This source file includes following definitions.
- change_video_tables
- set_quality
- movie_record_task
- sub_FF1E9670_my
- sub_FF3BE1E8_my
1
2
3
4 #include "conf.h"
5
6 void change_video_tables(int a, int b){
7 }
8
9 void set_quality(int *x){
10 if (conf.video_mode) *x=12-((conf.video_quality-1)*(12+17)/(99-1));
11 }
12
13
14
15 void __attribute__((naked,noinline)) movie_record_task() {
16 asm volatile (
17 " STMFD SP!, {R2-R10,LR} \n"
18 " LDR R6, =0xFF1E8D78 \n"
19 " LDR R7, =0xFF1E9AE4 \n"
20 " LDR R4, =0xAC60 \n"
21 " LDR R9, =0x69B \n"
22 " LDR R10, =0x2710 \n"
23 " MOV R8, #1 \n"
24 " MOV R5, #0 \n"
25
26 "loc_FF1EA110:\n"
27 " LDR R0, [R4, #0x24] \n"
28 " MOV R2, #0 \n"
29 " ADD R1, SP, #4 \n"
30 " BL sub_0068EF6C /*_ReceiveMessageQueue*/ \n"
31 " LDR R0, [R4, #0x2C] \n"
32 " CMP R0, #0 \n"
33 " LDRNE R0, [R4, #0xC] \n"
34 " CMPNE R0, #2 \n"
35 " LDRNE R0, [R4, #0x44] \n"
36 " CMPNE R0, #6 \n"
37 " BNE loc_FF1EA24C \n"
38 " LDR R0, [SP, #4] \n"
39 " LDR R1, [R0] \n"
40 " SUB R1, R1, #2 \n"
41 " CMP R1, #0xD \n"
42 " ADDCC PC, PC, R1, LSL#2 \n"
43 " B loc_FF1EA24C \n"
44 " B loc_FF1EA1EC \n"
45 " B loc_FF1EA210 \n"
46 " B loc_FF1EA220 \n"
47 " B loc_FF1EA228 \n"
48 " B loc_FF1EA230 \n"
49 " B loc_FF1EA238 \n"
50 " B loc_FF1EA1F4 \n"
51 " B loc_FF1EA240 \n"
52 " B loc_FF1EA200 \n"
53 " B loc_FF1EA24C \n"
54 " B loc_FF1EA248 \n"
55 " B loc_FF1EA1B8 \n"
56 " B loc_FF1EA188 \n"
57
58 "loc_FF1EA188:\n"
59 " STR R5, [R4, #0x40] \n"
60 " STR R5, [R4, #0x30] \n"
61 " STR R5, [R4, #0x34] \n"
62 " STRH R5, [R4, #6] \n"
63 " STR R6, [R4, #0xD4] \n"
64 " STR R7, [R4, #0xF0] \n"
65 " LDR R0, [R4, #0xC] \n"
66 " ADD R0, R0, #1 \n"
67 " STR R0, [R4, #0xC] \n"
68 " MOV R0, #6 \n"
69 " STR R0, [R4, #0x44] \n"
70 " B loc_FF1EA1D8 \n"
71
72 "loc_FF1EA1B8:\n"
73 " STR R5, [R4, #0x40] \n"
74 " STR R5, [R4, #0x30] \n"
75 " STR R6, [R4, #0xD4] \n"
76 " STR R7, [R4, #0xF0] \n"
77 " LDR R0, [R4, #0xC] \n"
78 " ADD R0, R0, #1 \n"
79 " STR R0, [R4, #0xC] \n"
80 " STR R8, [R4, #0x44] \n"
81
82 "loc_FF1EA1D8:\n"
83 " LDR R2, =0xFF1E8250 \n"
84 " LDR R1, =0x121A5C \n"
85 " LDR R0, =0xFF1E8364 \n"
86 " BL sub_FF055528 \n"
87 " B loc_FF1EA24C \n"
88
89 "loc_FF1EA1EC:\n"
90 );
91 if (conf.ext_video_time == 1)
92 {
93 asm volatile (
94 " BL sub_FF1E9670_my \n"
95 );
96 }
97 else
98 {
99 asm volatile (
100 " BL sub_FF1E9670 \n"
101 );
102 }
103 asm volatile (
104 " B loc_FF1EA24C \n"
105
106 "loc_FF1EA1F4:\n"
107 " LDR R1, [R4, #0xF0] \n"
108 " BLX R1 \n"
