root/platform/ixusw_sd430/sub/110a/capt_seq.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF953000_my
  3. sub_FF956138_my
  4. exp_drv_task
  5. sub_FF8F900C_my
  6. sub_FF8AF170_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF9533C4 - 0xFF9535D8, length=134
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R4,LR} \n"
  17 "    SUB     SP, SP, #4 \n"
  18 "    MOV     R4, SP \n"
  19 "    B       loc_FF953518 \n"
  20 
  21 "loc_FF9533D4:\n"
  22 "    LDR     R2, [SP] \n"
  23 "    LDR     R3, [R2] \n"
  24 "    MOV     R0, R2 \n"
  25 "    CMP     R3, #0x14 \n"
  26 "    LDRLS   PC, [PC, R3, LSL#2] \n"
  27 "    B       loc_FF9534F0 \n"
  28 "    .long   loc_FF953440 \n"
  29 "    .long   loc_FF95344C \n"
  30 "    .long   loc_FF953454 \n"
  31 "    .long   loc_FF953464 \n"
  32 "    .long   loc_FF95345C \n"
  33 "    .long   loc_FF95346C \n"
  34 "    .long   loc_FF953474 \n"
  35 "    .long   loc_FF953480 \n"
  36 "    .long   loc_FF953488 \n"
  37 "    .long   loc_FF953494 \n"
  38 "    .long   loc_FF95349C \n"
  39 "    .long   loc_FF9534A4 \n"
  40 "    .long   loc_FF9534AC \n"
  41 "    .long   loc_FF9534B4 \n"
  42 "    .long   loc_FF9534BC \n"
  43 "    .long   loc_FF9534C8 \n"
  44 "    .long   loc_FF9534D0 \n"
  45 "    .long   loc_FF9534D8 \n"
  46 "    .long   loc_FF9534E0 \n"
  47 "    .long   loc_FF9534E8 \n"
  48 "    .long   loc_FF953500 \n"
  49 
  50 "loc_FF953440:\n"
  51 "    BL      sub_FF954BD4 \n"
  52 "    BL      shooting_expo_param_override\n"   // +
  53 "    BL      sub_FF9510D8 \n"
  54 "    B       loc_FF9534FC \n"
  55 
  56 "loc_FF95344C:\n"
  57 "    BL      sub_FF953000_my \n"  // --> Patched. Old value = 0xFF953000.
  58 "    B       loc_FF9534FC \n"
  59 
  60 "loc_FF953454:\n"
  61 "    BL      sub_FF954F68 \n"
  62 "    B       loc_FF9534FC \n"
  63 
  64 "loc_FF95345C:\n"
  65 "    BL      sub_FF953E54 \n"
  66 "    B       loc_FF9534FC \n"
  67 
  68 "loc_FF953464:\n"
  69 "    BL      sub_FF953EB0 \n"
  70 "    B       loc_FF9534FC \n"
  71 
  72 "loc_FF95346C:\n"
  73 "    BL      sub_FF9540A0 \n"
  74 "    B       loc_FF9534FC \n"
  75 
  76 "loc_FF953474:\n"
  77 "    BL      sub_FF954CC8 \n"
  78 "    BL      sub_FF9510D8 \n"
  79 "    B       loc_FF9534FC \n"
  80 
  81 "loc_FF953480:\n"
  82 "    BL      sub_FF9530E8 \n"
  83 "    B       loc_FF9534FC \n"
  84 
  85 "loc_FF953488:\n"
  86 "    BL      sub_FF954D30 \n"
  87 "    BL      sub_FF9510D8 \n"
  88 "    B       loc_FF9534FC \n"
  89 
  90 "loc_FF953494:\n"
  91 "    BL      sub_FF953EB0 \n"
  92 "    B       loc_FF9534FC \n"
  93 
  94 "loc_FF95349C:\n"
  95 "    BL      sub_FF9555F0 \n"
  96 "    B       loc_FF9534FC \n"
  97 
  98 "loc_FF9534A4:\n"
  99 "    BL      sub_FF955878 \n"
 100 "    B       loc_FF9534FC \n"
 101 
 102 "loc_FF9534AC:\n"
 103 "    BL      sub_FF955904 \n"
 104 "    B       loc_FF9534FC \n"
 105 
 106 "loc_FF9534B4:\n"
 107 "    BL      sub_FF9559BC \n"
