root/platform/g10/sub/104a/capt_seq.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF8664EC_my
  3. sub_FF9491D0_my
  4. exp_drv_task
  5. sub_FF8A8B94_my
  6. sub_FF89A968_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF866BFC - 0xFF866F44, length=211
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R3-R9,LR} \n"
  17 "    LDR     R6, =0x551C \n"
  18 "    LDR     R4, =0x1BBD8 \n"
  19 "    MOV     R9, #1 \n"
  20 "    MOV     R7, #0 \n"
  21 
  22 "loc_FF866C10:\n"
  23 "    LDR     R0, [R6, #0x14] \n"
  24 "    MOV     R2, #0 \n"
  25 "    MOV     R1, SP \n"
  26 "    BL      sub_FF827D30 /*_ReceiveMessageQueue*/ \n"
  27 "    TST     R0, #1 \n"
  28 "    BEQ     loc_FF866C3C \n"
  29 "    LDR     R1, =0x539 \n"
  30 "    LDR     R0, =0xFF8663C4 /*'SsShootTask.c'*/ \n"
  31 "    BL      _DebugAssert \n"
  32 "    BL      _ExitTask \n"
  33 "    LDMFD   SP!, {R3-R9,PC} \n"
  34 
  35 "loc_FF866C3C:\n"
  36 "    LDR     R0, [SP] \n"
  37 "    LDR     R1, [R0] \n"
  38 "    CMP     R1, #0x24 \n"
  39 "    ADDLS   PC, PC, R1, LSL#2 \n"
  40 "    B       loc_FF866F0C \n"
  41 "    B       loc_FF866CE4 \n"
  42 "    B       loc_FF866D50 \n"
  43 "    B       loc_FF866D58 \n"
  44 "    B       loc_FF866D70 \n"
  45 "    B       loc_FF866D64 \n"
  46 "    B       loc_FF866D78 \n"
  47 "    B       loc_FF866D80 \n"
  48 "    B       loc_FF866D88 \n"
  49 "    B       loc_FF866DE0 \n"
  50 "    B       loc_FF866E08 \n"
  51 "    B       loc_FF866DEC \n"
  52 "    B       loc_FF866DF8 \n"
  53 "    B       loc_FF866E00 \n"
  54 "    B       loc_FF866E10 \n"
  55 "    B       loc_FF866E18 \n"
  56 "    B       loc_FF866E20 \n"
  57 "    B       loc_FF866E28 \n"
  58 "    B       loc_FF866E30 \n"
  59 "    B       loc_FF866E38 \n"
  60 "    B       loc_FF866E40 \n"
  61 "    B       loc_FF866E48 \n"
  62 "    B       loc_FF866E50 \n"
  63 "    B       loc_FF866E58 \n"
  64 "    B       loc_FF866E60 \n"
  65 "    B       loc_FF866E68 \n"
  66 "    B       loc_FF866E74 \n"
  67 "    B       loc_FF866E7C \n"
  68 "    B       loc_FF866E88 \n"
  69 "    B       loc_FF866E90 \n"
  70 "    B       loc_FF866EC0 \n"
  71 "    B       loc_FF866EC8 \n"
  72 "    B       loc_FF866ED0 \n"
  73 "    B       loc_FF866ED8 \n"
  74 "    B       loc_FF866EE0 \n"
  75 "    B       loc_FF866EE8 \n"
  76 "    B       loc_FF866EF4 \n"
  77 "    B       loc_FF866F18 \n"
  78 
  79 "loc_FF866CE4:\n"
  80 "    BL      sub_FF867518 \n"
  81 "    BL      shooting_expo_param_override\n"      // added
  82 "    BL      sub_FF864874 \n"
  83 "    MOV     R0, #0\n"                          // added
  84 "    STR     R0, [R4,#0x24]\n"                  // added, fixes overrides behavior at short shutter press (from S95)
  85 "    LDR     R0, [R4, #0x24] \n"
  86 "    CMP     R0, #0 \n"
  87 "    BEQ     loc_FF866F18 \n"
  88 "    BL      sub_FF866094 \n"
  89 "    MOV     R5, R0 \n"
  90 "    LDR     R0, [R4, #0x24] \n"
  91 "    CMP     R0, #0 \n"
  92 "    BEQ     loc_FF866D2C \n"
  93 "    MOV     R0, #0xC \n"
  94 "    BL      sub_FF86B23C \n"
  95 "    TST     R0, #1 \n"
  96 "    STRNE   R9, [R6, #4] \n"
  97 "    LDRNE   R0, [R5, #8] \n"
  98 "    ORRNE   R0, R0, #0x40000000 \n"
  99 "    STRNE   R0, [R5, #8] \n"
 100 "    BNE     loc_FF866F18 \n"
 101 
 102 "loc_FF866D2C:\n"
 103 "    MOV     R0, R5 \n"
 104 "    BL      sub_FF948AF8 \n"
 105 "    MOV     R0, R5 \n"
 106 "    BL      sub_FF866474 \n"
 107 "    MOV     R0, R5 \n"
 108 "    BL      sub_FF9491D0_my \n"  // --> Patched. Old value = 0xFF9491D0.
 109 "    BL      capt_seq_hook_raw_here\n"
 110 "    TST     R0, #1 \n"
 111 "    STRNE   R9, [R6, #4] \n"
 112 "    B       loc_FF866F18 \n"
 113 
 114 "loc_FF866D50:\n"
 115 "    BL      sub_FF8664EC_my \n"  // --> Patched. Old value = 0xFF8664EC.
