Computer           39 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2;
Computer          247 modules/games/gui_reversi.c     Computer = FIELD_PLAYER2;
Computer          258 modules/games/gui_reversi.c     if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY))
Computer          287 modules/games/gui_reversi.c     if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) {
Computer          380 modules/games/gui_reversi.c                 Computer=COMPUTER_ONLY;