 108 "    B       loc_FF9534FC \n"
 109 
 110 "loc_FF9534BC:\n"
 111 "    MOV     R0, #0 \n"
 112 "    BL      sub_FF955A6C \n"
 113 "    B       loc_FF9534FC \n"
 114 
 115 "loc_FF9534C8:\n"
 116 "    BL      sub_FF955BBC \n"
 117 "    B       loc_FF9534FC \n"
 118 
 119 "loc_FF9534D0:\n"
 120 "    BL      sub_FF955C30 \n"
 121 "    B       loc_FF9534FC \n"
 122 
 123 "loc_FF9534D8:\n"
 124 "    BL      sub_FF955CE8 \n"
 125 "    B       loc_FF9534FC \n"
 126 
 127 "loc_FF9534E0:\n"
 128 "    BL      sub_FF955DB8 \n"
 129 "    B       loc_FF9534FC \n"
 130 
 131 "loc_FF9534E8:\n"
 132 "    BL      sub_FF955DE4 \n"
 133 "    B       loc_FF9534FC \n"
 134 
 135 "loc_FF9534F0:\n"
 136 "    LDR     R0, =0xFF952D84 /*'ShootTask.c'*/ \n"
 137 "    MOV     R1, #0x2DC \n"
 138 "    BL      _DebugAssert \n"
 139 
 140 "loc_FF9534FC:\n"
 141 "    LDR     R2, [SP] \n"
 142 
 143 "loc_FF953500:\n"
 144 "    LDR     R3, =0x85BDC \n"
 145 "    LDR     R1, [R2, #4] \n"
 146 "    LDR     R0, [R3] \n"
 147 "    BL      sub_FF8223D8 /*_SetEventFlag*/ \n"
 148 "    LDR     R0, [SP] \n"
 149 "    BL      sub_FF952E00 \n"
 150 
 151 "loc_FF953518:\n"
 152 "    LDR     R3, =0x85BE0 \n"
 153 "    MOV     R1, R4 \n"
 154 "    LDR     R0, [R3] \n"
 155 "    MOV     R2, #0 \n"
 156 "    BL      sub_FF822B88 /*_ReceiveMessageQueue*/ \n"
 157 "    TST     R0, #1 \n"
 158 "    BEQ     loc_FF9533D4 \n"
 159 "    MOV     R1, #0x24C \n"
 160 "    LDR     R0, =0xFF952D84 /*'ShootTask.c'*/ \n"
 161 "    ADD     R1, R1, #1 \n"
 162 "    BL      _DebugAssert \n"
 163 "    BL      _ExitTask \n"
 164 "    ADD     SP, SP, #4 \n"
 165 "    LDMFD   SP!, {R4,PC} \n"
 166 "    MOV     PC, LR \n"
 167 );
 168 }
 169 
 170 /*************************************************************/
 171 //** sub_FF953000_my @ 0xFF953000 - 0xFF9530E0, length=57
 172 void __attribute__((naked,noinline)) sub_FF953000_my() {
 173 asm volatile (
 174 "    STMFD   SP!, {R4,R5,LR} \n"
 175 "    LDR     R5, [R0, #0xC] \n"
 176 "    BL      sub_FF95BBAC \n"
 177 "    CMP     R0, #0 \n"
 178 "    BNE     loc_FF953018 \n"
 179 "    BL      sub_FF95BBB8 \n"
 180 
 181 "loc_FF953018:\n"
 182 "    MOV     R0, R5 \n"
 183 "    BL      sub_FF954F78 \n"
 184 "    TST     R0, #1 \n"
 185 "    MOV     R2, R5 \n"
 186 "    MOV     R1, #1 \n"
 187 "    BEQ     loc_FF953038 \n"
 188 "    LDMFD   SP!, {R4,R5,LR} \n"
 189 "    B       sub_FF951580 \n"
 190 
 191 "loc_FF953038:\n"
 192 "    BL      sub_FF9996D4 \n"
 193 "    BL      sub_FF9508E4 \n"
 194 "    MOV     R4, R0 \n"
 195 "    BL      sub_FF827E98 \n"
 196 "    ADD     R3, R5, R5, LSL#1 \n"
 197 "    ADD     R4, R4, R3, LSL#5 \n"
 198 "    STR     R0, [R4, #4] \n"
 199 "    MOV     R0, R5 \n"
 200 "    BL      sub_FF956950 \n"
 201 "    BL      sub_FF9554B4 \n"
 202 "    BL      sub_FF955458 \n"
 203 "    MOV     R0, R5 \n"
 204 "    BL      sub_FF956138_my \n"  // --> Patched. Old value = 0xFF956138.