 116 "    B       loc_FF866D68 \n"
 117 
 118 "loc_FF866D58:\n"
 119 "    MOV     R0, #1 \n"
 120 "    BL      sub_FF86778C \n"
 121 "    B       loc_FF866F18 \n"
 122 
 123 "loc_FF866D64:\n"
 124 "    BL      sub_FF8671E4 \n"
 125 
 126 "loc_FF866D68:\n"
 127 "    STR     R7, [R4, #0x24] \n"
 128 "    B       loc_FF866F18 \n"
 129 
 130 "loc_FF866D70:\n"
 131 "    BL      sub_FF8674F8 \n"
 132 "    B       loc_FF866D68 \n"
 133 
 134 "loc_FF866D78:\n"
 135 "    BL      sub_FF867500 \n"
 136 "    B       loc_FF866F18 \n"
 137 
 138 "loc_FF866D80:\n"
 139 "    BL      sub_FF86767C \n"
 140 "    B       loc_FF866DE4 \n"
 141 
 142 "loc_FF866D88:\n"
 143 "    LDR     R5, [R0, #0xC] \n"
 144 "    BL      sub_FF867508 \n"
 145 "    MOV     R0, R5 \n"
 146 "    BL      sub_FF947B20 \n"
 147 "    TST     R0, #1 \n"
 148 "    MOV     R8, R0 \n"
 149 "    BNE     loc_FF866DC8 \n"
 150 "    BL      sub_FF87795C \n"
 151 "    STR     R0, [R5, #0x18] \n"
 152 "    MOV     R0, R5 \n"
 153 "    BL      sub_FF94908C \n"
 154 "    MOV     R0, R5 \n"
 155 "    BL      sub_FF949498 \n"
 156 "    MOV     R8, R0 \n"
 157 "    LDR     R0, [R5, #0x18] \n"
 158 "    BL      sub_FF877B70 \n"
 159 
 160 "loc_FF866DC8:\n"
 161 "    BL      sub_FF8674F8 \n"
 162 "    MOV     R2, R5 \n"
 163 "    MOV     R1, #9 \n"
 164 "    MOV     R0, R8 \n"
 165 "    BL      sub_FF864D30 \n"
 166 "    B       loc_FF866F18 \n"
 167 
 168 "loc_FF866DE0:\n"
 169 "    BL      sub_FF86770C \n"
 170 
 171 "loc_FF866DE4:\n"
 172 "    BL      sub_FF864874 \n"
 173 "    B       loc_FF866F18 \n"
 174 
 175 "loc_FF866DEC:\n"
 176 "    LDR     R0, [R4, #0x54] \n"
 177 "    BL      sub_FF867DA4 \n"
 178 "    B       loc_FF866F18 \n"
 179 
 180 "loc_FF866DF8:\n"
 181 "    BL      sub_FF868054 \n"
 182 "    B       loc_FF866F18 \n"
 183 
 184 "loc_FF866E00:\n"
 185 "    BL      sub_FF8680E4 \n"
 186 "    B       loc_FF866F18 \n"
 187 
 188 "loc_FF866E08:\n"
 189 "    BL      sub_FF8674F8 \n"
 190 "    B       loc_FF866F18 \n"
 191 
 192 "loc_FF866E10:\n"
 193 "    BL      sub_FF947D58 \n"
 194 "    B       loc_FF866F18 \n"
 195 
 196 "loc_FF866E18:\n"
 197 "    BL      sub_FF947F84 \n"
 198 "    B       loc_FF866F18 \n"
 199 
 200 "loc_FF866E20:\n"
 201 "    BL      sub_FF948018 \n"
 202 "    B       loc_FF866F18 \n"
 203 
 204 "loc_FF866E28:\n"
 205 "    BL      sub_FF948140 \n"
 206 "    B       loc_FF866F18 \n"
 207 
 208 "loc_FF866E30:\n"
 209 "    BL      sub_FF948218 \n"
 210 "    B       loc_FF866F18 \n"
 211 
 212 "loc_FF866E38:\n"
 213 "    BL      sub_FF94863C \n"
 214 "    B       loc_FF866F18 \n"
 215 
 216 "loc_FF866E40:\n"
 217 "    BL      sub_FF948694 \n"
 218 "    B       loc_FF866F18 \n"
 219 
 220 "loc_FF866E48:\n"
 221 "    MOV     R0, #0 \n"
 222 "    B       loc_FF866E6C \n"
 223 
 224 "loc_FF866E50:\n"
 225 "    BL      sub_FF94883C \n"
 226 "    B       loc_FF866F18 \n"
 227 
 228 "loc_FF866E58:\n"
 229 "    BL      sub_FF9488CC \n"
 230 "    B       loc_FF866F18 \n"
 231 
 232 "loc_FF866E60:\n"
 233 "    BL      sub_FF94898C \n"
 234 "    B       loc_FF866F18 \n"
 235 
 236 "loc_FF866E68:\n"
 237 "    MOV     R0, #1 \n"
 238 
 239 "loc_FF866E6C:\n"
 240 "    BL      sub_FF948704 \n"
 241 "    B       loc_FF866F18 \n"
 242 
 243 "loc_FF866E74:\n"
 244 "    BL      sub_FF8679C4 \n"
 245 "    B       loc_FF866F18 \n"
 246 
 247 "loc_FF866E7C:\n"
 248 "    BL      sub_FF867A64 \n"
 249 "    BL      sub_FF867040 \n"
 250 "    B       loc_FF866F18 \n"
 251 
 252 "loc_FF866E88:\n"
 253 "    BL      sub_FF9484C8 \n"
 254 "    B       loc_FF866F18 \n"
 255 
 256 "loc_FF866E90:\n"
 257 "    MOV     R2, #2 \n"
 258 "    ADD     R1, R4, #0x60 \n"
 259 "    MOV     R0, #0x6F \n"
 260 "    BL      _GetPropertyCase \n"
 261 "    TST     R0, #1 \n"
 262 "    LDRNE   R1, =0x61C \n"
 263 "    LDRNE   R0, =0xFF8663C4 /*'SsShootTask.c'*/ \n"
 264 "    BLNE    _DebugAssert \n"
 265 "    LDRH    R0, [R4, #0x60] \n"
 266 "    CMP     R0, #1 \n"
 267 "    BLEQ    sub_FF9484BC \n"
 268 "    B       loc_FF866F18 \n"
 269 
 270 "loc_FF866EC0:\n"
 271 "    BL      sub_FF948590 \n"
 272 "    B       loc_FF866F18 \n"
 273 
 274 "loc_FF866EC8:\n"
 275 "    BL      sub_FF866354 \n"
 276 "    B       loc_FF866F18 \n"
 277 
 278 "loc_FF866ED0:\n"
 279 "    BL      sub_FF824FB0 \n"
 280 "    B       loc_FF866F18 \n"
 281 
 282 "loc_FF866ED8:\n"
 283 "    BL      sub_FF869A4C \n"
 284 "    B       loc_FF866F18 \n"
 285 
 286 "loc_FF866EE0:\n"
 287 "    BL      sub_FF869AC0 \n"
 288 "    B       loc_FF866F18 \n"
 289 
 290 "loc_FF866EE8:\n"
 291 "    BL      sub_FF869B1C \n"
 292 "    BL      sub_FF869ADC \n"
 293 "    B       loc_FF866F18 \n"
 294 
 295 "loc_FF866EF4:\n"
 296 "    MOV     R0, #1 \n"
