camera_screen      95 core/camera_info.c _cam_screen camera_screen =
camera_screen      10 core/console.c #define MAX_CONSOLE_LINES       (camera_screen.height/FONT_HEIGHT-1)
camera_screen      89 core/console.c             int x = console_x * FONT_WIDTH + camera_screen.disp_left;
camera_screen     223 core/console.c         coord x = (camera_screen.width - w * FONT_WIDTH) >> 1;
camera_screen     224 core/console.c         coord y = (camera_screen.height - (h+1) * FONT_HEIGHT) >> 1;
camera_screen     207 core/gps.c         draw_txt_string( (camera_screen.width/FONT_WIDTH-strlen(buf))>>1 , line, buf, color) ;
camera_screen     277 core/gui.c         coord x = (camera_screen.width  - EXP_TEXT_WIDTH*FONT_WIDTH) >> 1;
camera_screen     278 core/gui.c         coord y = (camera_screen.height - EXP_TEXT_HEIGHT*FONT_HEIGHT) >> 1;
camera_screen    2334 core/gui.c         x = (camera_screen.width-logo_text_width)>>1; 
camera_screen    2335 core/gui.c         y = ((camera_screen.height-logo_text_height)>>1) + 20;
camera_screen    2352 core/gui.c             int offset_x = (camera_screen.width-LOGO_WIDTH)>>1;
camera_screen    2354 core/gui.c             int offset_y = ((camera_screen.height-LOGO_HEIGHT)>>1) - 66 ;
camera_screen    2356 core/gui.c             int offset_y = ((camera_screen.height-LOGO_HEIGHT)>>1) - 42 ;
camera_screen    2666 core/gui.c             int w = camera_screen.disp_width;
camera_screen    2669 core/gui.c             w = draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
camera_screen    2670 core/gui.c                                       buf, MAKE_COLOR(COLOR_RED, COLOR_WHITE), 0, w, TEXT_CENTER) - camera_screen.disp_left;
camera_screen    2676 core/gui.c                 draw_string_clipped(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT, script_title, user_color(conf.menu_color), w);
camera_screen     166 core/gui_draw.c         rotate_base = (camera_screen.height - 1) * camera_screen.buffer_width + ASPECT_XCORRECTION(camera_screen.width) - 1;
camera_screen     208 core/gui_draw.c     if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y+vrepeat >= camera_screen.height)/* || ((x == 0) && (y == 0))*/) return;
camera_screen     211 core/gui_draw.c     unsigned int offset = y * camera_screen.buffer_width + x;
camera_screen     212 core/gui_draw.c     int plus = camera_screen.buffer_width;
camera_screen     257 core/gui_draw.c     if ((x < 0) || (y < 0) || (x+1 >= camera_screen.width) || (y+vrepeat >= camera_screen.height)/* || ((x == 0) && (y == 0))*/) return;
camera_screen     259 core/gui_draw.c     unsigned int offset = (y * camera_screen.buffer_width + x)>>1;
camera_screen     266 core/gui_draw.c         plus = -(camera_screen.buffer_width>>1);
camera_screen     272 core/gui_draw.c         plus = camera_screen.buffer_width>>1;
camera_screen     296 core/gui_draw.c     if ((y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return;
camera_screen     298 core/gui_draw.c     if ((x + len) > camera_screen.width) len = camera_screen.width - x;
camera_screen     301 core/gui_draw.c     register unsigned int offset = y * camera_screen.buffer_width + (x);
camera_screen     393 core/gui_draw.c     frame_buffer[1] = frame_buffer[0] + camera_screen.buffer_size;
camera_screen     416 core/gui_draw.c     if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height) || ((x == 0) && (y == 0))) return;
camera_screen     419 core/gui_draw.c         register unsigned int offset = y * camera_screen.buffer_width + ASPECT_XCORRECTION(x);
camera_screen     430 core/gui_draw.c     if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height) || ((x == 0) && (y == 0))) return;
camera_screen     433 core/gui_draw.c         register unsigned int offset = y * camera_screen.buffer_width + ASPECT_XCORRECTION(x);
camera_screen     445 core/gui_draw.c     if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return 0;
camera_screen     449 core/gui_draw.c         return bitmap_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))];
camera_screen     451 core/gui_draw.c         return frame_buffer[0][rotate_base - (y * camera_screen.buffer_width + ASPECT_XCORRECTION(x))];
camera_screen     457 core/gui_draw.c         return bitmap_buffer[0][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)];
camera_screen     459 core/gui_draw.c         return frame_buffer[0][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)];
camera_screen     471 core/gui_draw.c     if ((x < 0) || (y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return 0;
camera_screen     473 core/gui_draw.c     return bitmap_buffer[0][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)];
camera_screen     475 core/gui_draw.c     return frame_buffer[0][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)];
camera_screen     521 core/gui_draw.c     if ((y < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return;
camera_screen     523 core/gui_draw.c     if ((x + len) > camera_screen.width) len = camera_screen.width - x;
camera_screen     526 core/gui_draw.c         if ((y == camera_screen.height-1) && ((x+len) >= camera_screen.width-1)) { x--; len--; }   // Skip guard pixel
camera_screen     532 core/gui_draw.c     register unsigned int offset = y * camera_screen.buffer_width + ASPECT_XCORRECTION(x);
camera_screen     540 core/gui_draw.c     if ((x < 0) || (x >= camera_screen.width) || (y >= camera_screen.height)) return;
camera_screen     542 core/gui_draw.c     if ((y + len) > camera_screen.height) len = camera_screen.height - y;
camera_screen     559 core/gui_draw.c     if ((x2 < 0) || (y2 < 0) || (x1 >= camera_screen.width) || (y1 >= camera_screen.height))
camera_screen     599 core/gui_draw.c         if (x2 >= camera_screen.width)  x2 = camera_screen.width - 1;
camera_screen     600 core/gui_draw.c         if (y2 >= camera_screen.height) y2 = camera_screen.height - 1;
camera_screen     980 core/gui_draw.c 	    if ((x>=camera_screen.width) && (*s))
camera_screen     992 core/gui_draw.c     return draw_string_clipped(x, y, s, cl, camera_screen.width);
camera_screen    1099 core/gui_draw.c         if ((x>=camera_screen.width) && (*s))