 205 "    BL      capt_seq_hook_raw_here\n"   // +
 206 "    MOV     R2, R5 \n"
 207 "    MOV     R1, #1 \n"
 208 "    BL      sub_FF951580 \n"
 209 "    LDMFD   SP!, {R4,R5,LR} \n"
 210 "    B       sub_FF956338 \n"
 211 "    MOV     R2, R0 \n"
 212 "    MOV     R1, #2 \n"
 213 "    MOV     R0, #1 \n"
 214 "    STR     LR, [SP, #-4]! \n"
 215 "    BL      sub_FF952EE4 \n"
 216 "    TST     R0, #1 \n"
 217 "    MOV     R1, #0x168 \n"
 218 "    LDR     R0, =0xFF952D84 /*'ShootTask.c'*/ \n"
 219 "    BEQ     loc_FF9530A8 \n"
 220 "    BL      _DebugAssert \n"
 221 
 222 "loc_FF9530A8:\n"
 223 "    MOV     R0, #0 \n"
 224 "    LDR     PC, [SP], #4 \n"
 225 
 226 "loc_FF9530DC:\n"
 227 "    MOV     R0, #0 \n"
 228 "    LDR     PC, [SP], #4 \n"
 229 );
 230 }
 231 
 232 /*************************************************************/
 233 //** sub_FF956138_my @ 0xFF956138 - 0xFF956164, length=12
 234 void __attribute__((naked,noinline)) sub_FF956138_my() {
 235 asm volatile (
 236 "    STMFD   SP!, {R4,R5,LR} \n"
 237 "    LDR     R3, =0x85C54 \n"
 238 "    LDR     R5, =0x6FDC \n"
 239 "    SUB     SP, SP, #4 \n"
 240 "    MVN     R1, #0 \n"
 241 "    STR     R0, [R5] \n"
 242 "    LDR     R0, [R3] \n"
 243 "    BL      sub_FF822574 /*_ClearEventFlag*/ \n"
 244 "    BL      sub_FF95BE08 \n"
 245 "    LDR     R0, [R0, #0x7C] \n"
 246 "    BL      sub_FF8A2A04 \n"
 247 "    BL      sub_FF9560AC \n"
 248 "    BL      wait_until_remote_button_is_released\n"
 249 "    BL      capt_seq_hook_set_nr\n"
 250 "    LDR     PC, =0xFF956168 \n"  // Continue in firmware
 251 );
 252 }
 253 
 254 /*************************************************************/
 255 //** exp_drv_task @ 0xFF8FA108 - 0xFF8FA440, length=207
 256 void __attribute__((naked,noinline)) exp_drv_task() {
 257 asm volatile (
 258 "    STMFD   SP!, {R4-R8,LR} \n"
 259 "    SUB     SP, SP, #0x14 \n"
 260 "    MOV     R7, SP \n"
 261 "    B       loc_FF8FA3FC \n"
 262 
 263 "loc_FF8FA118:\n"
 264 "    CMP     R2, #0x19 \n"
 265 "    BNE     loc_FF8FA130 \n"
 266 "    LDR     R0, [R12, #0x34] \n"
 267 "    MOV     LR, PC \n"
 268 "    LDR     PC, [R12, #0x30] \n"
 269 "    B       loc_FF8FA168 \n"
 270 
 271 "loc_FF8FA130:\n"
 272 "    SUB     R3, R2, #0x16 \n"
 273 "    CMP     R3, #1 \n"
 274 "    BHI     loc_FF8FA148 \n"
 275 "    MOV     R0, R12 \n"
 276 "    BL      sub_FF8FA0B0 \n"
