Computer 39 modules/games/gui_reversi.c static uchar CurrPlayer, Computer, InGame, NumPl1, NumPl2; Computer 247 modules/games/gui_reversi.c Computer = FIELD_PLAYER2; Computer 258 modules/games/gui_reversi.c if ((CurrPlayer==Computer) || (! InGame) || (Computer==COMPUTER_ONLY)) Computer 287 modules/games/gui_reversi.c if ((InGame) & (CurrPlayer==Computer || Computer==COMPUTER_ONLY)) { Computer 380 modules/games/gui_reversi.c Computer=COMPUTER_ONLY;