digit 100 modules/gui_hexbox.c void gui_hexbox_draw_hex32(unsigned int hexnum, int digit, unsigned int posx, unsigned int posy) { digit 107 modules/gui_hexbox.c digit += 2; // due to '0x' digit 110 modules/gui_hexbox.c if ((digit >= 2) && (digit < 10)) digit 112 modules/gui_hexbox.c draw_char(posx+digit*FONT_WIDTH, posy, buf[digit], MAKE_COLOR(COLOR_RED, COLOR_WHITE));