109
110 " LDR R0, =video_compression_rate\n"
111 " BL set_quality\n"
112
113 " B loc_FF1EA24C \n"
114
115 "loc_FF1EA200:\n"
116 " LDR R1, [R0, #0x18] \n"
117 " LDR R0, [R0, #4] \n"
118 " BL sub_FF3BFA94 \n"
119 " B loc_FF1EA24C \n"
120
121 "loc_FF1EA210:\n"
122 " LDR R0, [R4, #0x44] \n"
123 " CMP R0, #5 \n"
124 " STRNE R8, [R4, #0x34] \n"
125 " B loc_FF1EA24C \n"
126
127 "loc_FF1EA220:\n"
128 " BL sub_FF1E89E0 \n"
129 " B loc_FF1EA24C \n"
130
131 "loc_FF1EA228:\n"
132 " BL sub_FF1E86C4 \n"
133 " B loc_FF1EA24C \n"
134
135 "loc_FF1EA230:\n"
136 " BL sub_FF1E83C8 \n"
137 " B loc_FF1EA24C \n"
138
139 "loc_FF1EA238:\n"
140 " BL sub_FF1E7F78 \n"
141 " B loc_FF1EA24C \n"
142
143 "loc_FF1EA240:\n"
144 " BL sub_FF1E7EF8 \n"
145 " B loc_FF1EA24C \n"
146
147 "loc_FF1EA248:\n"
148 " BL sub_FF1EA824 \n"
149
150 "loc_FF1EA24C:\n"
151 " LDR R1, [SP, #4] \n"
152 " LDR R3, =0xFF1E7B90 /*'MovieRecorder.c'*/ \n"
153 " STR R5, [R1] \n"
154 " STR R9, [SP] \n"
155 " LDR R0, [R4, #0x28] \n"
156 " MOV R2, R10 \n"
157 " BL sub_0068AF18 /*_PostMessageQueueStrictly*/ \n"
158 " B loc_FF1EA110 \n"
159 );
160 }
161
162
163
164 void __attribute__((naked,noinline)) sub_FF1E9670_my() {
165 asm volatile (
166 " STMFD SP!, {R0-R10,LR} \n"
167 " LDR R6, =0xAC60 \n"
168 " MOV R0, #0 \n"
169 " STR R0, [R6, #0x34] \n"
170 " STR R0, [R6, #0x38] \n"
171 " MOV R0, R6 \n"
172 " LDR R4, [R0, #0x58] \n"
173 " LDRH R1, [R6, #6] \n"
174 " MOV R0, #0x3E8 \n"
175 " MUL R0, R4, R0 \n"
176 " LDR R8, =0xFFF00 \n"
177 " CMP R1, #0 \n"
178 " MOV R2, #1 \n"
179 " BNE loc_FF1E96B8 \n"
180 " LDR R1, [R6, #0x90] \n"
181 " CMP R1, #0 \n"
182 " BNE loc_FF1E96C8 \n"
183 " B loc_FF1E96C0 \n"
184
185 "loc_FF1E96B8:\n"
186 " CMP R1, #3 \n"
187 " BNE loc_FF1E96C8 \n"
188
189 "loc_FF1E96C0:\n"
190 " STR R2, [R6, #0x48] \n"
191 " B loc_FF1E96D4 \n"
192
193 "loc_FF1E96C8:\n"
194 " MOV R1, #0x3E8 \n"
195 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
196 " STR R0, [R6, #0x48] \n"
197
198 "loc_FF1E96D4:\n"
199 " LDR R5, =0x121A90 \n"
200 " MOV R7, #2 \n"
201 " LDR R0, [R5, #8] \n"
202 " CMP R0, #0 \n"
203 " BEQ loc_FF1E9740 \n"
204 " CMP R4, #0x18 \n"
205 " MOV R0, #4 \n"
206 " BEQ loc_FF1E972C \n"
207 " BGT loc_FF1E9714 \n"
208 " CMP R4, #0xA \n"
209 " CMPNE R4, #0xF \n"
210 " STREQ R7, [R5, #0x14] \n"
211 " BEQ loc_FF1E9740 \n"
212 " CMP R4, #0x14 \n"
213 " BNE loc_FF1E9734 \n"
214 " B loc_FF1E972C \n"
215
216 "loc_FF1E9714:\n"
217 " CMP R4, #0x19 \n"
218 " CMPNE R4, #0x1E \n"
