CurrPlayer         39 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2;
CurrPlayer        246 modules/games/gui_reversi.c     CurrPlayer = FIELD_PLAYER1;
CurrPlayer        258 modules/games/gui_reversi.c     if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY))
CurrPlayer        261 modules/games/gui_reversi.c         Placed = Place(x, y ,CurrPlayer, 0);
CurrPlayer        269 modules/games/gui_reversi.c             Placed = Place(x, y, CurrPlayer, 1);
CurrPlayer        270 modules/games/gui_reversi.c             CurrPlayer = NotPlayer(CurrPlayer);
CurrPlayer        277 modules/games/gui_reversi.c             if (InGame && !CanPlace(CurrPlayer)) {
CurrPlayer        278 modules/games/gui_reversi.c                 CurrPlayer = NotPlayer(CurrPlayer);
CurrPlayer        287 modules/games/gui_reversi.c     if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) {
CurrPlayer        288 modules/games/gui_reversi.c         if (CanPlace(CurrPlayer)) {
CurrPlayer        289 modules/games/gui_reversi.c             ComputerPlace(CurrPlayer);
CurrPlayer        293 modules/games/gui_reversi.c         CurrPlayer = NotPlayer(CurrPlayer);
CurrPlayer        298 modules/games/gui_reversi.c         if (InGame && !CanPlace(CurrPlayer)) {
CurrPlayer        299 modules/games/gui_reversi.c             CurrPlayer = NotPlayer(CurrPlayer);
CurrPlayer        311 modules/games/gui_reversi.c         if (CurrPlayer==FIELD_PLAYER1) {