columnnum 298 modules/games/gui_sudoku.c int counter, chkflag, x, y, xs, ys, linenum, columnnum; columnnum 319 modules/games/gui_sudoku.c for (columnnum=0; columnnum<=8; columnnum++) columnnum 326 modules/games/gui_sudoku.c if (*(pointer+y*9+columnnum)&flag[chkflag])