219 " BEQ loc_FF1E972C \n"
220 " CMP R4, #0x3C \n"
221 " BNE loc_FF1E9734 \n"
222 " MOV R0, #8 \n"
223
224 "loc_FF1E972C:\n"
225 " STR R0, [R5, #0x14] \n"
226 " B loc_FF1E9740 \n"
227
228 "loc_FF1E9734:\n"
229 " LDR R0, =0xFF1E7B90 /*'MovieRecorder.c'*/ \n"
230 " MOV R1, #0x790 \n"
231 " BL _DebugAssert \n"
232
233 "loc_FF1E9740:\n"
234 " LDR R0, [R6, #0x64] \n"
235 " CMP R0, #1 \n"
236 " BNE loc_FF1E9758 \n"
237 " BL sub_FF372B44 \n"
238 " LDR R0, =0x121AA8 \n"
239 " BL sub_FF3BBEE4 \n"
240
241 "loc_FF1E9758:\n"
242 " LDR R2, =0xAC62 \n"
243 " LDR R0, [R6, #0xB4] \n"
244 " MOV R3, #2 \n"
245 " MOV R1, #0xAA \n"
246 " BL sub_FF0B6B68 \n"
247 " LDR R2, =0xAC64 \n"
248 " LDR R0, [R6, #0xB4] \n"
249 " MOV R3, #2 \n"
250 " MOV R1, #0xA9 \n"
251 " BL sub_FF0B6B68 \n"
252 " LDR R2, =0xACB0 \n"
253 " LDR R0, [R6, #0xB4] \n"
254 " MOV R3, #4 \n"
255 " MOV R1, #0xA2 \n"
256 " BL sub_FF0B6B68 \n"
257 " LDR R2, =0xACB4 \n"
258 " LDR R0, [R6, #0xB4] \n"
259 " MOV R3, #4 \n"
260 " MOV R1, #0xA3 \n"
261 " BL sub_FF0B6B68 \n"
262 " LDR R0, [R6, #0x90] \n"
263 " CMP R0, #0 \n"
264 " LDRNE R2, =0xAD60 \n"
265 " MOVNE R1, #0 \n"
266 " MOVNE R0, #0xE \n"
267 " BLNE sub_FF0B0EE8 \n"
268 " LDR R0, [R6, #0x4C] \n"
269 " LDR R4, =0xAD60 \n"
270 " LDR R9, =0x121A78 \n"
271 " CMP R0, #1 \n"
272 " CMPNE R0, #2 \n"
273 " BNE loc_FF1E988C \n"
274 " LDR R0, [R6, #0x90] \n"
275 " CMP R0, #0 \n"
276 " LDRNE R0, =0x483FC000 \n"
277 " STRNE R0, [R4] \n"
278 " BNE loc_FF1E988C \n"
279 " LDR R1, =0x499EBCAC \n"
280 " LDR R0, =0x2520754 \n"
281 " STR R1, [R4] \n"
282 " STR R0, [R4, #4] \n"
283 " LDMIA R9, {R0,R2} \n"
284 " MUL R0, R2, R0 \n"
285 " MOV R3, R0, LSL#1 \n"
286 " CMP R3, R8 \n"
287 " STR R3, [R6, #0x9C] \n"
288 " MOVCC R2, #0 \n"
289 " STR R1, [R6, #0xA0] \n"
290 " BCC loc_FF1E9854 \n"
291 " MOV R2, #0 \n"
292 " STMEA SP, {R1,R2,R8} \n"
293 " MOV R3, R2 \n"
294 " MOV R2, #9 \n"
295 " MOV R1, #5 \n"
296 " MOV R0, #0x16 \n"
297 " BL sub_FF36CBA8 \n"
298 " LDR R0, [R6, #0x9C] \n"
299 " MOV R2, #0 \n"
300 " SUB R3, R0, #0xF0000 \n"
301 " LDR R0, [R6, #0xA0] \n"
302 " SUB R3, R3, #0xFF00 \n"
303 " ADD R1, R0, #0xF0000 \n"
304 " ADD R1, R1, #0xFF00 \n"
305
306 "loc_FF1E9854:\n"
307 " STMEA SP, {R1-R3} \n"
308 " MOV R3, #0 \n"
309 " MOV R2, #9 \n"
310 " MOV R1, #5 \n"
311 " MOV R0, #0x16 \n"
312 " BL sub_FF36CBA8 \n"
313 " LDR R1, [R4] \n"
314 " LDR R0, [R6, #0x9C] \n"
315 " ADD R1, R1, R0, LSL#1 \n"
316 " STR R1, [R4] \n"
317 " LDR R1, [R4, #4] \n"
