chkflag 298 modules/games/gui_sudoku.c int counter, chkflag, x, y, xs, ys, linenum, columnnum; chkflag 303 modules/games/gui_sudoku.c for (chkflag=1; chkflag<10; chkflag++) chkflag 308 modules/games/gui_sudoku.c if (*(pointer+linenum*9+x)&flag[chkflag]) chkflag 321 modules/games/gui_sudoku.c for (chkflag=1; chkflag<10; chkflag++) chkflag 326 modules/games/gui_sudoku.c if (*(pointer+y*9+columnnum)&flag[chkflag]) chkflag 337 modules/games/gui_sudoku.c for (chkflag=1; chkflag<10; chkflag++) chkflag 350 modules/games/gui_sudoku.c if (*(pointer+y*9+x)&flag[chkflag])