camera_screen    1118 core/gui_draw.c             if ((x>=camera_screen.width) && (*s))
camera_screen    1132 core/gui_draw.c             if ((x>=camera_screen.width) && (*s))
camera_screen      94 core/gui_mbox.c         coord x = (camera_screen.width - w * FONT_WIDTH) >> 1;
camera_screen      95 core/gui_mbox.c         coord y = (camera_screen.height - (h+2) * FONT_HEIGHT) >> 1;
camera_screen     226 core/gui_menu.c     num_lines = (camera_screen.height - camera_screen.ts_menu_border*2)/rbf_font_height()-1;
camera_screen     227 core/gui_menu.c     x = camera_screen.disp_left  + camera_screen.menu_border_width;
camera_screen     228 core/gui_menu.c     w = camera_screen.disp_width - camera_screen.menu_border_width*2;
camera_screen     735 core/gui_menu.c     y = (camera_screen.height - ((num_lines - 1) * rbf_font_height())) >> 1;
camera_screen     747 core/gui_menu.c             y = (camera_screen.height - ((count - 1) * rbf_font_height())) >> 1;
camera_screen    1322 core/gui_osd.c         draw_rectangle(0, 0, camera_screen.width-1, camera_screen.height-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
camera_screen      49 core/gui_space.c     if (xx > (camera_screen.width-width-4)) {
camera_screen      50 core/gui_space.c         xx = camera_screen.width-width-4;
camera_screen      52 core/gui_space.c     if (yy > (camera_screen.height-height-4)) {
camera_screen      53 core/gui_space.c         yy = camera_screen.height-height-4;
camera_screen      65 core/gui_space.c     spacebar_outer(conf.space_hor_pos, (camera_screen.width / (4 >> conf.space_bar_size)) - 4, conf.space_bar_width);
camera_screen      79 core/gui_space.c     spacebar_outer(conf.space_ver_pos, conf.space_bar_width, (camera_screen.height / (4 >> conf.space_bar_size)) - 4);
camera_screen      69 core/live_view.c     lv.bm.buffer_width = camera_screen.buffer_width;
camera_screen      71 core/live_view.c     lv.bm.visible_width = camera_screen.physical_width;
camera_screen      72 core/live_view.c     lv.bm.visible_height = camera_screen.height;
camera_screen     106 include/camera_info.h extern _cam_screen camera_screen;
camera_screen      50 modules/edgeoverlay.c     viewport_height = vid_get_viewport_height()-camera_screen.edge_hmargin*2; //don't trace bottom lines
camera_screen     355 modules/edgeoverlay.c     const int y_min = camera_screen.edge_hmargin+ slice   *slice_height;
camera_screen     356 modules/edgeoverlay.c     const int y_max = camera_screen.edge_hmargin+(slice+1)*slice_height;
camera_screen     458 modules/edgeoverlay.c                 bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3, 1);
camera_screen     488 modules/edgeoverlay.c                 bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3+1, 1);
camera_screen     521 modules/edgeoverlay.c                 bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3, 1);
camera_screen     551 modules/edgeoverlay.c                 bv_set(edgebuf, (y-camera_screen.edge_hmargin)*viewport_width + xdiv3+1, 1);
camera_screen     627 modules/edgeoverlay.c     const int y_slice_min = camera_screen.edge_hmargin+ slice   *slice_height;
camera_screen     628 modules/edgeoverlay.c     const int y_slice_max = camera_screen.edge_hmargin+(slice+1)*slice_height;
camera_screen     629 modules/edgeoverlay.c     const int y_min = camera_screen.edge_hmargin;
camera_screen     630 modules/edgeoverlay.c     const int y_max = camera_screen.edge_hmargin+viewport_height;
camera_screen      26 modules/games/gui_4wins.c #define XBORDER		 (camera_screen.disp_left+FONT_WIDTH)
camera_screen     201 modules/games/gui_4wins.c     x = (camera_screen.width - w) >> 1;
camera_screen     202 modules/games/gui_4wins.c     y = ((camera_screen.height) >> 1);
camera_screen     274 modules/games/gui_4wins.c     int x = camera_screen.disp_right - 15 * FONT_WIDTH;
camera_screen     334 modules/games/gui_4wins.c     if (camera_screen.height * 3 > camera_screen.width * 2)
camera_screen     337 modules/games/gui_4wins.c         rect_size = 8 * (camera_screen.height - FONT_HEIGHT - 20) / (9 * FIELD_HEIGHT);
camera_screen     341 modules/games/gui_4wins.c         rect_size = (camera_screen.height - FONT_HEIGHT - 20) / FIELD_HEIGHT;
camera_screen     348 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED);		// draw backgraund
camera_screen     350 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_right - 16 * FONT_WIDTH, 5 * FONT_HEIGHT, camera_screen.disp_right - FONT_WIDTH, camera_screen.height - 10, MAKE_COLOR(INFO_COLOR, INFO_COLOR), RECT_BORDER0 | DRAW_FILLED | RECT_ROUND_CORNERS);
camera_screen     351 modules/games/gui_4wins.c     draw_string(camera_screen.disp_left + 12 * FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_CONNECT4), TEXT_COLOR);
camera_screen     352 modules/games/gui_4wins.c     draw_line(camera_screen.disp_left, FONT_HEIGHT, camera_screen.disp_right - 1, FONT_HEIGHT, COLOR_GREY_LT);
camera_screen     368 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - 15 * FONT_WIDTH, 3 * FONT_HEIGHT, lang_str(LANG_CONNECT4_RIVAL), TEXT_COLOR);
camera_screen     370 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - (10 + strlen(str)) * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P1_COLOR));
camera_screen     372 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - 9 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, INFO_TEXT_COLOR);
camera_screen     374 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - 7 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P2_COLOR));
camera_screen     416 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - 12 * FONT_WIDTH, camera_screen.height - 2 * FONT_HEIGHT, str, INFO_TEXT_COLOR);
camera_screen     417 modules/games/gui_4wins.c     gui_osd_draw_clock(camera_screen.disp_right - 11 * FONT_WIDTH, camera_screen.height - 3 * FONT_HEIGHT, INFO_TEXT_COLOR, 1);
camera_screen      38 modules/games/gui_mastermind.c     x = camera_screen.disp_left+FONT_WIDTH+(x*cell_size);
camera_screen      45 modules/games/gui_mastermind.c     int x = camera_screen.disp_left+4*cell_size+10+(pos+2)*(FONT_WIDTH+2);