 297 "    BL      sub_FF949C9C \n"
 298 "    LDRH    R0, [R4, #0x8C] \n"
 299 "    CMP     R0, #3 \n"
 300 "    BLNE    sub_FF869CD8 \n"
 301 "    B       loc_FF866F18 \n"
 302 
 303 "loc_FF866F0C:\n"
 304 "    LDR     R1, =0x65E \n"
 305 "    LDR     R0, =0xFF8663C4 /*'SsShootTask.c'*/ \n"
 306 "    BL      _DebugAssert \n"
 307 
 308 "loc_FF866F18:\n"
 309 "    LDR     R0, [SP] \n"
 310 "    LDR     R1, [R0, #4] \n"
 311 "    LDR     R0, [R6, #0x10] \n"
 312 "    BL      sub_FF86F4F8 /*_SetEventFlag*/ \n"
 313 "    LDR     R5, [SP] \n"
 314 "    LDR     R0, [R5, #8] \n"
 315 "    CMP     R0, #0 \n"
 316 "    LDREQ   R1, =0x11D \n"
 317 "    LDREQ   R0, =0xFF8663C4 /*'SsShootTask.c'*/ \n"
 318 "    BLEQ    _DebugAssert \n"
 319 "    STR     R7, [R5, #8] \n"
 320 "    B       loc_FF866C10 \n"
 321 );
 322 }
 323 
 324 /*************************************************************/
 325 //** sub_FF8664EC_my @ 0xFF8664EC - 0xFF8666F4, length=131
 326 void __attribute__((naked,noinline)) sub_FF8664EC_my() {
 327 asm volatile (
 328 "    STMFD   SP!, {R3-R9,LR} \n"
 329 "    LDR     R4, [R0, #0xC] \n"
 330 "    LDR     R5, =0x1BBD8 \n"
 331 "    LDR     R0, [R4, #8] \n"
 332 "    LDR     R6, =0x820A \n"
 333 "    ORR     R0, R0, #1 \n"
 334 "    STR     R0, [R4, #8] \n"
 335 "    LDRH    R0, [R5] \n"
 336 "    LDR     R8, =0x551C \n"
 337 "    MOV     R7, #0 \n"
 338 "    CMP     R0, R6 \n"
 339 "    BEQ     loc_FF866590 \n"
 340 "    LDRH    R0, [R5, #0x92] \n"
 341 "    CMP     R0, #3 \n"
 342 "    BEQ     loc_FF8665F0 \n"
 343 "    LDR     R0, [R4, #0xC] \n"
 344 "    CMP     R0, #1 \n"
 345 "    BLS     loc_FF86659C \n"
 346 "    LDRH    R0, [R5, #0x90] \n"
 347 "    CMP     R0, #0 \n"
 348 "    BNE     loc_FF8665F0 \n"
 349 "    LDRH    R0, [R5, #0x8C] \n"
 350 "    CMP     R0, #2 \n"
 351 "    BNE     loc_FF8665A8 \n"
 352 "    BL      sub_FF867B14 \n"
 353 "    LDRH    R0, [R5] \n"
 354 "    CMP     R0, R6 \n"
 355 "    BEQ     loc_FF866590 \n"
 356 "    LDRH    R0, [R5, #0x92] \n"
 357 "    CMP     R0, #3 \n"
 358 "    BEQ     loc_FF8665F0 \n"
 359 "    LDR     R0, [R4, #0xC] \n"
 360 "    CMP     R0, #1 \n"
 361 "    BLS     loc_FF86659C \n"
 362 "    LDRH    R0, [R5, #0x90] \n"
 363 "    CMP     R0, #0 \n"
 364 "    BNE     loc_FF8665F0 \n"
 365 "    LDRH    R0, [R5, #0x8C] \n"
 366 "    CMP     R0, #2 \n"
 367 "    BEQ     loc_FF8665D4 \n"
 368 "    B       loc_FF8665A8 \n"
 369 
 370 "loc_FF866590:\n"
 371 "    LDRH    R0, [R5, #0x92] \n"
 372 "    CMP     R0, #3 \n"
 373 "    BEQ     loc_FF8665F0 \n"
 374 
 375 "loc_FF86659C:\n"
 376 "    LDRH    R0, [R5, #0x90] \n"
 377 "    CMP     R0, #0 \n"
 378 "    BNE     loc_FF8665F0 \n"
 379 
 380 "loc_FF8665A8:\n"
 381 "    LDRH    R0, [R5, #0x8C] \n"
 382 "    CMP     R0, #1 \n"
 383 "    BNE     loc_FF8665F0 \n"
 384 "    LDRH    R0, [R5] \n"
 385 "    CMP     R0, R6 \n"
 386 "    LDRNE   R0, [R4, #0xC] \n"
 387 "    CMPNE   R0, #1 \n"
 388 "    BLS     loc_FF8665F0 \n"
 389 "    LDR     R0, [R4, #0x10] \n"
 390 "    CMP     R0, #1 \n"
 391 "    BNE     loc_FF8665F0 \n"
 392 
 393 "loc_FF8665D4:\n"
 394 "    LDR     R3, =0x24D \n"
 395 "    LDR     R2, =0xEA60 \n"
 396 "    STR     R3, [SP] \n"
 397 "    LDR     R0, [R8, #0x10] \n"
 398 "    LDR     R3, =0xFF8663C4 /*'SsShootTask.c'*/ \n"
 399 "    MOV     R1, #0x40000000 \n"
 400 "    BL      sub_FF86B5BC \n"
 401 
 402 "loc_FF8665F0:\n"
 403 "    BL      sub_FF866354 \n"
 404 "    LDR     R0, [R5, #0x24] \n"
 405 "    CMP     R0, #0 \n"
 406 "    MOVEQ   R0, #2 \n"
 407 "    BLEQ    sub_FF860BA0 \n"
 408 "    BL      sub_FF867508 \n"
 409 "    LDR     R0, [R5, #0x24] \n"
 410 "    CMP     R0, #0 \n"
 411 "    BNE     loc_FF866690 \n"
 412 "    MOV     R0, #0 \n"
 413 "    BL      sub_FF949C9C \n"
 414 "    MOV     R0, R4 \n"
 415 "    BL      sub_FF948AF8 \n"
 416 "    MOV     R0, R4 \n"
 417 "    BL      sub_FF86792C \n"
 418 "    MOV     R0, R4 \n"
 419 "    BL      sub_FF94766C \n"
 420 "    CMP     R0, #0 \n"
 421 "    BEQ     loc_FF866660 \n"
 422 "    BL      sub_FF949CDC \n"
 423 "    MOV     R0, R4 \n"
 424 "    BL      sub_FF94780C \n"
 425 "    TST     R0, #1 \n"
 426 "    MOVNE   R2, R4 \n"
 427 "    LDMNEFD SP!, {R3-R9,LR} \n"
 428 "    MOVNE   R1, #1 \n"
 429 "    BNE     sub_FF864D30 \n"
 430 "    B       loc_FF86666C \n"
 431 
 432 "loc_FF866660:\n"
 433 "    MOV     R0, R4 \n"
 434 "    BL      sub_FF947764 \n"
 435 "    BL      sub_FF949CDC \n"
 436 
 437 "loc_FF86666C:\n"
 438 "    MOV     R0, R4 \n"
 439 "    BL      sub_FF866474 \n"
 440 "    MOV     R0, R4 \n"
 441 "    BL      sub_FF94908C \n"
 442 "    BL      sub_FF949B2C \n"
 443 "    MOV     R0, R4 \n"
 444 "    BL      sub_FF9491D0_my \n"  // --> Patched. Old value = 0xFF9491D0.