318 " RSB R0, R0, #0 \n"
319 " ADD R0, R1, R0, LSL#1 \n"
320 " STR R0, [R4, #4] \n"
321
322 "loc_FF1E988C:\n"
323 " LDR R2, =0x121A90 \n"
324 " LDR R3, =0xFF1E963C \n"
325 " LDR R0, [R4, #4] \n"
326 " LDR R1, [R4] \n"
327 " STRD R2, [SP] \n"
328 " SUB R3, R2, #0x18 \n"
329 " MOV R2, R0 \n"
330 " LDR R0, [R6, #0x90] \n"
331 " BL sub_FF3BE1E8_my \n"
332 " LDRD R0, [R6, #0xF8] \n"
333 " LDR R2, [R6, #0xB4] \n"
334 " BL sub_FF3BE7C4 \n"
335 " LDR R3, =0xACE8 \n"
336 " STR R3, [SP] \n"
337 " LDR R0, [R6, #0x64] \n"
338 " LDR R1, [R9, #8] \n"
339 " AND R2, R0, #0xFF \n"
340 " LDR R0, [R9] \n"
341 " SUB R3, R3, #4 \n"
342 " BL sub_FF3BBA4C \n"
343 " LDRH R0, [R6, #6] \n"
344 " CMP R0, #2 \n"
345 " LDREQ R0, =0xFF1E9310 \n"
346 " STREQ R0, [R6, #0xF0] \n"
347 " LDR R0, [R6, #0x90] \n"
348 " CMP R0, #0 \n"
349 " LDREQ R1, =0xFF1E8EE0 \n"
350 " STREQ R1, [R6, #0xF0] \n"
351 " LDR R2, [R6, #0xC] \n"
352 " LDR R1, =0xFF604014 \n"
353 " CMP R2, #2 \n"
354 " BNE loc_FF1E9930 \n"
355 " LDR R0, [R6, #0x4C] \n"
356 " ADD R0, R1, R0, LSL#3 \n"
357 " LDR R1, [R9, #0xC] \n"
358 " LDR R0, [R0, R1, LSL#2] \n"
359 " BL sub_FF3718D8 \n"
360 " LDR R0, =0xFF1E8E54 \n"
361 " MOV R1, #0 \n"
362 " BL sub_FF371E5C \n"
363 " B loc_FF1E9968 \n"
364
365 "loc_FF1E9930:\n"
366 " CMP R0, #0 \n"
367 " LDR R0, [R6, #0x4C] \n"
368 " ADD R0, R1, R0, LSL#3 \n"
369 " LDR R1, [R9, #0xC] \n"
370 " LDR R0, [R0, R1, LSL#2] \n"
371 " BNE loc_FF1E9958 \n"
372 " LDR R1, [R6, #0x98] \n"
373 " BL sub_FF371F3C \n"
374 " BL sub_FF371FC0 \n"
375 " B loc_FF1E9968 \n"
376
377 "loc_FF1E9958:\n"
378 " BL sub_FF36FAC4 \n"
379 " LDR R0, =0xFF1E8E54 \n"
380 " MOV R1, #0 \n"
381 " BL sub_FF3702D4 \n"
382
383 "loc_FF1E9968:\n"
384 " LDR R0, [R5, #8] \n"
385 " CMP R0, #0 \n"
386 " BEQ loc_FF1E999C \n"
387 " ADD R0, SP, #0xC \n"
388 " BL sub_FF3BF7FC \n"
389 " LDR R1, [R5, #0xC] \n"
390 " LDR R0, [SP, #0xC] \n"
391 " BL sub_FF068250 \n"
392 " ADD R0, SP, #0xC \n"
393 " BL sub_FF3BF7FC \n"
394 " LDR R1, [R5, #0xC] \n"
395 " LDR R0, [SP, #0xC] \n"
396 " BL sub_FF068250 \n"
397
398 "loc_FF1E999C:\n"
399 " LDR R0, =0xFF1E8E0C \n"
400 " STR R7, [R6, #0x44]! \n"
401 " STR R0, [R6, #0x90] \n"
402 " LDMFD SP!, {R0-R10,PC} \n"
403 );
404 }
405
406
407
408 void __attribute__((naked,noinline)) sub_FF3BE1E8_my() {
409 asm volatile (
410 " STMFD SP!, {R0-R11,LR} \n"
411 " MOV R9, R0 \n"
412 " LDR R0, [R3, #0x10] \n"
413 " SUB SP, SP, #0xC \n"
414 " CMP R0, #0 \n"
415 " LDR R7, [SP, #0x40] \n"
