angle             163 core/gps.c     static int angle;                                      // angle on display from march to the target
angle             291 core/gps.c         angle  = radian2deg     (pdelta.alpha-pspeed.alpha);                    // Angle relative to the direction of march
angle             300 core/gps.c             angle1=(int)angle;
angle             324 core/gps.c                 sprintf(vBuf, lang_str(LANG_MENU_GPS_t_13), (int)angle);
angle             358 core/gps.c     static void draw_compass_needle (int angle, double s_w, double c_w, char *bitmap, int extent, int m_x, int m_y, int offset_x, int offset_y, int f_v_1, int f_v_2){
angle             376 core/gps.c             if (angle==0 || angle==360)
angle             382 core/gps.c             if (angle==270)
angle            1313 core/gps.c         double angle=0;
angle            1352 core/gps.c                 angle= draw_gps_course_info(count);
angle            1359 core/gps.c             if ((int)angle != 0) { m=angle; }
angle             210 modules/games/gui_snake.c static void draw_element(int x,int y,const char element[8][8],char angle){
angle             219 modules/games/gui_snake.c       if(angle == 0) col = element[yy][xx];
angle             220 modules/games/gui_snake.c       if(angle == 1) col = element[xx][7-yy];
angle             221 modules/games/gui_snake.c       if(angle == 2) col = element[xx][yy];
angle             222 modules/games/gui_snake.c       if(angle == 3) col = element[yy][7-xx];
angle             223 modules/games/gui_snake.c       if(angle == 4) col = element[7-xx][yy];