 445 "    MOV     R7, R0 \n"
 446 "    BL      capt_seq_hook_raw_here\n"
 447 "    B       loc_FF86669C \n"
 448 
 449 "loc_FF866690:\n"
 450 "    LDR     R0, [R8, #4] \n"
 451 "    CMP     R0, #0 \n"
 452 "    MOVNE   R7, #0x1D \n"
 453 
 454 "loc_FF86669C:\n"
 455 "    BL      sub_FF869AC0 \n"
 456 "    BL      sub_FF869B08 \n"
 457 "    BL      sub_FF869B48 \n"
 458 "    MOV     R2, R4 \n"
 459 "    MOV     R1, #1 \n"
 460 "    MOV     R0, R7 \n"
 461 "    BL      sub_FF864D30 \n"
 462 "    BL      sub_FF949428 \n"
 463 "    CMP     R0, #0 \n"
 464 "    LDRNE   R0, [R4, #8] \n"
 465 "    ORRNE   R0, R0, #0x2000 \n"
 466 "    STRNE   R0, [R4, #8] \n"
 467 "    LDRH    R0, [R5, #0x92] \n"
 468 "    CMP     R0, #3 \n"
 469 "    BEQ     loc_FF8666F4 \n"
 470 "    LDRH    R0, [R5, #0x90] \n"
 471 "    CMP     R0, #0 \n"
 472 "    LDREQH  R0, [R5, #0x8C] \n"
 473 "    CMPEQ   R0, #2 \n"
 474 "    MOVEQ   R0, R4 \n"
 475 "    LDMEQFD SP!, {R3-R9,LR} \n"
 476 "    BEQ     sub_FF867B68 \n"
 477 
 478 "loc_FF8666F4:\n"
 479 "    LDMFD   SP!, {R3-R9,PC} \n"
 480 );
 481 }
 482 
 483 /*************************************************************/
 484 //** sub_FF9491D0_my @ 0xFF9491D0 - 0xFF949238, length=27
 485 void __attribute__((naked,noinline)) sub_FF9491D0_my() {
 486 asm volatile (
 487 "    STMFD   SP!, {R1-R7,LR} \n"
 488 "    MOV     R4, R0 \n"
 489 "    BL      sub_FF949E0C \n"
 490 "    MVN     R1, #0 \n"
 491 "    BL      sub_FF86F52C /*_ClearEventFlag*/ \n"
 492 "    MOV     R2, #4 \n"
 493 "    ADD     R1, SP, #4 \n"
 494 "    MOV     R0, #0x8A \n"
 495 "    BL      _GetPropertyCase \n"
 496 "    TST     R0, #1 \n"
 497 "    LDRNE   R1, =0x373 \n"
 498 "    LDRNE   R0, =0xFF94919C /*'SsCaptureSeq.c'*/ \n"
 499 "    BLNE    _DebugAssert \n"
 500 "    LDR     R7, =0x1BC98 \n"
 501 "    LDR     R6, =0x1BBD8 \n"
 502 "    LDRSH   R1, [R7, #0xE] \n"
 503 "    LDR     R0, [R6, #0x88] \n"
 504 "    BL      sub_FF90A7E0 \n"
 505 "    BL      _GetCCDTemperature \n"
 506 "    LDR     R3, =0x96E4 \n"
 507 "    STRH    R0, [R4, #0x94] \n"
 508 "    STR     R3, [SP] \n"
 509 "    MOV     R1, R0 \n"
 510 "    LDRH    R0, [R6, #0x5C] \n"
 511 "    LDRSH   R2, [R7, #0xC] \n"
 512 "    SUB     R3, R3, #4 \n"
 513 "    BL      sub_FF94A430 \n"
 514 "    BL      wait_until_remote_button_is_released\n"
 515 "    BL      capt_seq_hook_set_nr\n"
 516 "    LDR     PC, =0xFF94923C \n"  // Continue in firmware
 517 );
 518 }
 519 
 520 /*************************************************************/
 521 //** exp_drv_task @ 0xFF8AB0E0 - 0xFF8AB6D4, length=382
 522 void __attribute__((naked,noinline)) exp_drv_task() {
 523 asm volatile (
 524 "    STMFD   SP!, {R4-R8,LR} \n"
 525 "    SUB     SP, SP, #0x20 \n"
 526 "    LDR     R8, =0xBB8 \n"
 527 "    LDR     R7, =0x6D08 \n"
 528 "    LDR     R5, =0x20F00 \n"
 529 "    MOV     R0, #0 \n"
 530 "    ADD     R6, SP, #0x10 \n"
 531 "    STR     R0, [SP, #0xC] \n"
 532 
 533 "loc_FF8AB100:\n"
 534 "    LDR     R0, [R7, #0x20] \n"
 535 "    MOV     R2, #0 \n"
 536 "    ADD     R1, SP, #0x1C \n"
 537 "    BL      sub_FF827D30 /*_ReceiveMessageQueue*/ \n"
 538 "    LDR     R0, [SP, #0xC] \n"
 539 "    CMP     R0, #1 \n"
 540 "    BNE     loc_FF8AB148 \n"
 541 "    LDR     R0, [SP, #0x1C] \n"
 542 "    LDR     R0, [R0] \n"
 543 "    CMP     R0, #0x13 \n"
 544 "    CMPNE   R0, #0x14 \n"
 545 "    CMPNE   R0, #0x15 \n"
 546 "    BEQ     loc_FF8AB264 \n"
 547 "    CMP     R0, #0x27 \n"
 548 "    BEQ     loc_FF8AB23C \n"
 549 "    ADD     R1, SP, #0xC \n"
 550 "    MOV     R0, #0 \n"
 551 "    BL      sub_FF8AB090 \n"
 552 
 553 "loc_FF8AB148:\n"
 554 "    LDR     R0, [SP, #0x1C] \n"
 555 "    LDR     R1, [R0] \n"
 556 "    CMP     R1, #0x2C \n"
 557 "    BNE     loc_FF8AB178 \n"
 558 "    LDR     R0, [SP, #0x1C] \n"
 559 "    BL      sub_FF8AC348 \n"
 560 "    LDR     R0, [R7, #0x1C] \n"
 561 "    MOV     R1, #1 \n"
 562 "    BL      sub_FF86F4F8 /*_SetEventFlag*/ \n"