416 " LDREQ R1, =0x36A \n"
417 " LDREQ R0, =0xFF3BC4D8 /*'MovWriter.c'*/ \n"
418 " MOV R6, #0 \n"
419 " MOV R4, R3 \n"
420 " MOV R5, R6 \n"
421 " BLEQ _DebugAssert \n"
422 " LDR R8, =0x10D98 \n"
423 " CMP R9, #0 \n"
424 " MOV R11, #0 \n"
425 " STR R9, [R8, #0x94] \n"
426 " MOVEQ R0, #1 \n"
427 " STRNE R11, [R8, #0xD8] \n"
428 " STREQ R0, [R8, #0xD8] \n"
429 " LDR R0, [R4] \n"
430 " LDR R3, =0x61A8 \n"
431 " STR R0, [R8, #0xE0] \n"
432 " LDR R0, [R4, #4] \n"
433 " LDR R1, =0x7530 \n"
434 " STR R0, [R8, #0xE4] \n"
435 " LDR R0, [R4, #0x10] \n"
436 " MOV R2, #0x18 \n"
437 " STR R0, [R8, #0xF0] \n"
438 " LDR R9, [R4, #8] \n"
439 " LDR R0, =0x3E9 \n"
440 " CMP R9, #0xF \n"
441 " MOV R12, #0x3E8 \n"
442 " MOV R10, #0x1E \n"
443 " ADDCC PC, PC, R9, LSL#2 \n"
444 " B loc_FF3BE340 \n"
445 " B loc_FF3BE2C8 \n"
446 " B loc_FF3BE2C0 \n"
447 " B loc_FF3BE2B0 \n"
448 " B loc_FF3BE31C \n"
449 " B loc_FF3BE32C \n"
450 " B loc_FF3BE340 \n"
451 " B loc_FF3BE340 \n"
452 " B loc_FF3BE340 \n"
453 " B loc_FF3BE340 \n"
454 " B loc_FF3BE2E8 \n"
455 " B loc_FF3BE2E0 \n"
456 " B loc_FF3BE2D8 \n"
457 " B loc_FF3BE314 \n"
458 " B loc_FF3BE30C \n"
459 " B loc_FF3BE2F8 \n"
460
461 "loc_FF3BE2B0:\n"
462 " LDR R5, =0x5DC0 \n"
463 " STR R2, [R8, #0xE8] \n"
464 " STR R5, [R8, #0x13C] \n"
465 " B loc_FF3BE2D0 \n"
466
467 "loc_FF3BE2C0:\n"
468 " MOV R5, R3 \n"
469 " B loc_FF3BE2FC \n"
470
471 "loc_FF3BE2C8:\n"
472 " MOV R5, R1 \n"
473 " B loc_FF3BE2EC \n"
474
475 "loc_FF3BE2D0:\n"
476 " STR R0, [R8, #0x140] \n"
477 " B loc_FF3BE34C \n"
478
479 "loc_FF3BE2D8:\n"
480 " LDR R5, =0x5DC \n"
481 " B loc_FF3BE2EC \n"
482
483 "loc_FF3BE2E0:\n"
484 " LDR R5, =0xBB8 \n"
485 " B loc_FF3BE2EC \n"
486
487 "loc_FF3BE2E8:\n"
488 " LDR R5, =0x1770 \n"
489
490 "loc_FF3BE2EC:\n"
491 " STR R1, [R8, #0x13C] \n"
492 " STR R10, [R8, #0xE8] \n"
493 " B loc_FF3BE2D0 \n"
494
495 "loc_FF3BE2F8:\n"
496 " LDR R5, =0x4E2 \n"
497
498 "loc_FF3BE2FC:\n"
499 " STR R2, [R8, #0xE8] \n"
500 " STR R3, [R8, #0x13C] \n"
501 " STR R12, [R8, #0x140] \n"
502 " B loc_FF3BE34C \n"
503
504 "loc_FF3BE30C:\n"
505 " LDR R5, =0x9C4 \n"
506 " B loc_FF3BE2FC \n"
507
508 "loc_FF3BE314:\n"
509 " LDR R5, =0x1388 \n"
510 " B loc_FF3BE2FC \n"
511
512 "loc_FF3BE31C:\n"
513 " STR R1, [R8, #0x13C] \n"
514 " LDR R5, =0x57600000 \n"
515 " MOV R1, #0xF0 \n"
516 " B loc_FF3BE338 \n"
517
518 "loc_FF3BE32C:\n"
519 " LDR R5, =0x28800000 \n"
520 " STR R1, [R8, #0x13C] \n"
521 " MOV R1, #0x78 \n"
522
523 "loc_FF3BE338:\n"
