curr_x             28 modules/games/gui_mastermind.c int curr_x;
curr_x            143 modules/games/gui_mastermind.c     curr_x = 0;
curr_x            184 modules/games/gui_mastermind.c     if (curr_color[curr_x] == 99) curr_color[curr_x] = 0;
curr_x            185 modules/games/gui_mastermind.c     choice_box(curr_x, curr_y, MAKE_COLOR(colors[curr_color[curr_x]],border));
curr_x            198 modules/games/gui_mastermind.c     draw_box(colors[curr_color[curr_x]]);
curr_x            199 modules/games/gui_mastermind.c     curr_x = (curr_x + inc_box) & 3;
curr_x            200 modules/games/gui_mastermind.c     if (curr_color[curr_x] == 99) curr_color[curr_x] = 0;
curr_x            201 modules/games/gui_mastermind.c     curr_color[curr_x] = (curr_color[curr_x] + inc_val);
curr_x            202 modules/games/gui_mastermind.c     if (curr_color[curr_x] < 0) curr_color[curr_x] = 5;
curr_x            203 modules/games/gui_mastermind.c     else if (curr_color[curr_x] > 5) curr_color[curr_x] = 0;
curr_x            232 modules/games/gui_mastermind.c                             draw_box(colors[curr_color[curr_x]]);
curr_x            236 modules/games/gui_mastermind.c                             curr_x = 0;