 563 "    BL      _ExitTask \n"
 564 "    ADD     SP, SP, #0x20 \n"
 565 "    LDMFD   SP!, {R4-R8,PC} \n"
 566 
 567 "loc_FF8AB178:\n"
 568 "    CMP     R1, #0x2B \n"
 569 "    BNE     loc_FF8AB194 \n"
 570 "    LDR     R2, [R0, #0x88]! \n"
 571 "    LDR     R1, [R0, #4] \n"
 572 "    MOV     R0, R1 \n"
 573 "    BLX     R2 \n"
 574 "    B       loc_FF8AB6CC \n"
 575 
 576 "loc_FF8AB194:\n"
 577 "    CMP     R1, #0x25 \n"
 578 "    BNE     loc_FF8AB1E4 \n"
 579 "    LDR     R0, [R7, #0x1C] \n"
 580 "    MOV     R1, #0x80 \n"
 581 "    BL      sub_FF86F52C /*_ClearEventFlag*/ \n"
 582 "    LDR     R0, =0xFF8A7B58 \n"
 583 "    MOV     R1, #0x80 \n"
 584 "    BL      sub_FF93A56C \n"
 585 "    LDR     R0, [R7, #0x1C] \n"
 586 "    MOV     R2, R8 \n"
 587 "    MOV     R1, #0x80 \n"
 588 "    BL      sub_FF86F438 /*_WaitForAllEventFlag*/ \n"
 589 "    TST     R0, #1 \n"
 590 "    LDRNE   R1, =0xD36 \n"
 591 "    BNE     loc_FF8AB228 \n"
 592 
 593 "loc_FF8AB1D0:\n"
 594 "    LDR     R1, [SP, #0x1C] \n"
 595 "    LDR     R0, [R1, #0x8C] \n"
 596 "    LDR     R1, [R1, #0x88] \n"
 597 "    BLX     R1 \n"
 598 "    B       loc_FF8AB6CC \n"
 599 
 600 "loc_FF8AB1E4:\n"
 601 "    CMP     R1, #0x26 \n"
 602 "    BNE     loc_FF8AB234 \n"
 603 "    ADD     R1, SP, #0xC \n"
 604 "    BL      sub_FF8AB090 \n"
 605 "    LDR     R0, [R7, #0x1C] \n"
 606 "    MOV     R1, #0x100 \n"
 607 "    BL      sub_FF86F52C /*_ClearEventFlag*/ \n"
 608 "    LDR     R0, =0xFF8A7B68 \n"
 609 "    MOV     R1, #0x100 \n"
 610 "    BL      sub_FF93AED8 \n"
 611 "    LDR     R0, [R7, #0x1C] \n"
 612 "    MOV     R2, R8 \n"
 613 "    MOV     R1, #0x100 \n"
 614 "    BL      sub_FF86F438 /*_WaitForAllEventFlag*/ \n"
 615 "    TST     R0, #1 \n"
 616 "    BEQ     loc_FF8AB1D0 \n"
 617 "    MOV     R1, #0xD40 \n"
 618 
 619 "loc_FF8AB228:\n"
 620 "    LDR     R0, =0xFF8A8258 /*'ExpDrv.c'*/ \n"
 621 "    BL      _DebugAssert \n"
 622 "    B       loc_FF8AB1D0 \n"
 623 
 624 "loc_FF8AB234:\n"
 625 "    CMP     R1, #0x27 \n"
 626 "    BNE     loc_FF8AB24C \n"
 627 
 628 "loc_FF8AB23C:\n"
 629 "    LDR     R0, [SP, #0x1C] \n"
 630 "    ADD     R1, SP, #0xC \n"
 631 "    BL      sub_FF8AB090 \n"
 632 "    B       loc_FF8AB1D0 \n"
 633 
 634 "loc_FF8AB24C:\n"
 635 "    CMP     R1, #0x2A \n"
 636 "    BNE     loc_FF8AB264 \n"
 637 "    BL      sub_FF89ABF8 \n"
 638 "    BL      sub_FF89B884 \n"
 639 "    BL      sub_FF89B3BC \n"
 640 "    B       loc_FF8AB1D0 \n"
 641 
 642 "loc_FF8AB264:\n"
 643 "    LDR     R0, [SP, #0x1C] \n"
 644 "    MOV     R4, #1 \n"
 645 "    LDR     R1, [R0] \n"
 646 "    CMP     R1, #0x11 \n"
 647 "    CMPNE   R1, #0x12 \n"
 648 "    BNE     loc_FF8AB2D4 \n"
 649 "    LDR     R1, [R0, #0x7C] \n"
 650 "    ADD     R1, R1, R1, LSL#1 \n"
 651 "    ADD     R1, R0, R1, LSL#2 \n"
 652 "    SUB     R1, R1, #8 \n"
 653 "    LDMIA   R1, {R2-R4} \n"
 654 "    STMIA   R6, {R2-R4} \n"
 655 "    BL      sub_FF8A9C00 \n"
 656 "    LDR     R0, [SP, #0x1C] \n"
 657 "    LDR     R1, [R0, #0x7C] \n"
 658 "    LDR     R3, [R0, #0x88] \n"
 659 "    LDR     R2, [R0, #0x8C] \n"
 660 "    ADD     R0, R0, #4 \n"
 661 "    BLX     R3 \n"
 662 "    LDR     R0, [SP, #0x1C] \n"
 663 "    BL      sub_FF8AC720 \n"
 664 "    LDR     R0, [SP, #0x1C] \n"
 665 "    LDR     R1, [R0, #0x7C] \n"
 666 "    LDR     R3, [R0, #0x90] \n"
 667 "    LDR     R2, [R0, #0x94] \n"
 668 "    ADD     R0, R0, #4 \n"
 669 "    BLX     R3 \n"
 670 "    B       loc_FF8AB60C \n"
 671 
 672 "loc_FF8AB2D4:\n"
 673 "    CMP     R1, #0x13 \n"
 674 "    CMPNE   R1, #0x14 \n"
 675 "    CMPNE   R1, #0x15 \n"
 676 "    BNE     loc_FF8AB388 \n"
 677 "    ADD     R3, SP, #0xC \n"
 678 "    MOV     R2, SP \n"
 679 "    ADD     R1, SP, #0x10 \n"
 680 "    BL      sub_FF8A9E48 \n"
 681 "    CMP     R0, #1 \n"
 682 "    MOV     R4, R0 \n"
 683 "    CMPNE   R4, #5 \n"
 684 "    BNE     loc_FF8AB324 \n"
 685 "    LDR     R0, [SP, #0x1C] \n"
 686 "    MOV     R2, R4 \n"
 687 "    LDR     R1, [R0, #0x7C]! \n"
