digit             100 modules/gui_hexbox.c void gui_hexbox_draw_hex32(unsigned int hexnum, int digit, unsigned int posx, unsigned int posy) {
digit             107 modules/gui_hexbox.c     digit += 2; // due to '0x'
digit             110 modules/gui_hexbox.c     if ((digit >= 2) && (digit < 10))
digit             112 modules/gui_hexbox.c         draw_char(posx+digit*FONT_WIDTH, posy, buf[digit], MAKE_COLOR(COLOR_RED, COLOR_WHITE));