This source file includes following definitions.
- hook_raw_fptr
- hook_raw_ret_addr
- hook_raw_image_addr
- hook_yuv_shooting_buf_addr
- hook_yuv_shooting_buf_width
- hook_yuv_shooting_buf_height
- vid_get_viewport_width_proper
- vid_get_viewport_height_proper
- vid_get_viewport_live_fb
- vid_get_bitmap_fb
- vid_get_viewport_fb
- vid_get_viewport_fb_d
- vid_get_viewport_width
- vid_get_viewport_height
- camera_jpeg_count_str
- vid_get_palette_type
- vid_get_palette_size
- vid_get_bitmap_active_palette
- vid_get_bitmap_active_buffer
- vid_get_viewport_fullscreen_height
- vid_get_viewport_fullscreen_width
- vid_get_viewport_display_xoffset
- vid_get_viewport_display_yoffset
1 #include "platform.h"
2 #include "keyboard.h"
3
4 void *hook_raw_fptr()
5 {
6 return (void*)0x37334;
7 }
8
9 void *hook_raw_ret_addr()
10 {
11 return (void*)0xFFCAE220;
12 }
13
14 char *hook_raw_image_addr()
15 {
16 return (char*)0x10570FF0;
17 }
18
19
20
21
22
23 #if 0
24 char *hook_yuv_shooting_buf_addr() {
25 return (char*)0x10553180;
26 }
27
28 int hook_yuv_shooting_buf_width() {
29 if (shooting_get_resolution())
30 return *(int*)0x3716c;
31 return 0;
32 }
33
34 int hook_yuv_shooting_buf_height() {
35 if (shooting_get_resolution())
36 return *(int*)0x37170;
37 return 0;
38 }
39 #endif
40
41 int vid_get_viewport_width_proper() {
42 int m = mode_get();
43 if((m&MODE_MASK) == MODE_PLAY) {
44 return 720;
45 }
46
47 if((m&MODE_SHOOTING_MASK) == MODE_STITCH) {
48 return 360;
49 }
50 return *(int*)0x36a98;
51 }
52
53 int vid_get_viewport_height_proper() {
54 int m = mode_get();
55 if((m&MODE_MASK) == MODE_PLAY) {
56 return 240;
57 }
58
59 if((m&MODE_SHOOTING_MASK) == MODE_STITCH) {
60 return 120;
61 }
62 return *(int*)0x36a9c;
63 }
64
65 void *vid_get_viewport_live_fb()
66 {
67 void **fb=(void **)0x4FF4;
68 unsigned char buff = *((unsigned char*)0x5004);
69 if (buff == 0) {
70 buff = 2;
71 }
72 else {
73 buff--;
74 }
75 return fb[buff];
76 }
77
78 void *vid_get_bitmap_fb()
79 {
80 return (void*)0x103C79A0;
81 }
82
83 void *vid_get_viewport_fb()
84 {
85 return (void*)0x105EAF80;
86 }
87
88 void *vid_get_viewport_fb_d()
89 {
90 return (void*)(*(int*)0x73280);
91 }
92
93 int vid_get_viewport_width() {
94 return vid_get_viewport_width_proper()>>1;
95 }
96
97 long vid_get_viewport_height()
98 {
99 return vid_get_viewport_height_proper();
100 }
101
102 char *camera_jpeg_count_str()
103 {
104 return (char*)0x7F9F0;
105 }
106
107 int vid_get_palette_type() { return 1; }
108 int vid_get_palette_size() { return 16*4; }
109
110 void *vid_get_bitmap_active_palette() {
111 return (void *)0x73028;
112 }
113
114 void *vid_get_bitmap_active_buffer()
115 {
116 return (void*)(*(int*)0x6694);
117 }
118
119 int vid_get_viewport_fullscreen_height() {
120
121 int m = mode_get();
122 if((m&MODE_MASK) != MODE_PLAY && ((m&MODE_SHOOTING_MASK) == MODE_STITCH)) {
123 return 240;
124 }
125 return vid_get_viewport_height_proper();
126 }
127
128 int vid_get_viewport_fullscreen_width() {
129
130 int m = mode_get();
131 if((m&MODE_MASK) != MODE_PLAY && ((m&MODE_SHOOTING_MASK) == MODE_STITCH)) {
132 return 720;
133 }
134 return vid_get_viewport_width_proper();
135 }
136
137 int vid_get_viewport_display_xoffset() {
138 int m = mode_get();
139 if((m&MODE_MASK) == MODE_PLAY) {
140 return 0;
141 } else if((m&MODE_SHOOTING_MASK) == MODE_STITCH) {
142 short dir=0;
143 short seq=0;
144 get_property_case(PROPCASE_STITCH_DIRECTION,&dir,sizeof(dir));
145 get_property_case(PROPCASE_STITCH_SEQUENCE,&seq,sizeof(seq));
146
147
148 if(dir==0) {
149 return seq?132:44;
150 } else {
151 return seq?44:132;
152 }
153 }
154 return 0;
155 }
156
157 int vid_get_viewport_display_yoffset() {
158 int m = mode_get();
159 if((m&MODE_MASK) == MODE_PLAY) {
160 return 0;
161 }
162 return ((m&MODE_SHOOTING_MASK) == MODE_STITCH)?60:0;
163 }