curr_x 28 modules/games/gui_mastermind.c int curr_x; curr_x 143 modules/games/gui_mastermind.c curr_x = 0; curr_x 184 modules/games/gui_mastermind.c if (curr_color[curr_x] == 99) curr_color[curr_x] = 0; curr_x 185 modules/games/gui_mastermind.c choice_box(curr_x, curr_y, MAKE_COLOR(colors[curr_color[curr_x]],border)); curr_x 198 modules/games/gui_mastermind.c draw_box(colors[curr_color[curr_x]]); curr_x 199 modules/games/gui_mastermind.c curr_x = (curr_x + inc_box) & 3; curr_x 200 modules/games/gui_mastermind.c if (curr_color[curr_x] == 99) curr_color[curr_x] = 0; curr_x 201 modules/games/gui_mastermind.c curr_color[curr_x] = (curr_color[curr_x] + inc_val); curr_x 202 modules/games/gui_mastermind.c if (curr_color[curr_x] < 0) curr_color[curr_x] = 5; curr_x 203 modules/games/gui_mastermind.c else if (curr_color[curr_x] > 5) curr_color[curr_x] = 0; curr_x 232 modules/games/gui_mastermind.c draw_box(colors[curr_color[curr_x]]); curr_x 236 modules/games/gui_mastermind.c curr_x = 0;