camera_screen      93 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right-24*FONT_WIDTH, camera_screen.height-6*FONT_HEIGHT-FONT_HEIGHT/2, msg, TEXT_COLOR);
camera_screen     133 modules/games/gui_mastermind.c     if (camera_screen.height * 3 > camera_screen.width * 2)
camera_screen     136 modules/games/gui_mastermind.c         cell_size = 8 * (camera_screen.height - FONT_HEIGHT * 2) / (9 * 9);
camera_screen     140 modules/games/gui_mastermind.c         cell_size = (camera_screen.height - FONT_HEIGHT * 2) / 10;
camera_screen     146 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED);
camera_screen     152 modules/games/gui_mastermind.c     draw_hline(camera_screen.disp_left + FONT_WIDTH / 2, FONT_HEIGHT * 2 + 8 * cell_size, 4 * cell_size + FONT_WIDTH, COLOR_WHITE);
camera_screen     153 modules/games/gui_mastermind.c     draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE);
camera_screen     154 modules/games/gui_mastermind.c     draw_vline(camera_screen.disp_left + 4 * cell_size + FONT_WIDTH * 2 + 3, FONT_HEIGHT, 8 * cell_size, COLOR_WHITE);
camera_screen     157 modules/games/gui_mastermind.c         draw_rectangle(camera_screen.disp_right - (24 - i * 4) * FONT_WIDTH, 2 * FONT_HEIGHT + FONT_HEIGHT / 2, camera_screen.disp_right - (24 - i * 4) * FONT_WIDTH + FONT_HEIGHT, 3 * FONT_HEIGHT + FONT_HEIGHT / 2, MAKE_COLOR(colors[i], colors[i]),
camera_screen     160 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 5 * FONT_HEIGHT, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 6 * FONT_HEIGHT, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0 | DRAW_FILLED);
camera_screen     161 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right - 19 * FONT_WIDTH, 5 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_RIGHT_PLACE), TEXT_COLOR);
camera_screen     163 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 6 * FONT_HEIGHT + FONT_HEIGHT / 2, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 7 * FONT_HEIGHT + FONT_HEIGHT / 2, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE),
camera_screen     165 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right - 19 * FONT_WIDTH, 6 * FONT_HEIGHT + FONT_HEIGHT / 2, lang_str(LANG_MENU_GAMES_C_IN_ANSWER), TEXT_COLOR);
camera_screen     167 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, FONT_HEIGHT + FONT_HEIGHT / 2, lang_str(LANG_MENU_GAMES_AC_COLORS), TEXT_COLOR);
camera_screen     169 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 3 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR1), TEXT_COLOR);
camera_screen     170 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 4 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR2), TEXT_COLOR);
camera_screen     171 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_right - 24 * FONT_WIDTH, camera_screen.height - 5 * FONT_HEIGHT, lang_str(LANG_MENU_GAMES_CURSOR3), TEXT_COLOR);
camera_screen     269 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_left+15*FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_MASTERMIND), MAKE_COLOR(COLOR_GREY, COLOR_WHITE));
camera_screen     273 modules/games/gui_mastermind.c     draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
camera_screen     274 modules/games/gui_mastermind.c                           buf, TEXT_COLOR, 0, camera_screen.disp_width-FONT_WIDTH, TEXT_RIGHT);
camera_screen     222 modules/games/gui_reversi.c     draw_rectangle(camera_screen.disp_left+field_size+field_x, FONT_HEIGHT*5, camera_screen.disp_right,
camera_screen     223 modules/games/gui_reversi.c                    camera_screen.height-FONT_HEIGHT*4-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED);
camera_screen     234 modules/games/gui_reversi.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right,
camera_screen     235 modules/games/gui_reversi.c                    camera_screen.height-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED);
camera_screen     236 modules/games/gui_reversi.c     field_size = camera_screen.height & 0xFFF8;
camera_screen     237 modules/games/gui_reversi.c     field_x = camera_screen.disp_left;
camera_screen     238 modules/games/gui_reversi.c     field_y = camera_screen.height-field_size;
camera_screen     327 modules/games/gui_reversi.c     x = camera_screen.disp_left+field_size, y = 40;
camera_screen     328 modules/games/gui_reversi.c     mid = ((camera_screen.width-field_size) >> 2);
camera_screen     425 modules/games/gui_reversi.c     draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
camera_screen     426 modules/games/gui_reversi.c                           buf, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE), 0, camera_screen.disp_width, TEXT_RIGHT);
camera_screen     302 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
camera_screen     304 modules/games/gui_snake.c     draw_string(camera_screen.disp_width / 2 - strlen(str_buf)*FONT_WIDTH/2,camera_screen.height/2-FONT_HEIGHT/2,str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE));
camera_screen     453 modules/games/gui_snake.c         draw_string(camera_screen.disp_width/2 - strlen(str_buf)*FONT_WIDTH/2, camera_screen.height-FONT_HEIGHT-4, str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE));
camera_screen     459 modules/games/gui_snake.c     snake_scale = camera_screen.height / 240;
camera_screen     462 modules/games/gui_snake.c     screen_left = camera_screen.disp_left + (camera_screen.disp_width - RING_WIDTH * snake_screen_size)/2;
camera_screen     463 modules/games/gui_snake.c     screen_top = (camera_screen.height - FONT_HEIGHT - 4 - RING_HEIGHT * snake_screen_size)/2;
camera_screen     465 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
camera_screen     275 modules/games/gui_sokoban.c     draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, cl, RECT_BORDER1|DRAW_FILLED);
camera_screen     276 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size, camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1, FG_COLOR(cl));
camera_screen     277 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1, FG_COLOR(cl));
