clear_tail 339 modules/games/gui_snake.c char game_over_flag = 0, draw_head, clear_tail, draw_points = 1; clear_tail 345 modules/games/gui_snake.c clear_tail = 1; clear_tail 397 modules/games/gui_snake.c clear_tail = 0; clear_tail 433 modules/games/gui_snake.c if (clear_tail)