CurrPlayer 39 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2; CurrPlayer 246 modules/games/gui_reversi.c CurrPlayer = FIELD_PLAYER1; CurrPlayer 258 modules/games/gui_reversi.c if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY)) CurrPlayer 261 modules/games/gui_reversi.c Placed = Place(x, y ,CurrPlayer, 0); CurrPlayer 269 modules/games/gui_reversi.c Placed = Place(x, y, CurrPlayer, 1); CurrPlayer 270 modules/games/gui_reversi.c CurrPlayer = NotPlayer(CurrPlayer); CurrPlayer 277 modules/games/gui_reversi.c if (InGame && !CanPlace(CurrPlayer)) { CurrPlayer 278 modules/games/gui_reversi.c CurrPlayer = NotPlayer(CurrPlayer); CurrPlayer 287 modules/games/gui_reversi.c if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) { CurrPlayer 288 modules/games/gui_reversi.c if (CanPlace(CurrPlayer)) { CurrPlayer 289 modules/games/gui_reversi.c ComputerPlace(CurrPlayer); CurrPlayer 293 modules/games/gui_reversi.c CurrPlayer = NotPlayer(CurrPlayer); CurrPlayer 298 modules/games/gui_reversi.c if (InGame && !CanPlace(CurrPlayer)) { CurrPlayer 299 modules/games/gui_reversi.c CurrPlayer = NotPlayer(CurrPlayer); CurrPlayer 311 modules/games/gui_reversi.c if (CurrPlayer==FIELD_PLAYER1) {