1 #include "stubs_asm.h" 2 3 DEF(playrec_mode, 0x00003b38) //*sub_FF09FF88 4 5 DEF(file_counter_var, 0x8B4C) //*loc_FF1F1678 6 7 DEF(active_palette_buffer, 0x7154+0x8) // Found @0x: Guess!!! 8 DEF(palette_buffer_ptr, 0x7154+0x2C) //*sub_FF19AEBC 9 10 11 DEF(active_viewport_buffer, 0x21440) //*0x21404 + 0x3c sub_FF04EFF4 + loc_FF04F4B0 12 13 DEF(viewport_buffers, 0xFF693DD0) //* 14 15 DEF(active_bitmap_buffer, 0x4018+0x28) //*sub_FF0B40E8 16 DEF(bitmap_buffer, 0x4018+0x30) //*sub_FF0B4E64 17 18 DEF(recreview_hold, 0xCC24+0x1C) //*sub_FF2965C4 19 20 DEF(_nrflag, 0xDFD4) //*sub_FF2EB814 21 22