counter 22 loader/g10/main.c int counter; counter 24 loader/g10/main.c counter = DELAY; *p1 = 0x46; while (counter--) { asm("nop\n nop\n"); }; counter 25 loader/g10/main.c counter = DELAY; *p1 = 0x44; while (counter--) { asm("nop\n nop\n"); }; counter 17 loader/sx1/resetcode/main.c int counter; counter 20 loader/sx1/resetcode/main.c counter = DELAY; *p = 0x46; while (counter--) { asm("nop\n nop\n"); }; counter 21 loader/sx1/resetcode/main.c counter = DELAY; *p = 0x44; while (counter--) { asm("nop\n nop\n"); }; counter 169 modules/games/gui_4wins.c char erg=0, cam=player, otherplayer, i, counter=0; counter 188 modules/games/gui_4wins.c if(!erg) do erg=(rand()%7)+1; while((isFull(erg)||erg==0||ki_isBadColumn(erg))&&counter++<100); //zufall counter 189 modules/games/gui_4wins.c if(counter>100) for(i=1;i<=7;i++) if(!isFull(i)) erg=i; counter 98 modules/games/gui_sudoku.c int counter=0; counter 104 modules/games/gui_sudoku.c if (counter==1)return 1; counter 105 modules/games/gui_sudoku.c counter++; counter 115 modules/games/gui_sudoku.c int counter=0; counter 121 modules/games/gui_sudoku.c if (counter==1)return 0; counter 122 modules/games/gui_sudoku.c counter++; counter 298 modules/games/gui_sudoku.c int counter, chkflag, x, y, xs, ys, linenum, columnnum; counter 305 modules/games/gui_sudoku.c counter=0; counter 310 modules/games/gui_sudoku.c counter++; counter 311 modules/games/gui_sudoku.c if (counter>1) return 0; counter 323 modules/games/gui_sudoku.c counter=0; counter 328 modules/games/gui_sudoku.c counter++; counter 329 modules/games/gui_sudoku.c if (counter>1) return 0; counter 344 modules/games/gui_sudoku.c counter=0; counter 352 modules/games/gui_sudoku.c counter++; counter 353 modules/games/gui_sudoku.c if (counter>1)return 0; counter 129 modules/sha1.c u8 zero = 0, counter = 0; counter 142 modules/sha1.c addr[3] = &counter; counter 158 modules/sha1.c counter++; counter 180 modules/sha1.c unsigned char counter = 0; counter 196 modules/sha1.c addr[4] = &counter; counter 203 modules/sha1.c counter++; counter 680 platform/d10/sub/100a/boot.c int counter = 0; counter 704 platform/d10/sub/100a/boot.c if (counter == 2) { counter 711 platform/d10/sub/100a/boot.c if (counter == 10) { counter 716 platform/d10/sub/100a/boot.c counter++; counter 742 platform/ixus110_sd960/sub/100b/boot.c int counter = 0; counter 766 platform/ixus110_sd960/sub/100b/boot.c if (counter == 2) { counter 773 platform/ixus110_sd960/sub/100b/boot.c if (counter == 10) { counter 778 platform/ixus110_sd960/sub/100b/boot.c counter++; counter 742 platform/ixus110_sd960/sub/101d/boot.c int counter = 0; counter 766 platform/ixus110_sd960/sub/101d/boot.c if (counter == 2) { counter 773 platform/ixus110_sd960/sub/101d/boot.c if (counter == 10) { counter 778 platform/ixus110_sd960/sub/101d/boot.c counter++; counter 742 platform/ixus110_sd960/sub/101f/boot.c int counter = 0; counter 766 platform/ixus110_sd960/sub/101f/boot.c if (counter == 2) { counter 773 platform/ixus110_sd960/sub/101f/boot.c if (counter == 10) { counter 778 platform/ixus110_sd960/sub/101f/boot.c counter++; counter 12 platform/ixus80_sd1100/leds.c int counter; counter 16 platform/ixus80_sd1100/leds.c counter = DELAY; *p = 0x46; counter 17 platform/ixus80_sd1100/leds.c while (counter--) { asm("nop\n nop\n"); }; counter 18 platform/ixus80_sd1100/leds.c counter = DELAY; *p = 0x44; counter 19 platform/ixus80_sd1100/leds.c while (counter--) { asm("nop\n nop\n"); }; counter 775 platform/ixus980_sd990/sub/100e/boot.c int counter = 0; counter 799 platform/ixus980_sd990/sub/100e/boot.c if (counter == 2) { counter 806 platform/ixus980_sd990/sub/100e/boot.c if (counter == 10) { counter 811 platform/ixus980_sd990/sub/100e/boot.c counter++; counter 775 platform/ixus980_sd990/sub/101b/boot.c int counter = 0; counter 799 platform/ixus980_sd990/sub/101b/boot.c if (counter == 2) { counter 806 platform/ixus980_sd990/sub/101b/boot.c if (counter == 10) { counter 811 platform/ixus980_sd990/sub/101b/boot.c counter++; counter 22 platform/sx110is/sub/100b/boot.c int counter; counter 26 platform/sx110is/sub/100b/boot.c counter = DELAY; counter 28 platform/sx110is/sub/100b/boot.c while (counter--) { asm("nop\n nop\n"); }; counter 31 platform/sx110is/sub/100b/boot.c counter = DELAY; counter 33 platform/sx110is/sub/100b/boot.c while (counter--) { asm("nop\n nop\n"); }; counter 40 platform/sx130is/lib.c int counter; counter 42 platform/sx130is/lib.c counter = DELAY; counter 43 platform/sx130is/lib.c while (counter--) { asm("nop\n nop\n"); };