camera_screen     278 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+2, FG_COLOR(cl));
camera_screen     279 modules/games/gui_sokoban.c     draw_line(camera_screen.disp_left+x*cell_size+2, y*cell_size+cell_size-1-2, camera_screen.disp_left+x*cell_size+cell_size-1-2, y*cell_size+cell_size-1-2, FG_COLOR(cl));
camera_screen     341 modules/games/gui_sokoban.c     if (camera_screen.height*3 > camera_screen.width*2) {
camera_screen     343 modules/games/gui_sokoban.c         cell_size = 8*camera_screen.height/(9*FIELD_HEIGHT);
camera_screen     346 modules/games/gui_sokoban.c         cell_size = camera_screen.height/FIELD_HEIGHT;
camera_screen     406 modules/games/gui_sokoban.c         draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     417 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED);
camera_screen     423 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     424 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED);
camera_screen     431 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     432 modules/games/gui_sokoban.c                         draw_ellipse(camera_screen.disp_left+x*cell_size+(cell_size>>1)-1, y*cell_size+(cell_size>>1)-1, (cell_size>>1)-3, (cell_size>>1)-3, PLAYER_COLOR_1, DRAW_FILLED);
camera_screen     436 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     442 modules/games/gui_sokoban.c         draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE);
camera_screen     443 modules/games/gui_sokoban.c         draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK);
camera_screen     446 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     448 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     457 modules/games/gui_sokoban.c     draw_string_justified(camera_screen.disp_left, camera_screen.height-FONT_HEIGHT,
camera_screen     458 modules/games/gui_sokoban.c                           str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, camera_screen.disp_width-FONT_WIDTH, TEXT_RIGHT);
camera_screen     261 modules/games/gui_sudoku.c 	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED);
camera_screen     987 modules/games/gui_sudoku.c 	xFieldBorder = 12 + camera_screen.disp_left;
camera_screen     989 modules/games/gui_sudoku.c     xMenuPos = camera_screen.disp_right - FONT_WIDTH*15 + 1;
camera_screen     992 modules/games/gui_sudoku.c     if (camera_screen.height-yFieldBorder*2 > xMenuPos-xFieldBorder)
camera_screen     998 modules/games/gui_sudoku.c         fieldLineDistance=(camera_screen.height-yFieldBorder*2)/9;
camera_screen     168 modules/games/gui_tetris.c                     draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i),
camera_screen     170 modules/games/gui_tetris.c                                    camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1,
camera_screen     176 modules/games/gui_tetris.c                     draw_rectangle(camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i),
camera_screen     178 modules/games/gui_tetris.c                                    camera_screen.disp_left + PREVIEW_X + (TILE_SIZE * i) + TILE_SIZE - 1,
camera_screen     215 modules/games/gui_tetris.c                 draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i),
camera_screen     217 modules/games/gui_tetris.c                                camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1,
camera_screen     223 modules/games/gui_tetris.c                 draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i),
camera_screen     225 modules/games/gui_tetris.c                                camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1,
camera_screen     231 modules/games/gui_tetris.c                 draw_rectangle(camera_screen.disp_left + BOARD_X + (TILE_SIZE * i),
camera_screen     233 modules/games/gui_tetris.c                                camera_screen.disp_left + BOARD_X + (TILE_SIZE * i) + TILE_SIZE - 1,
camera_screen     241 modules/games/gui_tetris.c     int tx = camera_screen.disp_right - 22 * FONT_WIDTH;
camera_screen     247 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 11, str_buf, cl);
camera_screen     249 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 10, str_buf, cl);
camera_screen     251 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 9, str_buf, cl);
camera_screen     253 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 8, str_buf, cl);
camera_screen     255 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 6, str_buf, cl);
camera_screen     257 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 5, str_buf, cl);
camera_screen     261 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 3, str_buf, cl);
camera_screen     263 modules/games/gui_tetris.c     draw_string(tx, camera_screen.height - yo * 2, str_buf, cl);
camera_screen     761 modules/games/gui_tetris.c     tile_size = camera_screen.height / (BOARD_HEIGHT+2);
camera_screen     763 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED);
camera_screen     764 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left + BOARD_X - 1, BOARD_Y - 1, camera_screen.disp_left + BOARD_WIDTH * TILE_SIZE + TILE_SIZE, BOARD_HEIGHT * TILE_SIZE + TILE_SIZE, MAKE_COLOR(TETRIS_COLOR_TEXT, TETRIS_COLOR_TEXT), RECT_BORDER1);
camera_screen     248 modules/gui_bench.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     275 modules/gui_bench.c             gui_bench_draw_results_screen(4, bench.screen_output_bps, camera_screen.buffer_size);
camera_screen     285 modules/gui_bench.c             gui_bench_draw_results_text(9, bench.text_cps, bench.textnonalign_cps, camera_screen.width * camera_screen.height);
camera_screen     331 modules/gui_bench.c     s = camera_screen.buffer_size;
camera_screen      69 modules/gui_calendar.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen      70 modules/gui_calendar.c     draw_string(camera_screen.disp_left+FONT_WIDTH, 0, lang_str(LANG_CALENDAR_TODAY), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen      89 modules/gui_calendar.c     cal_x = (camera_screen.width-cal_w)/2;
