1 #include "stubs_asm.h" 2 DEF(playrec_mode, 0x00003cc0) //* sub_FF0A3F94 3 4 DEF(file_counter_var, 0x8cec) //* loc_FF1F6184 5 6 DEF(active_palette_buffer, 0x72d8+0x8) // 7 DEF(palette_buffer_ptr, 0x72d8+0x2c) //* sub_FF19F498 8 9 DEF(active_viewport_buffer, 0x21658) //* 0x2161c sub_FF04EFEC + 0x3c loc_FF04F4A8 = 0x21658 10 11 DEF(viewport_buffers, 0xFF69A220) //* 12 13 DEF(bitmap_buffer, 0x41a0+0x30) //* 0x41a0 + 0x30 sub_FF0B8E50 14 DEF(active_bitmap_buffer, 0x41a0+0x28) //* 0x41a0 + 0x28 sub_FF0B80D4 15 16 DEF(recreview_hold, 0xce20+0x1c) //* sub_FF29BD80 17 18 DEF(_nrflag, 0xe1e4) //* sub_FF2F18DC 19 20 21 22 23