524 " STR R1, [R8, #0xE8] \n"
525 " B loc_FF3BE2D0 \n"
526
527 "loc_FF3BE340:\n"
528 " LDR R0, =0xFF3BC4D8 /*'MovWriter.c'*/ \n"
529 " MOV R1, #0x3C4 \n"
530 " BL _DebugAssert \n"
531
532 "loc_FF3BE34C:\n"
533 " LDR R0, [R8, #0xE8] \n"
534 " LDR R1, =0x1C20 \n"
535 " MOV R0, R0, LSR#1 \n"
536 " STR R0, [R8, #0xEC] \n"
537 " LDR R0, [R7] \n"
538 " STR R0, [R8, #0xF4] \n"
539 " LDRH R0, [R7, #0x10] \n"
540 " STR R0, [R8, #0xF8] \n"
541 " LDR R0, [R7, #4] \n"
542 " STRH R0, [R8, #2] \n"
543 " LDR R0, [R7, #8] \n"
544 " STRH R0, [R8, #4] \n"
545 " LDR R0, [R7, #0x14] \n"
546 " STR R0, [R8, #0xFC] \n"
547 " LDR R0, [SP, #0x44] \n"
548 " STR R0, [R8, #0x138] \n"
549 " LDR R0, [R8, #0xE0] \n"
550 " CMP R0, #0x140 \n"
551 " MOVEQ R0, #0x20000 \n"
552 " MOVEQ R6, #1 \n"
553 " STREQ R0, [R8, #0xB8] \n"
554 " BEQ loc_FF3BE3E4 \n"
555 " CMP R0, #0x280 \n"
556 " LDREQ R0, =0x7A760 \n"
557 " MOVEQ R6, #2 \n"
558 " STREQ R0, [R8, #0xB8] \n"
559 " BEQ loc_FF3BE3E4 \n"
560 " CMP R0, #0x500 \n"
561 " LDREQ R0, =0x11DA50 \n"
562 " LDR R1, =0x1C20 \n"
563 " MOVEQ R6, #4 \n"
564 " STREQ R0, [R8, #0xB8] \n"
565 " BEQ loc_FF3BE3E4 \n"
566 " CMP R0, #0x780 \n"
567 " BNE loc_FF3BE3EC \n"
568
569 " MOV R0, #2097152 \n"
570 " MOV R6, #5 \n"
571 " STR R0, [R8, #0xB8] \n"
572
573 "loc_FF3BE3E4:\n"
574 " STR R1, [R8, #0x54] \n"
575 " B loc_FF3BE3F8 \n"
576
577 "loc_FF3BE3EC:\n"
578 " LDR R0, =0xFF3BC4D8 /*'MovWriter.c'*/ \n"
579 " MOV R1, #0x3EC \n"
580 " BL _DebugAssert \n"
581
582 "loc_FF3BE3F8:\n"
583 " LDR R0, [R8, #0x54] \n"
584 " LDR R1, [R8, #0x140] \n"
585 " MUL R0, R5, R0 \n"
586 " STR R1, [SP, #8] \n"
587 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
588 " MOV R1, #5 \n"
589 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
590 " ADD R0, R0, #1 \n"
591 " ADD R0, R0, R0, LSL#2 \n"
592 " STR R0, [R8, #0x50] \n"
593 " LDR R9, [R4, #8] \n"
594 " CMP R9, #0xB \n"
595 " CMPNE R9, #0xA \n"
596 " CMPNE R9, #9 \n"
597 " BNE loc_FF3BE448 \n"
598 " LDR R1, [SP, #8] \n"
599 " MUL R0, R1, R0 \n"
600 " MOV R1, R5 \n"
601 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
602 " STR R0, [R8, #0x54] \n"
603
604 "loc_FF3BE448:\n"
605 " CMP R9, #3 \n"
606 " CMPNE R9, #4 \n"
607 " BNE loc_FF3BE480 \n"
608 " RSB R0, R5, R5, LSL#4 \n"
609 " STR R10, [R8, #0x54] \n"
610 " LDR R1, [SP, #8] \n"
611 " MOV R0, R0, LSL#1 \n"
612 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
613 " LDR R1, [R8, #0xF0] \n"
614 " MOV R10, R1 \n"
615 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