camera_screen      90 modules/gui_calendar.c     cal_y = FONT_HEIGHT+(camera_screen.height-FONT_HEIGHT-cal_h)/2;
camera_screen     141 modules/gui_calendar.c     draw_string(camera_screen.disp_left+FONT_WIDTH*8, 0, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen      81 modules/gui_debug.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen      39 modules/gui_fselect.c #define NAME_SIZE               camera_screen.fselect_name_size  // "FILENAME.123 "  (8.3 filenames)
camera_screen      40 modules/gui_fselect.c #define SIZE_SIZE               camera_screen.fselect_size_size  // "1000 b|M|G"
camera_screen      41 modules/gui_fselect.c #define TIME_SIZE               camera_screen.fselect_time_size  // "01.01'70 00:00"
camera_screen     702 modules/gui_fselect.c     main_x = (camera_screen.width  - main_w) >> 1;
camera_screen     703 modules/gui_fselect.c     main_y = (camera_screen.height - MAIN_H) >> 1;
camera_screen      52 modules/gui_hexbox.c     if (w > camera_screen.width - 4 * FONT_WIDTH) {
camera_screen      53 modules/gui_hexbox.c         w = camera_screen.width - 4 * FONT_WIDTH;
camera_screen      57 modules/gui_hexbox.c     x = (camera_screen.width - w) >> 1;
camera_screen      58 modules/gui_hexbox.c     y = ((camera_screen.height - h)>>5)<<4;
camera_screen      60 modules/gui_hexbox.c     offs_title = ((camera_screen.width - strlen(box_title)*FONT_WIDTH)>>1);
camera_screen      61 modules/gui_hexbox.c     offs_num = ((camera_screen.width - (10+6+1)*FONT_WIDTH)>>1); // "0x12345678 4095M+"
camera_screen     107 modules/gui_mpopup.c         x = (camera_screen.width - w*FONT_WIDTH) / 2;
camera_screen     108 modules/gui_mpopup.c         y = (camera_screen.height - h*FONT_HEIGHT) / 2;
camera_screen      83 modules/gui_osd_edit.c         draw_string(0, (osd[curr_item].pos->x<strlen(osd_buf)*FONT_WIDTH+4 && osd[curr_item].pos->y<FONT_HEIGHT+4)?camera_screen.height-FONT_HEIGHT:0,
camera_screen     155 modules/gui_osd_edit.c         if (osd[curr_item].pos->x < camera_screen.width-SCL(osd[curr_item].size.x,0))
camera_screen     157 modules/gui_osd_edit.c             osd[curr_item].pos->x+=(camera_screen.width-SCL(osd[curr_item].size.x,0)-osd[curr_item].pos->x>step)?step:camera_screen.width-SCL(osd[curr_item].size.x,0)-osd[curr_item].pos->x;
camera_screen     160 modules/gui_osd_edit.c             osd[curr_item].pos->x = camera_screen.width-SCL(osd[curr_item].size.x,0);
camera_screen     170 modules/gui_osd_edit.c         if (osd[curr_item].pos->y < camera_screen.height-osd[curr_item].size.y)
camera_screen     172 modules/gui_osd_edit.c             osd[curr_item].pos->y+=(camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y>step)?step:camera_screen.height-osd[curr_item].size.y-osd[curr_item].pos->y;
camera_screen     175 modules/gui_osd_edit.c             osd[curr_item].pos->y = camera_screen.height-osd[curr_item].size.y;
camera_screen     150 modules/gui_palette.c     xl = camera_screen.disp_left;
camera_screen     151 modules/gui_palette.c     xr = camera_screen.disp_right;
camera_screen     156 modules/gui_palette.c         draw_rectangle(xl, 0, xr, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     199 modules/gui_palette.c             w = camera_screen.disp_width / 4;
camera_screen     200 modules/gui_palette.c             h = (camera_screen.height - (2 * FONT_HEIGHT)) / 3;
camera_screen     214 modules/gui_palette.c             w = camera_screen.disp_width / 2;
camera_screen     215 modules/gui_palette.c             h = (camera_screen.height - (2 * FONT_HEIGHT)) / 3;
camera_screen     229 modules/gui_palette.c             w = camera_screen.disp_width / 5;
camera_screen     230 modules/gui_palette.c             h = (camera_screen.height - (2 * FONT_HEIGHT)) / 4;
camera_screen     267 modules/gui_palette.c         cellsize = (camera_screen.height - FONT_HEIGHT - 3 * BORDER_SIZE -1 ) / 17;
camera_screen     268 modules/gui_palette.c         disptop = camera_screen.height + DISP_TOP_CHDK - cellsize * 16 - FONT_HEIGHT - 2 * BORDER_SIZE - 1;
camera_screen     273 modules/gui_palette.c     xl = camera_screen.disp_left;
camera_screen     274 modules/gui_palette.c     xr = camera_screen.disp_right;
camera_screen     289 modules/gui_palette.c         draw_rectangle(xl, DISP_TOP_CHDK-BORDER_SIZE, xr, camera_screen.height-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER6); // outer border
camera_screen      48 modules/gui_read.c     draw_string(camera_screen.disp_right-11*FONT_WIDTH, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen      57 modules/gui_read.c     draw_string(camera_screen.disp_right-17*FONT_WIDTH, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen      62 modules/gui_read.c     draw_char(camera_screen.disp_right-FONT_WIDTH, 0,
camera_screen      85 modules/gui_read.c     x=camera_screen.disp_left+6; 
camera_screen      87 modules/gui_read.c     w=camera_screen.disp_width-6-6-8;
camera_screen      88 modules/gui_read.c     h=camera_screen.height-y;
camera_screen     126 modules/gui_read.c         draw_rectangle(camera_screen.disp_left, 0,
camera_screen     127 modules/gui_read.c                        camera_screen.disp_right, y-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     128 modules/gui_read.c         draw_rectangle(camera_screen.disp_left, y,
camera_screen     129 modules/gui_read.c                        camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
camera_screen     227 modules/gui_read.c         draw_string_justified(camera_screen.disp_left, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, 20*FONT_WIDTH, TEXT_LEFT|TEXT_FILL); //title infoline
camera_screen     188 modules/gui_tbox.c             key_offset_x = (camera_screen.width - tbox_width*FONT_WIDTH) >> 1;
camera_screen     190 modules/gui_tbox.c             coord x = (camera_screen.width - tbox_width * FONT_WIDTH) >> 1;
camera_screen     191 modules/gui_tbox.c             coord y = (camera_screen.height - (tbox_height+6) * FONT_HEIGHT-SPACING_BELOW_TEXT) >> 1;
camera_screen     102 modules/histogram.c     long exposition_thresh = camera_screen.size / 500;
