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 416 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED); disp_left 422 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 423 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED); disp_left 430 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 431 modules/games/gui_sokoban.c draw_ellipse(camera_screen.disp_left+x*cell_size+(cell_size>>1)-1, y*cell_size+(cell_size>>1)-1, (cell_size>>1)-3, (cell_size>>1)-3, PLAYER_COLOR_1, DRAW_FILLED); disp_left 435 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 441 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE); disp_left 442 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK); disp_left 445 modules/games/gui_sokoban.c draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 447 modules/games/gui_sokoban.c draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 456 modules/games/gui_sokoban.c draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, disp_left 261 modules/games/gui_sudoku.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED); disp_left 987 modules/games/gui_sudoku.c xFieldBorder = 12 + camera_screen.disp_left; disp_left 168 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i), disp_left 170 modules/games/gui_tetris.c camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1, disp_left 176 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i), disp_left 178 modules/games/gui_tetris.c camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1, disp_left 215 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i), disp_left 217 modules/games/gui_tetris.c camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1, disp_left 223 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i), disp_left 225 modules/games/gui_tetris.c camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1, disp_left 231 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i), disp_left 233 modules/games/gui_tetris.c camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1, disp_left 769 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED); disp_left 770 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X - 1, BOARD_Y - 1, camera_screen.disp_left + BOARD_WIDTH * TILE_SIZE + TILE_SIZE, BOARD_HEIGHT * TILE_SIZE + TILE_SIZE, MAKE_COLOR(TETRIS_COLOR_TEXT, TETRIS_COLOR_TEXT), RECT_BORDER1); disp_left 247 modules/gui_bench.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 69 modules/gui_calendar.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 70 modules/gui_calendar.c draw_string(camera_screen.disp_left+FONT_WIDTH, 0, lang_str(LANG_CALENDAR_TODAY), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 141 modules/gui_calendar.c draw_string(camera_screen.disp_left+FONT_WIDTH*8, 0, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 80 modules/gui_debug.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 149 modules/gui_palette.c xl = camera_screen.disp_left; disp_left 272 modules/gui_palette.c xl = camera_screen.disp_left; disp_left 85 modules/gui_read.c x=camera_screen.disp_left+6; disp_left 126 modules/gui_read.c draw_rectangle(camera_screen.disp_left, 0, disp_left 128 modules/gui_read.c draw_rectangle(camera_screen.disp_left, y, disp_left 227 modules/gui_read.c draw_string_justified(camera_screen.disp_left, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, 20*FONT_WIDTH, TEXT_LEFT|TEXT_FILL); //title infoline disp_left 130 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 132 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx+FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 134 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx+2*FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 143 modules/module_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); disp_left 144 modules/module_inspector.c draw_string(camera_screen.disp_left+5*FONT_WIDTH, 0, "*** Module Inspector ***", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 145 modules/module_inspector.c draw_string(camera_screen.disp_left+FONT_WIDTH, FONT_HEIGHT, "SET-redraw, DISP-unload_all, MENU-exit", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 146 modules/module_inspector.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name Addr Size", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 160 modules/module_inspector.c draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); disp_left 310 modules/user_menu_edit.c x = camera_screen.disp_left + camera_screen.menu_border_width;