616 " ADD R0, R0, #1 \n"
617 " MUL R0, R10, R0 \n"
618 " STR R0, [R8, #0x50] \n"
619
620 "loc_FF3BE480:\n"
621 " ADD R0, R5, R5, LSL#8 \n"
622 " LDR R1, [SP, #8] \n"
623 " RSB R0, R0, R0, LSL#3 \n"
624 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
625 " STR R0, [R8, #0x80] \n"
626 " LDR R0, [R4, #0xC] \n"
627 " CMP R0, #0 \n"
628 " MOVNE R0, #1 \n"
629 " STR R0, [SP, #4] \n"
630 " LDR R5, [R7, #0xC] \n"
631 " MOV R0, R5, LSR#1 \n"
632 " STR R5, [R8, #0xA0] \n"
633 " STR R0, [R8, #0xA4] \n"
634 " LDR R0, [SP, #0x10] \n"
635 " ADD R0, R0, #3 \n"
636 " BIC R1, R0, #3 \n"
637 " STR R1, [R8, #0x104] \n"
638 " LDR R0, [R8, #0x50] \n"
639 " MOV R0, R0, LSL#2 \n"
640 " ADD R1, R1, R0 \n"
641 " STR R1, [R8, #0x108] \n"
642 " LDRH R7, [R8, #4] \n"
643 " LDR R2, [SP, #0x14] \n"
644 " LDR R3, [SP, #0x10] \n"
645 " CMP R7, #0 \n"
646 " ADD R10, R3, R2 \n"
647 " BEQ loc_FF3BE71C \n"
648 " ADD R9, R1, R0 \n"
649 " STR R9, [R8, #0x10C] \n"
650 " LDR R1, [R8, #0xEC] \n"
651 " BL sub_006ACF38 /*__divmod_unsigned_int*/ \n"
652 " ADD R0, R0, R9 \n"
653 " ADD R0, R0, #0x1F \n"
654 " BIC R0, R0, #0x1F \n"
655 " STR R0, [R8, #0x110] \n"
656 " LDR R1, [R8, #0xD8] \n"
657 " CMP R1, #0 \n"
658 " STREQ R11, [R8, #0x84] \n"
659 " LDREQ R2, [R8, #0xB8] \n"
660 " ADDEQ R0, R0, R2 \n"
661 " STREQ R0, [R8, #0x114] \n"
662 " MOVEQ R0, #2 \n"
663 " STREQ R0, [R8, #0x40] \n"
664 " BEQ loc_FF3BE5D0 \n"
665 " LDR R2, [R8, #0xB8] \n"
666 " CMP R7, #1 \n"
667 " ADD R0, R0, R2 \n"
668 " STR R0, [R8, #0x84] \n"
669 " ADD R0, R0, #0x100000 \n"
670 " STR R0, [R8, #0x114] \n"
671 " MOV R2, #5 \n"
672 " STR R2, [R8, #0x40] \n"
673 " ADDEQ R2, R5, R5, LSL#1 \n"
674 " SUBEQ R0, R10, R0 \n"
675 " MOVEQ R2, R2, LSL#1 \n"
676 " BEQ loc_FF3BE5E0 \n"
677
678 "loc_FF3BE560:\n"
679
680
681 "loc_FF3BE5D0:\n"
682 " LDR R2, [R8, #0x40] \n"
683 " LDR R0, [R8, #0x114] \n"
684 " MUL R2, R5, R2 \n"
685 " SUB R0, R10, R0 \n"
686
687 "loc_FF3BE5E0:\n"
688 " SUB R0, R0, R2 \n"
689 " MOV R0, R0, LSR#15 \n"
690 " MOV R0, R0, LSL#15 \n"
691 " STR R0, [R8, #0x120] \n"
692 " LDR R2, [R8, #0x114] \n"
693 " CMP R1, #0 \n"
694 " ADD R0, R0, R2 \n"
695 " STR R0, [R8, #0x118] \n"
696 " BEQ loc_FF3BE614 \n"
697 " CMP R7, #1 \n"
698 " BICEQ R0, R0, #3 \n"
699 " STREQ R0, [R8, #0x28] \n"
700 " ADDEQ R0, R0, R5 \n"
701
702 "loc_FF3BE614:\n"
703 " LDR R1, =0x10D98 \n"
704 " STR R0, [R8, #0x11C] \n"
705 " LDR R10, =0x2299F0 \n"
706 " LDR R8, [R1, #0x40] \n"
707 " LDR R9, [R1, #0x11C] \n"