camera_screen    1333 modules/luascript.c     lua_pushnumber( L, camera_screen.width );
camera_screen    1339 modules/luascript.c     lua_pushnumber( L, camera_screen.height );
camera_screen      37 modules/module_exportlist.c             &camera_screen
camera_screen     129 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     131 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx+FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     133 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx+2*FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     142 modules/module_inspector.c     	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
camera_screen     143 modules/module_inspector.c         draw_string(camera_screen.disp_left+5*FONT_WIDTH, 0, "*** Module Inspector ***", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     144 modules/module_inspector.c         draw_string(camera_screen.disp_left+FONT_WIDTH, FONT_HEIGHT, "SET-redraw, DISP-unload_all, MENU-exit", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     145 modules/module_inspector.c         draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name         Addr       Size", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     159 modules/module_inspector.c         	draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
camera_screen     805 modules/motion_detector.c     int x_size = camera_screen.width-xoffset * 2;
camera_screen     806 modules/motion_detector.c     int y_size = camera_screen.height-yoffset * 2;
camera_screen     309 modules/user_menu_edit.c     num_lines = camera_screen.height/rbf_font_height()-1;
camera_screen     310 modules/user_menu_edit.c     x = camera_screen.disp_left + camera_screen.menu_border_width;
camera_screen     311 modules/user_menu_edit.c     w = camera_screen.disp_width - camera_screen.menu_border_width;
camera_screen     420 modules/user_menu_edit.c         y = ((camera_screen.height-(num_lines-1)*rbf_font_height())>>1);
camera_screen     430 modules/user_menu_edit.c             y = (camera_screen.height-(count-1)*rbf_font_height())>>1; 
camera_screen     434 modules/user_menu_edit.c             y = ((camera_screen.height-(num_lines-1)*rbf_font_height())>>1);  
camera_screen     141 modules/zebra.c             buffer_size = camera_screen.buffer_size - (camera_screen.buffer_height - camera_screen.height) * camera_screen.buffer_width;
camera_screen     143 modules/zebra.c             if (camera_screen.zebra_nobuf == 0)
camera_screen     152 modules/zebra.c             if (camera_screen.zebra_aspect_adjust)
camera_screen     158 modules/zebra.c                 cur_buf_top = malloc(camera_screen.buffer_width * ZFIX_TOP); 
camera_screen     159 modules/zebra.c                 cur_buf_bot = malloc(camera_screen.buffer_width * ZFIX_BOTTOM); 
camera_screen     163 modules/zebra.c                 if (cur_buf_top) memset(cur_buf_top,0,camera_screen.buffer_width * ZFIX_TOP);
camera_screen     164 modules/zebra.c                 if (cur_buf_bot) memset(cur_buf_bot,0,camera_screen.buffer_width * ZFIX_BOTTOM);
camera_screen     167 modules/zebra.c             if (camera_screen.has_variable_aspect)
camera_screen     190 modules/zebra.c     unsigned char* buffer1 = vid_get_bitmap_fb()+camera_screen.buffer_size/2;
camera_screen     191 modules/zebra.c     unsigned char* buffer2 = buffer1+camera_screen.buffer_size;
camera_screen     230 modules/zebra.c     memcpy(scr_buf+camera_screen.buffer_size, buf, buffer_size);
camera_screen     260 modules/zebra.c             memset(buf, COLOR_TRANSPARENT, viewport_yoffset*camera_screen.buffer_width);
camera_screen     261 modules/zebra.c             memset(buf+(viewport_yoffset+viewport_height)*camera_screen.buffer_width, COLOR_TRANSPARENT, viewport_yoffset*camera_screen.buffer_width);
camera_screen     267 modules/zebra.c             sy = y*camera_screen.buffer_width;
camera_screen     336 modules/zebra.c     a=camera_screen.buffer_size - camera_screen.buffer_width * ZFIX_BOTTOM;
camera_screen     338 modules/zebra.c     if (idx < camera_screen.buffer_width * ZFIX_TOP) return(cur_buf_top[idx]);
camera_screen     339 modules/zebra.c     if (idx >= a && idx < camera_screen.buffer_size) return(cur_buf_bot[idx - a]);
camera_screen     356 modules/zebra.c     if (camera_screen.has_variable_aspect && camera_info.props.aspect_ratio)
camera_screen     362 modules/zebra.c             aspOffset = camera_screen.width / 8; // half of the difference in width between equal height 16:9 and 4:3 screens, = black bar width
camera_screen     375 modules/zebra.c             for (x=0; x<camera_screen.width; x+=step_x, s+=step_x, v+=step_v) {
camera_screen     379 modules/zebra.c                 if (!bWide && (x + aspOffset >= camera_screen.width - aspOffset)) continue; // do not draw "outside screen" 
camera_screen     402 modules/zebra.c             s+=camera_screen.buffer_width-camera_screen.width;
camera_screen     403 modules/zebra.c             if (y*camera_screen.height/viewport_height == (s+camera_screen.buffer_width)/camera_screen.buffer_width) {
camera_screen     404 modules/zebra.c                 memcpy(buf+s, buf+s-camera_screen.buffer_width, camera_screen.buffer_width);
camera_screen     405 modules/zebra.c                 s+=camera_screen.buffer_width;
camera_screen     419 modules/zebra.c                     memcpy(buf, cur_buf_top, camera_screen.buffer_width * ZFIX_TOP);
camera_screen     420 modules/zebra.c                     memcpy(buf + buffer_size - camera_screen.buffer_width * ZFIX_BOTTOM, cur_buf_bot, camera_screen.buffer_width * ZFIX_BOTTOM);
camera_screen     421 modules/zebra.c                     for (s = camera_screen.buffer_width*ZFIX_TOP; s < buffer_size-camera_screen.buffer_width*ZFIX_BOTTOM; s++) {
camera_screen     484 modules/zebra.c                 memcpy(cur_buf_top, scr_buf, camera_screen.buffer_width*ZFIX_TOP);
camera_screen     485 modules/zebra.c                 memcpy(cur_buf_bot, scr_buf + camera_screen.buffer_size - camera_screen.buffer_width*ZFIX_BOTTOM, camera_screen.buffer_width*ZFIX_BOTTOM);