 688 "    LDR     R12, [R0, #0xC]! \n"
 689 "    LDR     R3, [R0, #4] \n"
 690 "    MOV     R0, SP \n"
 691 "    BLX     R12 \n"
 692 "    B       loc_FF8AB35C \n"
 693 
 694 "loc_FF8AB324:\n"
 695 "    LDR     R0, [SP, #0x1C] \n"
 696 "    CMP     R4, #2 \n"
 697 "    LDR     R3, [R0, #0x8C] \n"
 698 "    CMPNE   R4, #6 \n"
 699 "    BNE     loc_FF8AB370 \n"
 700 "    LDR     R12, [R0, #0x88] \n"
 701 "    MOV     R0, SP \n"
 702 "    MOV     R2, R4 \n"
 703 "    MOV     R1, #1 \n"
 704 "    BLX     R12 \n"
 705 "    LDR     R0, [SP, #0x1C] \n"
 706 "    MOV     R2, SP \n"
 707 "    ADD     R1, SP, #0x10 \n"
 708 "    BL      sub_FF8AADDC \n"
 709 
 710 "loc_FF8AB35C:\n"
 711 "    LDR     R0, [SP, #0x1C] \n"
 712 "    LDR     R2, [SP, #0xC] \n"
 713 "    MOV     R1, R4 \n"
 714 "    BL      sub_FF8AB030 \n"
 715 "    B       loc_FF8AB60C \n"
 716 
 717 "loc_FF8AB370:\n"
 718 "    LDR     R1, [R0, #0x7C] \n"
 719 "    LDR     R12, [R0, #0x88] \n"
 720 "    ADD     R0, R0, #4 \n"
 721 "    MOV     R2, R4 \n"
 722 "    BLX     R12 \n"
 723 "    B       loc_FF8AB60C \n"
 724 
 725 "loc_FF8AB388:\n"
 726 "    CMP     R1, #0x21 \n"
 727 "    CMPNE   R1, #0x22 \n"
 728 "    BNE     loc_FF8AB3D4 \n"
 729 "    LDR     R1, [R0, #0x7C] \n"
 730 "    ADD     R1, R1, R1, LSL#1 \n"
 731 "    ADD     R1, R0, R1, LSL#2 \n"
 732 "    SUB     R1, R1, #8 \n"
 733 "    LDMIA   R1, {R2-R4} \n"
 734 "    STMIA   R6, {R2-R4} \n"
 735 "    BL      sub_FF8A9180 \n"
 736 "    LDR     R0, [SP, #0x1C] \n"
 737 "    LDR     R1, [R0, #0x7C] \n"
 738 "    LDR     R3, [R0, #0x88] \n"
 739 "    LDR     R2, [R0, #0x8C] \n"
 740 "    ADD     R0, R0, #4 \n"
 741 "    BLX     R3 \n"
 742 "    LDR     R0, [SP, #0x1C] \n"
 743 "    BL      sub_FF8A947C \n"
 744 "    B       loc_FF8AB60C \n"
 745 
 746 "loc_FF8AB3D4:\n"
 747 "    ADD     R1, R0, #4 \n"
 748 "    LDMIA   R1, {R2,R3,R12} \n"
 749 "    STMIA   R6, {R2,R3,R12} \n"
 750 "    LDR     R1, [R0] \n"
 751 "    CMP     R1, #0x24 \n"
 752 "    ADDLS   PC, PC, R1, LSL#2 \n"
 753 "    B       loc_FF8AB5EC \n"
 754 "    B       loc_FF8AB484 \n"
 755 "    B       loc_FF8AB484 \n"
 756 "    B       loc_FF8AB48C \n"
 757 "    B       loc_FF8AB494 \n"
 758 "    B       loc_FF8AB494 \n"
 759 "    B       loc_FF8AB494 \n"
 760 "    B       loc_FF8AB484 \n"
 761 "    B       loc_FF8AB48C \n"
 762 "    B       loc_FF8AB494 \n"
 763 "    B       loc_FF8AB494 \n"
 764 "    B       loc_FF8AB4F4 \n"
 765 "    B       loc_FF8AB4F4 \n"
 766 "    B       loc_FF8AB5E0 \n"
 767 "    B       loc_FF8AB5E8 \n"
 768 "    B       loc_FF8AB5E8 \n"
 769 "    B       loc_FF8AB5E8 \n"
 770 "    B       loc_FF8AB5E8 \n"
 771 "    B       loc_FF8AB5EC \n"
 772 "    B       loc_FF8AB5EC \n"
 773 "    B       loc_FF8AB5EC \n"
 774 "    B       loc_FF8AB5EC \n"
 775 "    B       loc_FF8AB5EC \n"
 776 "    B       loc_FF8AB49C \n"
 777 "    B       loc_FF8AB4A4 \n"
 778 "    B       loc_FF8AB4A4 \n"
 779 "    B       loc_FF8AB500 \n"
 780 "    B       loc_FF8AB500 \n"
 781 "    B       loc_FF8AB508 \n"
 782 "    B       loc_FF8AB538 \n"
 783 "    B       loc_FF8AB568 \n"
 784 "    B       loc_FF8AB598 \n"
 785 "    B       loc_FF8AB5C8 \n"
 786 "    B       loc_FF8AB5C8 \n"
 787 "    B       loc_FF8AB5EC \n"
 788 "    B       loc_FF8AB5EC \n"
 789 "    B       loc_FF8AB5D0 \n"
 790 "    B       loc_FF8AB5D8 \n"
 791 
 792 "loc_FF8AB484:\n"
 793 "    BL      sub_FF8A8044 \n"
 794 "    B       loc_FF8AB5EC \n"
 795 
 796 "loc_FF8AB48C:\n"
 797 "    BL      sub_FF8A82CC \n"
 798 "    B       loc_FF8AB5EC \n"
 799 
 800 "loc_FF8AB494:\n"
 801 "    BL      sub_FF8A84D0 \n"
 802 "    B       loc_FF8AB5EC \n"
 803 
 804 "loc_FF8AB49C:\n"
 805 "    BL      sub_FF8A8738 \n"
 806 "    B       loc_FF8AB5EC \n"
 807 
 808 "loc_FF8AB4A4:\n"
 809 "    BL      sub_FF8A892C \n"
 810 "    B       loc_FF8AB5EC \n"
 811 
 812 "loc_FF8AB4F4:\n"
 813 "    BL      sub_FF8A8B94_my \n"  // --> Patched. Old value = 0xFF8A8B94.
