columnnum         298 modules/games/gui_sudoku.c 	int counter, chkflag, x, y, xs, ys, linenum, columnnum;
columnnum         319 modules/games/gui_sudoku.c 	for (columnnum=0; columnnum<=8; columnnum++)
columnnum         326 modules/games/gui_sudoku.c 				if (*(pointer+y*9+columnnum)&flag[chkflag])