buttons 29 core/gui_mbox.c } buttons[] = { buttons 36 core/gui_mbox.c #define BUTTONSNUM (int)(sizeof(buttons)/sizeof(buttons[0])) buttons 51 core/gui_mbox.c if (flags & MBOX_BTN_MASK & buttons[i].flag) buttons 119 core/gui_mbox.c draw_button(mbox_buttons_x + i * (BUTTON_SIZE*FONT_WIDTH+BUTTON_SEP), mbox_buttons_y, BUTTON_SIZE, buttons[mbox_buttons[i]].text, (mbox_button_active == i)); buttons 146 core/gui_mbox.c mbox_on_select(buttons[mbox_buttons[mbox_button_active]].flag);