 814 "    MOV     R4, #0 \n"
 815 "    B       loc_FF8AB5EC \n"
 816 
 817 "loc_FF8AB500:\n"
 818 "    BL      sub_FF8A8CD0 \n"
 819 "    B       loc_FF8AB5EC \n"
 820 
 821 "loc_FF8AB508:\n"
 822 "    LDRH    R1, [R0, #4] \n"
 823 "    STRH    R1, [SP, #0x10] \n"
 824 "    LDRH    R1, [R5, #2] \n"
 825 "    STRH    R1, [SP, #0x12] \n"
 826 "    LDRH    R1, [R5, #4] \n"
 827 "    STRH    R1, [SP, #0x14] \n"
 828 "    LDRH    R1, [R5, #6] \n"
 829 "    STRH    R1, [SP, #0x16] \n"
 830 "    LDRH    R1, [R0, #0xC] \n"
 831 "    STRH    R1, [SP, #0x18] \n"
 832 "    BL      sub_FF8AC3BC \n"
 833 "    B       loc_FF8AB5EC \n"
 834 
 835 "loc_FF8AB538:\n"
 836 "    LDRH    R1, [R0, #4] \n"
 837 "    STRH    R1, [SP, #0x10] \n"
 838 "    LDRH    R1, [R5, #2] \n"
 839 "    STRH    R1, [SP, #0x12] \n"
 840 "    LDRH    R1, [R5, #4] \n"
 841 "    STRH    R1, [SP, #0x14] \n"
 842 "    LDRH    R1, [R5, #6] \n"
 843 "    STRH    R1, [SP, #0x16] \n"
 844 "    LDRH    R1, [R5, #8] \n"
 845 "    STRH    R1, [SP, #0x18] \n"
 846 "    BL      sub_FF8AC53C \n"
 847 "    B       loc_FF8AB5EC \n"
 848 
 849 "loc_FF8AB568:\n"
 850 "    LDRH    R1, [R5] \n"
 851 "    STRH    R1, [SP, #0x10] \n"
 852 "    LDRH    R1, [R0, #6] \n"
 853 "    STRH    R1, [SP, #0x12] \n"
 854 "    LDRH    R1, [R5, #4] \n"
 855 "    STRH    R1, [SP, #0x14] \n"
 856 "    LDRH    R1, [R5, #6] \n"
 857 "    STRH    R1, [SP, #0x16] \n"
 858 "    LDRH    R1, [R5, #8] \n"
 859 "    STRH    R1, [SP, #0x18] \n"
 860 "    BL      sub_FF8AC5E8 \n"
 861 "    B       loc_FF8AB5EC \n"
 862 
 863 "loc_FF8AB598:\n"
 864 "    LDRH    R1, [R5] \n"
 865 "    STRH    R1, [SP, #0x10] \n"
 866 "    LDRH    R1, [R5, #2] \n"
 867 "    STRH    R1, [SP, #0x12] \n"
 868 "    LDRH    R1, [R5, #4] \n"
 869 "    STRH    R1, [SP, #0x14] \n"
 870 "    LDRH    R1, [R5, #6] \n"
 871 "    STRH    R1, [SP, #0x16] \n"
 872 "    LDRH    R1, [R0, #0xC] \n"
 873 "    STRH    R1, [SP, #0x18] \n"
 874 "    BL      sub_FF8AC688 \n"
 875 "    B       loc_FF8AB5EC \n"
 876 
 877 "loc_FF8AB5C8:\n"
 878 "    BL      sub_FF8A8F44 \n"
 879 "    B       loc_FF8AB5EC \n"
 880 
 881 "loc_FF8AB5D0:\n"
 882 "    BL      sub_FF8A9580 \n"
 883 "    B       loc_FF8AB5EC \n"
 884 
 885 "loc_FF8AB5D8:\n"
 886 "    BL      sub_FF8A97B8 \n"
 887 "    B       loc_FF8AB5EC \n"
 888 
 889 "loc_FF8AB5E0:\n"
 890 "    BL      sub_FF8A9930 \n"
 891 "    B       loc_FF8AB5EC \n"
 892 
 893 "loc_FF8AB5E8:\n"
 894 "    BL      sub_FF8A9AC8 \n"
 895 
 896 "loc_FF8AB5EC:\n"
 897 "    LDR     R0, [SP, #0x1C] \n"
 898 "    LDR     R1, [R0, #0x7C] \n"
 899 "    LDR     R3, [R0, #0x88] \n"
 900 "    LDR     R2, [R0, #0x8C] \n"
 901 "    ADD     R0, R0, #4 \n"
 902 "    BLX     R3 \n"
 903 "    CMP     R4, #1 \n"
 904 "    BNE     loc_FF8AB654 \n"
 905 
 906 "loc_FF8AB60C:\n"
 907 "    LDR     R0, [SP, #0x1C] \n"
 908 "    MOV     R2, #0xC \n"
 909 "    LDR     R1, [R0, #0x7C] \n"
 910 "    ADD     R1, R1, R1, LSL#1 \n"
 911 "    ADD     R0, R0, R1, LSL#2 \n"
 912 "    SUB     R4, R0, #8 \n"
 913 "    LDR     R0, =0x20F00 \n"
 914 "    ADD     R1, SP, #0x10 \n"
 915 "    BL      sub_FFB05028 \n"
 916 "    LDR     R0, =0x20F0C \n"
 917 "    MOV     R2, #0xC \n"
 918 "    ADD     R1, SP, #0x10 \n"
 919 "    BL      sub_FFB05028 \n"
 920 "    LDR     R0, =0x20F18 \n"
 921 "    MOV     R2, #0xC \n"
 922 "    MOV     R1, R4 \n"
 923 "    BL      sub_FFB05028 \n"
 924 "    B       loc_FF8AB6CC \n"
 925 
 926 "loc_FF8AB654:\n"
 927 "    LDR     R0, [SP, #0x1C] \n"
 928 "    LDR     R0, [R0] \n"
 929 "    CMP     R0, #0xB \n"
 930 "    BNE     loc_FF8AB69C \n"
 931 "    MOV     R3, #0 \n"
 932 "    STR     R3, [SP] \n"
 933 "    MOV     R3, #1 \n"
 934 "    MOV     R2, #1 \n"
 935 "    MOV     R1, #1 \n"
 936 "    MOV     R0, #0 \n"
 937 "    BL      sub_FF8A7E4C \n"
 938 "    MOV     R3, #0 \n"
 939 "    STR     R3, [SP] \n"
 940 "    MOV     R3, #1 \n"
 941 "    MOV     R2, #1 \n"
 942 "    MOV     R1, #1 \n"
 943 "    MOV     R0, #0 \n"
 944 "    B       loc_FF8AB6C8 \n"
 945 
 946 "loc_FF8AB69C:\n"
 947 "    MOV     R3, #1 \n"
 948 "    MOV     R2, #1 \n"
 949 "    MOV     R1, #1 \n"
 950 "    MOV     R0, #1 \n"
 951 "    STR     R3, [SP] \n"
 952 "    BL      sub_FF8A7E4C \n"
 953 "    MOV     R3, #1 \n"
 954 "    MOV     R2, #1 \n"
 955 "    MOV     R1, #1 \n"
 956 "    MOV     R0, #1 \n"
 957 "    STR     R3, [SP] \n"
 958 
 959 "loc_FF8AB6C8:\n"
 960 "    BL      sub_FF8A7F8C \n"
 961 
 962 "loc_FF8AB6CC:\n"
 963 "    LDR     R0, [SP, #0x1C] \n"
 964 "    BL      sub_FF8AC348 \n"
