buttons            30 core/gui_mbox.c } buttons[] = {
buttons            37 core/gui_mbox.c #define BUTTONSNUM      (sizeof(buttons)/sizeof(buttons[0]))
buttons            52 core/gui_mbox.c         if (flags & MBOX_BTN_MASK & buttons[i].flag)
buttons           120 core/gui_mbox.c             draw_button(mbox_buttons_x + i * (BUTTON_SIZE*FONT_WIDTH+BUTTON_SEP), mbox_buttons_y, BUTTON_SIZE, buttons[mbox_buttons[i]].text, (mbox_button_active == i));
buttons           147 core/gui_mbox.c             mbox_on_select(buttons[mbox_buttons[mbox_button_active]].flag);