708 " MOV R0, #0 \n"
709 " SUB LR, R10, #0x28 \n"
710
711 "loc_FF3BE630:\n"
712 " CMP R0, R8 \n"
713 " MLACC R1, R0, R5, R9 \n"
714 " LDR R3, =0x2299A0 \n"
715 " ADDCC R1, R1, #3 \n"
716 " BICCC R1, R1, #3 \n"
717 " STRCS R11, [R10, R0, LSL#2] \n"
718 " STRCC R1, [R10, R0, LSL#2] \n"
719 " MOV R1, #0 \n"
720 " ADD R3, R3, R0, LSL#3 \n"
721 " ADD R12, LR, R0, LSL#3 \n"
722
723 "loc_FF3BE658:\n"
724 " STR R2, [R3, R1, LSL#2] \n"
725 " STR R2, [R12, R1, LSL#2] \n"
726 " ADD R1, R1, #1 \n"
727 " CMP R1, #2 \n"
728 " BLT loc_FF3BE658 \n"
729 " ADD R0, R0, #1 \n"
730 " CMP R0, #5 \n"
731 " BLT loc_FF3BE630 \n"
732 " LDR R5, =0x10D98 \n"
733 " CMP R7, #1 \n"
734 " STRNE R11, [R5, #0xDC] \n"
735 " BNE loc_FF3BE6D8 \n"
736 " LDRH R0, [R5, #2] \n"
737 " CMP R0, #0x10 \n"
738 " LDRNE R1, =0x48D \n"
739 " LDRNE R0, =0xFF3BC4D8 /*'MovWriter.c'*/ \n"
740 " BLNE _DebugAssert \n"
741 " MOV R0, #1 \n"
742 " STR R0, [R5, #0xDC] \n"
743 " LDRH R0, [R5, #4] \n"
744 " MVN R1, #0x10000 \n"
745 " AND R0, R1, R0, LSL#1 \n"
746 " STRH R0, [R5, #4] \n"
747 " LDR R0, [R5, #0xF8] \n"
748 " MOV R0, R0, LSL#1 \n"
749 " STR R0, [R5, #0xF8] \n"
750 " LDR R0, [R5, #0xA0] \n"
751 " MOV R0, R0, LSL#1 \n"
752 " STR R0, [R5, #0xA0] \n"
753 " LDR R0, [R5, #0xA4] \n"
754 " MOV R0, R0, LSL#1 \n"
755 " STR R0, [R5, #0xA4] \n"
756
757 "loc_FF3BE6D8:\n"
758 " LDR R0, [R5, #0xD8] \n"
759 " CMP R0, #0 \n"
760 " BEQ loc_FF3BE6F4 \n"
761 " LDR R1, [R4, #8] \n"
762 " MOV R0, R6 \n"
763 " BL sub_FF1078AC \n"
764 " B loc_FF3BE708 \n"
765
766 "loc_FF3BE6F4:\n"
767 " LDRH R3, [R4, #0x14] \n"
768 " LDR R2, [R4, #8] \n"
769 " LDR R1, [SP, #4] \n"
770 " MOV R0, R6 \n"
771 " BL sub_FF1077E0 \n"
772
773 "loc_FF3BE708:\n"
774 " LDR R1, [R5, #0xA0] \n"
775 " ADD R0, R0, R1 \n"
776 " STR R0, [R5, #0x98] \n"
777
778 "loc_FF3BE714:\n"
779 " ADD SP, SP, #0x1C \n"
780 " LDMFD SP!, {R4-R11,PC} \n"
781
782 "loc_FF3BE71C:\n"
783 " ADD R0, R0, R1 \n"
784 " ADD R0, R0, #0x1F \n"
785 " BIC R0, R0, #0x1F \n"
786 " STR R0, [R8, #0x110] \n"
787 " LDR R1, [R8, #0xB8] \n"
788 " MOV R2, R9 \n"
789 " ADD R0, R0, R1 \n"
790 " SUB R1, R10, R0 \n"
791 " MOV R1, R1, LSR#15 \n"
792 " MOV R1, R1, LSL#15 \n"
793 " STR R0, [R8, #0x114] \n"
794 " ADD R0, R0, R1 \n"
795 " STR R1, [R8, #0x120] \n"
796 " STR R0, [R8, #0x118] \n"
797 " LDRH R3, [R4, #0x14] \n"
798 " LDR R1, [SP, #4] \n"
799 " MOV R0, R6 \n"
800 " BL sub_FF1077E0 \n"
801 " STR R0, [R8, #0x98] \n"
802 " B loc_FF3BE714 \n"
803 );
804 }