bbu 83 core/gui_draw.c unsigned char *bbu = (unsigned char *)(&bitmap_buffer[active_buffer_index][0]); bbu 88 core/gui_draw.c bbu[offs2+3] = y; // Y bbu 92 core/gui_draw.c bbu[offs2+1] = y; // Y bbu 94 core/gui_draw.c bbu[offs2+0] = u; // U? bbu 95 core/gui_draw.c bbu[offs2+2] = v; // V? bbu 131 core/gui_draw.c unsigned int *bbu = (unsigned int *)(&bitmap_buffer[active_buffer_index][0]); bbu 136 core/gui_draw.c bbu[x] = 0x00800080; bbu 140 core/gui_draw.c bbu += vid_get_viewport_buffer_width_proper() / 2; bbu 186 core/gui_draw.c unsigned int *bbu = (unsigned int *)(&bitmap_buffer[active_buffer_index][0]); bbu 188 core/gui_draw.c bbu[offset] = px; bbu 289 core/gui_draw.c unsigned char *bbu = current_bitmap_buf; bbu 298 core/gui_draw.c bbu[offs2+3] = yuvclr[fg+1]; // Y bbu 317 core/gui_draw.c bbu[offs2+1] = yuvclr[fg+1]; // Y bbu 318 core/gui_draw.c bbu[offs2+0] = yuvclr[fg]; // U bbu 319 core/gui_draw.c bbu[offs2+2] = yuvclr[fg+2]; // V bbu 371 core/gui_draw.c unsigned int *bbu = (unsigned int *)current_bitmap_buf; bbu 377 core/gui_draw.c bbu[offset] = yuv; bbu 417 core/gui_draw.c unsigned char *bbu = current_bitmap_buf; bbu 419 core/gui_draw.c bbu[offs2+3] = yuvclr[fg+1]; // Y bbu 454 core/gui_draw.c unsigned char *bbu = current_bitmap_buf; bbu 456 core/gui_draw.c bbu[offs2+3] = yuvclr[fg+1]; // Y bbu 634 core/gui_draw.c unsigned char *bbu = (unsigned char *)(&bitmap_buffer[active_bitmap_buffer&1][0]); bbu 638 core/gui_draw.c bbu[offs2+3] = y; // Y bbu 642 core/gui_draw.c bbu[offs2+1] = y; // Y bbu 644 core/gui_draw.c bbu[offs2+0] = u; // U? bbu 645 core/gui_draw.c bbu[offs2+2] = v; // V?