angle 163 core/gps.c static int angle; // angle on display from march to the target angle 291 core/gps.c angle = radian2deg (pdelta.alpha-pspeed.alpha); // Angle relative to the direction of march angle 300 core/gps.c angle1=(int)angle; angle 324 core/gps.c sprintf(vBuf, lang_str(LANG_MENU_GPS_t_13), (int)angle); angle 358 core/gps.c static void draw_compass_needle (int angle, double s_w, double c_w, char *bitmap, int extent, int m_x, int m_y, int offset_x, int offset_y, int f_v_1, int f_v_2){ angle 376 core/gps.c if (angle==0 || angle==360) angle 382 core/gps.c if (angle==270) angle 1313 core/gps.c double angle=0; angle 1352 core/gps.c angle= draw_gps_course_info(count); angle 1359 core/gps.c if ((int)angle != 0) { m=angle; } angle 210 modules/games/gui_snake.c static void draw_element(int x,int y,const char element[8][8],char angle){ angle 219 modules/games/gui_snake.c if(angle == 0) col = element[yy][xx]; angle 220 modules/games/gui_snake.c if(angle == 1) col = element[xx][7-yy]; angle 221 modules/games/gui_snake.c if(angle == 2) col = element[xx][yy]; angle 222 modules/games/gui_snake.c if(angle == 3) col = element[yy][7-xx]; angle 223 modules/games/gui_snake.c if(angle == 4) col = element[7-xx][yy];