camera_screen     488 modules/zebra.c                 memcpy(cur_buf_top, scr_buf + camera_screen.buffer_size, camera_screen.buffer_width*ZFIX_TOP);
camera_screen     489 modules/zebra.c                 memcpy(cur_buf_bot, scr_buf + 2*camera_screen.buffer_size - camera_screen.buffer_width*ZFIX_BOTTOM, camera_screen.buffer_width*ZFIX_BOTTOM);
camera_screen     506 modules/zebra.c     if (camera_screen.zebra_aspect_adjust)
camera_screen     581 modules/zebra.c     unsigned char* buffer1 = vid_get_bitmap_fb()+camera_screen.buffer_size/2;
camera_screen     582 modules/zebra.c     unsigned char* buffer2 = buffer1+camera_screen.buffer_size;
camera_screen     144 platform/g16/lib.c       return camera_screen.physical_width;
camera_screen     154 platform/g16/lib.c        return camera_screen.buffer_height;
camera_screen     206 platform/g16/lib.c int vid_get_viewport_fullscreen_height()        { return camera_screen.height; }
camera_screen     207 platform/g16/lib.c int vid_get_viewport_buffer_width_proper()      { return camera_screen.buffer_width; }
camera_screen     314 platform/g7x/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     315 platform/g7x/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     316 platform/g7x/lib.c             camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     323 platform/g7x/lib.c             camera_screen.width = 720;
camera_screen     324 platform/g7x/lib.c             camera_screen.physical_width = camera_screen.buffer_width = 736;
camera_screen     325 platform/g7x/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     326 platform/g7x/lib.c             camera_screen.size = 720*480;
camera_screen     327 platform/g7x/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     332 platform/g7x/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     333 platform/g7x/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     334 platform/g7x/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;
camera_screen    1560 platform/generic/wrappers.c 	return camera_screen.width;
camera_screen     369 platform/ixus240_elph320hs/kbd.c     return (bitmap_buffer[active_bitmap_buffer][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)] == c);
camera_screen     209 platform/ixus310_elph500hs/kbd.c         return (bitmap_buffer[active_bitmap_buffer][(240-y) * camera_screen.buffer_width + ASPECT_XCORRECTION(480-x) - 1] == c);
camera_screen     211 platform/ixus310_elph500hs/kbd.c         return (bitmap_buffer[active_bitmap_buffer][y * camera_screen.buffer_width + ASPECT_XCORRECTION(x)] == c);
camera_screen     182 platform/m10/lib.c int vid_get_viewport_buffer_width_proper()		{ return camera_screen.buffer_width ; }
camera_screen     183 platform/m10/lib.c int vid_get_viewport_fullscreen_width()			{ return camera_screen.width; }
camera_screen     184 platform/m10/lib.c int vid_get_viewport_byte_width() 				{ return (camera_screen.buffer_width * 2); }
camera_screen     224 platform/m10/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     225 platform/m10/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     226 platform/m10/lib.c             camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     233 platform/m10/lib.c             camera_screen.physical_width = camera_screen.width = 720;
camera_screen     234 platform/m10/lib.c             camera_screen.buffer_width = 736;
camera_screen     235 platform/m10/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     236 platform/m10/lib.c             camera_screen.size = 720*480;
camera_screen     237 platform/m10/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     242 platform/m10/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     243 platform/m10/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     244 platform/m10/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;
camera_screen     248 platform/m10/lib.c             camera_screen.physical_width = camera_screen.width = 720;
camera_screen     249 platform/m10/lib.c             camera_screen.buffer_width = 736;
camera_screen     250 platform/m10/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     251 platform/m10/lib.c             camera_screen.size = 720*480;
camera_screen     252 platform/m10/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     256 platform/m10/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 1024;
camera_screen     257 platform/m10/lib.c             camera_screen.height = camera_screen.buffer_height = 768;
camera_screen     258 platform/m10/lib.c             camera_screen.size = camera_screen.buffer_size = 1024*768;
camera_screen     262 platform/m10/lib.c             camera_screen.physical_width = camera_screen.width = 900;
camera_screen     263 platform/m10/lib.c             camera_screen.buffer_width = 928;
camera_screen     264 platform/m10/lib.c             camera_screen.height = camera_screen.buffer_height = 600;
camera_screen     265 platform/m10/lib.c             camera_screen.size = 900*600;
camera_screen     266 platform/m10/lib.c             camera_screen.buffer_size = 928*600;
camera_screen     210 platform/m3/lib.c int vid_get_viewport_buffer_width_proper()		{ return camera_screen.buffer_width ; } //(*(int*)(0x00053CBC) );
camera_screen     211 platform/m3/lib.c int vid_get_viewport_fullscreen_width()			{ return camera_screen.width; }
camera_screen     212 platform/m3/lib.c int vid_get_viewport_byte_width() 				{ return (camera_screen.buffer_width * 2); }
camera_screen     259 platform/m3/lib.c             camera_screen.physical_width = camera_screen.width = 720;
camera_screen     260 platform/m3/lib.c 			camera_screen.buffer_width = 736;
camera_screen     261 platform/m3/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     262 platform/m3/lib.c             camera_screen.size = camera_screen.buffer_size = 736*480;
camera_screen     269 platform/m3/lib.c             camera_screen.width = 736;
camera_screen     270 platform/m3/lib.c             camera_screen.physical_width = camera_screen.buffer_width = 736;
camera_screen     271 platform/m3/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     272 platform/m3/lib.c             camera_screen.size = 736*480;
