bbu                83 core/gui_draw.c     unsigned char *bbu = (unsigned char *)(&bitmap_buffer[active_buffer_index][0]);
bbu                88 core/gui_draw.c         bbu[offs2+3] = y; // Y
bbu                92 core/gui_draw.c         bbu[offs2+1] = y; // Y
bbu                94 core/gui_draw.c     bbu[offs2+0] = u; // U?
bbu                95 core/gui_draw.c     bbu[offs2+2] = v; // V?
bbu               131 core/gui_draw.c     unsigned int *bbu = (unsigned int *)(&bitmap_buffer[active_buffer_index][0]);
bbu               136 core/gui_draw.c                 bbu[x] = 0x00800080;
bbu               140 core/gui_draw.c         bbu += vid_get_viewport_buffer_width_proper() / 2;
bbu               186 core/gui_draw.c     unsigned int *bbu = (unsigned int *)(&bitmap_buffer[active_buffer_index][0]);
bbu               188 core/gui_draw.c         bbu[offset] = px;
bbu               289 core/gui_draw.c     unsigned char *bbu = current_bitmap_buf;
bbu               298 core/gui_draw.c             bbu[offs2+3] = yuvclr[fg+1]; // Y
bbu               317 core/gui_draw.c             bbu[offs2+1] = yuvclr[fg+1]; // Y
bbu               318 core/gui_draw.c             bbu[offs2+0] = yuvclr[fg]; // U
bbu               319 core/gui_draw.c             bbu[offs2+2] = yuvclr[fg+2]; // V
bbu               371 core/gui_draw.c     unsigned int *bbu = (unsigned int *)current_bitmap_buf;
bbu               377 core/gui_draw.c         bbu[offset] = yuv;
bbu               417 core/gui_draw.c         unsigned char *bbu = current_bitmap_buf;
bbu               419 core/gui_draw.c         bbu[offs2+3] = yuvclr[fg+1]; // Y
bbu               454 core/gui_draw.c         unsigned char *bbu = current_bitmap_buf;
bbu               456 core/gui_draw.c         bbu[offs2+3] = yuvclr[fg+1]; // Y
bbu               634 core/gui_draw.c     unsigned char *bbu = (unsigned char *)(&bitmap_buffer[active_bitmap_buffer&1][0]);
bbu               638 core/gui_draw.c         bbu[offs2+3] = y; // Y
bbu               642 core/gui_draw.c         bbu[offs2+1] = y; // Y
bbu               644 core/gui_draw.c     bbu[offs2+0] = u; // U?
bbu               645 core/gui_draw.c     bbu[offs2+2] = v; // V?