chkflag           298 modules/games/gui_sudoku.c 	int counter, chkflag, x, y, xs, ys, linenum, columnnum;
chkflag           303 modules/games/gui_sudoku.c 	for (chkflag=1; chkflag<10; chkflag++)
chkflag           308 modules/games/gui_sudoku.c 			if (*(pointer+linenum*9+x)&flag[chkflag])
chkflag           321 modules/games/gui_sudoku.c 		for (chkflag=1; chkflag<10; chkflag++)
chkflag           326 modules/games/gui_sudoku.c 				if (*(pointer+y*9+columnnum)&flag[chkflag])
chkflag           337 modules/games/gui_sudoku.c 	for (chkflag=1; chkflag<10; chkflag++)
chkflag           350 modules/games/gui_sudoku.c 						if (*(pointer+y*9+x)&flag[chkflag])