camera_screen     273 platform/m3/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     278 platform/m3/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     279 platform/m3/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     280 platform/m3/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;
camera_screen     128 platform/sx280hs/lib.c         return camera_screen.physical_width;
camera_screen     142 platform/sx280hs/lib.c         return camera_screen.buffer_height;
camera_screen     170 platform/sx280hs/lib.c int vid_get_viewport_fullscreen_height()        { return camera_screen.height; } // may not be always ok
camera_screen     171 platform/sx280hs/lib.c int vid_get_viewport_buffer_width_proper()      { return camera_screen.buffer_width; } // may not be always ok
camera_screen     172 platform/sx280hs/lib.c int vid_get_viewport_byte_width()               { return camera_screen.buffer_width * 2; } // may not be always ok
camera_screen     215 platform/sx280hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     216 platform/sx280hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     217 platform/sx280hs/lib.c             camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     224 platform/sx280hs/lib.c             camera_screen.width = 720;
camera_screen     225 platform/sx280hs/lib.c             camera_screen.physical_width = camera_screen.buffer_width = 736;
camera_screen     226 platform/sx280hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     227 platform/sx280hs/lib.c             camera_screen.size = 720*480;
camera_screen     228 platform/sx280hs/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     233 platform/sx280hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     234 platform/sx280hs/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     235 platform/sx280hs/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;
camera_screen     166 platform/sx60hs/lib.c        return camera_screen.physical_width; 
camera_screen     200 platform/sx60hs/lib.c         return camera_screen.buffer_height;
camera_screen     260 platform/sx60hs/lib.c int vid_get_viewport_fullscreen_width()         { return camera_screen.width; }
camera_screen     261 platform/sx60hs/lib.c int vid_get_viewport_fullscreen_height()        { return camera_screen.height; }
camera_screen     262 platform/sx60hs/lib.c int vid_get_viewport_buffer_width_proper()      { return camera_screen.buffer_width; } // may not be always ok
camera_screen     298 platform/sx60hs/lib.c                 old_displaytype, displaytype, camera_screen.width,
camera_screen     299 platform/sx60hs/lib.c                  camera_screen.height, camera_screen.size);
camera_screen     300 platform/sx60hs/lib.c     camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     301 platform/sx60hs/lib.c     camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     302 platform/sx60hs/lib.c     camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     309 platform/sx60hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     310 platform/sx60hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     311 platform/sx60hs/lib.c             camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     319 platform/sx60hs/lib.c             camera_screen.width = 720;
camera_screen     320 platform/sx60hs/lib.c             camera_screen.physical_width = camera_screen.buffer_width = 736;
camera_screen     321 platform/sx60hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     322 platform/sx60hs/lib.c             camera_screen.size = 720*480;
camera_screen     323 platform/sx60hs/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     327 platform/sx60hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     328 platform/sx60hs/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     329 platform/sx60hs/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;
camera_screen     238 platform/sx700hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     239 platform/sx700hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     240 platform/sx700hs/lib.c             camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     247 platform/sx700hs/lib.c             camera_screen.width = 720;
camera_screen     248 platform/sx700hs/lib.c             camera_screen.physical_width = camera_screen.buffer_width = 736;
camera_screen     249 platform/sx700hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     250 platform/sx700hs/lib.c             camera_screen.size = 720*480;
camera_screen     251 platform/sx700hs/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     256 platform/sx700hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     257 platform/sx700hs/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     258 platform/sx700hs/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;
camera_screen     236 platform/sx710hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 640;
camera_screen     237 platform/sx710hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     238 platform/sx710hs/lib.c             camera_screen.size = camera_screen.buffer_size = 640*480;
camera_screen     245 platform/sx710hs/lib.c             camera_screen.width = 720;
camera_screen     246 platform/sx710hs/lib.c             camera_screen.physical_width = camera_screen.buffer_width = 736;
camera_screen     247 platform/sx710hs/lib.c             camera_screen.height = camera_screen.buffer_height = 480;
camera_screen     248 platform/sx710hs/lib.c             camera_screen.size = 720*480;
camera_screen     249 platform/sx710hs/lib.c             camera_screen.buffer_size = 736*480;
camera_screen     254 platform/sx710hs/lib.c             camera_screen.width = camera_screen.physical_width = camera_screen.buffer_width = 960;
camera_screen     255 platform/sx710hs/lib.c             camera_screen.height = camera_screen.buffer_height = 540;
camera_screen     256 platform/sx710hs/lib.c             camera_screen.size = camera_screen.buffer_size = 960*540;