 965 "    B       loc_FF8AB100 \n"
 966 );
 967 }
 968 
 969 /*************************************************************/
 970 //** sub_FF8A8B94_my @ 0xFF8A8B94 - 0xFF8A8CCC, length=79
 971 void __attribute__((naked,noinline)) sub_FF8A8B94_my() {
 972 asm volatile (
 973 "    STMFD   SP!, {R4-R8,LR} \n"
 974 "    LDR     R7, =0x6D08 \n"
 975 "    MOV     R4, R0 \n"
 976 "    LDR     R0, [R7, #0x1C] \n"
 977 "    MOV     R1, #0x3E \n"
 978 "    BL      sub_FF86F52C /*_ClearEventFlag*/ \n"
 979 "    LDRSH   R0, [R4, #4] \n"
 980 "    MOV     R2, #0 \n"
 981 "    MOV     R1, #0 \n"
 982 "    BL      sub_FF8A7BDC \n"
 983 "    MOV     R6, R0 \n"
 984 "    LDRSH   R0, [R4, #6] \n"
 985 "    BL      sub_FF8A7CEC \n"
 986 "    LDRSH   R0, [R4, #8] \n"
 987 "    BL      sub_FF8A7D44 \n"
 988 "    LDRSH   R0, [R4, #0xA] \n"
 989 "    BL      sub_FF8A7D9C \n"
 990 "    LDRSH   R0, [R4, #0xC] \n"
 991 "    BL      sub_FF8A7DF4 \n"
 992 "    MOV     R5, R0 \n"
 993 "    LDR     R0, [R4] \n"
 994 "    LDR     R8, =0x20F18 \n"
 995 "    CMP     R0, #0xB \n"
 996 "    MOVEQ   R6, #0 \n"
 997 "    MOVEQ   R5, #0 \n"
 998 "    BEQ     loc_FF8A8C24 \n"
 999 "    CMP     R6, #1 \n"
1000 "    BNE     loc_FF8A8C24 \n"
1001 "    LDRSH   R0, [R4, #4] \n"
1002 "    LDR     R1, =0xFF8A7B48 \n"
1003 "    MOV     R2, #2 \n"
1004 "    BL      sub_FF93A894 \n"
1005 "    STRH    R0, [R4, #4] \n"
1006 "    MOV     R0, #0 \n"
1007 "    STR     R0, [R7, #0x28] \n"
1008 "    B       loc_FF8A8C2C \n"
1009 
1010 "loc_FF8A8C24:\n"
1011 "    LDRH    R0, [R8] \n"
1012 "    STRH    R0, [R4, #4] \n"
1013 
1014 "loc_FF8A8C2C:\n"
1015 "    CMP     R5, #1 \n"
1016 "    LDRNEH  R0, [R8, #8] \n"
1017 "    BNE     loc_FF8A8C48 \n"
1018 "    LDRSH   R0, [R4, #0xC] \n"
1019 "    LDR     R1, =0xFF8A7BCC \n"
1020 "    MOV     R2, #0x20 \n"
1021 "    BL      sub_FF8AC378 \n"
1022 
1023 "loc_FF8A8C48:\n"
1024 "    STRH    R0, [R4, #0xC] \n"
1025 "    LDRSH   R0, [R4, #6] \n"
1026 "    BL      sub_FF89A968_my \n"  // --> Patched. Old value = 0xFF89A968.
1027 "    LDRSH   R0, [R4, #8] \n"
1028 "    MOV     R1, #1 \n"
1029 "    BL      sub_FF89B0B4 \n"
1030 "    MOV     R1, #0 \n"
1031 "    ADD     R0, R4, #8 \n"
1032 "    BL      sub_FF89B13C \n"
1033 "    LDRSH   R0, [R4, #0xE] \n"
1034 "    BL      sub_FF8A385C \n"
1035 "    LDR     R4, =0xBB8 \n"
1036 "    CMP     R6, #1 \n"
1037 "    BNE     loc_FF8A8CA0 \n"
1038 "    LDR     R0, [R7, #0x1C] \n"
1039 "    MOV     R2, R4 \n"
1040 "    MOV     R1, #2 \n"
1041 "    BL      sub_FF86F438 /*_WaitForAllEventFlag*/ \n"
1042 "    TST     R0, #1 \n"
1043 "    LDRNE   R1, =0x54D \n"
1044 "    LDRNE   R0, =0xFF8A8258 /*'ExpDrv.c'*/ \n"
1045 "    BLNE    _DebugAssert \n"
1046 
1047 "loc_FF8A8CA0:\n"
1048 "    CMP     R5, #1 \n"
1049 "    LDMNEFD SP!, {R4-R8,PC} \n"
1050 "    LDR     R0, [R7, #0x1C] \n"
1051 "    MOV     R2, R4 \n"
1052 "    MOV     R1, #0x20 \n"
1053 "    BL      sub_FF86F438 /*_WaitForAllEventFlag*/ \n"
1054 "    TST     R0, #1 \n"
1055 "    LDRNE   R1, =0x552 \n"
1056 "    LDRNE   R0, =0xFF8A8258 /*'ExpDrv.c'*/ \n"
1057 "    LDMNEFD SP!, {R4-R8,LR} \n"
1058 "    BNE     _DebugAssert \n"
1059 "    LDMFD   SP!, {R4-R8,PC} \n"
1060 );
1061 }
1062 
1063 /*************************************************************/
1064 //** sub_FF89A968_my @ 0xFF89A968 - 0xFF89A9D0, length=27
1065 void __attribute__((naked,noinline)) sub_FF89A968_my() {
1066 asm volatile (
1067 "    STMFD   SP!, {R4-R6,LR} \n"
1068 "    LDR     R5, =0x6A30 \n"
1069 "    MOV     R4, R0 \n"
1070 "    LDR     R0, [R5, #4] \n"
1071 "    CMP     R0, #1 \n"
1072 "    MOVNE   R1, #0x140 \n"
1073 "    LDRNE   R0, =0xFF89A76C /*'Shutter.c'*/ \n"
1074 "    BLNE    _DebugAssert \n"
1075 "    CMN     R4, #0xC00 \n"
1076 "    LDREQSH R4, [R5, #2] \n"
1077 "    CMN     R4, #0xC00 \n"
1078 "    LDREQ   R1, =0x146 \n"
1079 "    LDREQ   R0, =0xFF89A76C /*'Shutter.c'*/ \n"
1080 "    STRH    R4, [R5, #2] \n"
1081 "    BLEQ    _DebugAssert \n"
1082 "    MOV     R0, R4 \n"
1083 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
1084 "    MOV     R4, R0 \n"
1085 //"  BL      _sub_FF8CE638 \n"  // --> Nullsub call removed.
1086 "    MOV     R0, R4 \n"
1087 "    BL      sub_FF8D33E4 \n"
1088 "    TST     R0, #1 \n"
1089 "    LDRNE   R1, =0x14B \n"
1090 "    LDMNEFD SP!, {R4-R6,LR} \n"
1091 "    LDRNE   R0, =0xFF89A76C /*'Shutter.c'*/ \n"
1092 "    BNE     _DebugAssert \n"
1093 "    LDMFD   SP!, {R4-R6,PC} \n"
1094 );
1095 }

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