 277 "    B       loc_FF8FA158 \n"
 278 
 279 "loc_FF8FA148:\n"
 280 "    CMP     R2, #0x18 \n"
 281 "    BNE     loc_FF8FA174 \n"
 282 "    BL      sub_FF8AF4D8 \n"
 283 "    BL      sub_FF8B1350 \n"
 284 
 285 "loc_FF8FA158:\n"
 286 "    LDR     R3, [SP] \n"
 287 "    LDR     R0, [R3, #0x34] \n"
 288 "    MOV     LR, PC \n"
 289 "    LDR     PC, [R3, #0x30] \n"
 290 
 291 "loc_FF8FA168:\n"
 292 "    LDR     R0, [SP] \n"
 293 "    BL      sub_FF8F8524 \n"
 294 "    B       loc_FF8FA3FC \n"
 295 
 296 "loc_FF8FA174:\n"
 297 "    CMP     R2, #0xC \n"
 298 "    MOV     R8, #1 \n"
 299 "    BNE     loc_FF8FA1E4 \n"
 300 "    LDR     R1, [R12, #0x24] \n"
 301 "    ADD     R1, R1, R1, LSL#1 \n"
 302 "    ADD     R1, R12, R1, LSL#1 \n"
 303 "    ADD     R6, SP, #0xC \n"
 304 "    SUB     R1, R1, #2 \n"
 305 "    MOV     R2, #6 \n"
 306 "    MOV     R0, R6 \n"
 307 "    BL      _memcpy \n"
 308 "    LDR     R0, [SP] \n"
 309 "    BL      sub_FF8F9750 \n"
 310 "    LDR     R3, [SP] \n"
 311 "    LDR     R1, [R3, #0x24] \n"
 312 "    LDR     R2, [R3, #0x34] \n"
 313 "    ADD     R0, R3, #4 \n"
 314 "    MOV     LR, PC \n"
 315 "    LDR     PC, [R3, #0x30] \n"
 316 "    LDR     R0, [SP] \n"
 317 "    BL      sub_FF8F98D4 \n"
 318 "    LDR     R3, [SP] \n"
 319 "    ADD     R0, R3, #4 \n"
 320 "    LDR     R1, [R3, #0x24] \n"
 321 "    LDR     R2, [R3, #0x3C] \n"
 322 "    MOV     LR, PC \n"
 323 "    LDR     PC, [R3, #0x38] \n"
 324 "    B       loc_FF8FA3AC \n"
 325 
 326 "loc_FF8FA1E4:\n"
 327 "    SUB     R3, R2, #0xD \n"
 328 "    CMP     R3, #1 \n"
 329 "    BHI     loc_FF8FA264 \n"
 330 "    ADD     R6, SP, #0xC \n"
 331 "    ADD     R5, SP, #4 \n"
 332 "    MOV     R0, R12 \n"
 333 "    MOV     R1, R6 \n"
 334 "    MOV     R2, R5 \n"
 335 "    BL      sub_FF8F9950 \n"
 336 "    MOV     R4, R0 \n"
 337 "    CMP     R4, #3 \n"
 338 "    CMPNE   R4, #1 \n"
 339 "    BNE     loc_FF8FA244 \n"
 340 "    LDR     R12, [SP] \n"
 341 "    MOV     R0, R5 \n"
 342 "    LDR     R1, [R12, #0x24] \n"
 343 "    MOV     R2, R4 \n"
 344 "    LDR     R3, [R12, #0x34] \n"
 345 "    MOV     LR, PC \n"
 346 "    LDR     PC, [R12, #0x30] \n"
 347 "    MOV     R1, R4 \n"
 348 "    LDR     R0, [SP] \n"
 349 "    BL      sub_FF8FA090 \n"
 350 "    B       loc_FF8FA3AC \n"
 351 
 352 "loc_FF8FA244:\n"
 353 "    LDR     R12, [SP] \n"
 354 "    MOV     R2, R4 \n"
 355 "    ADD     R0, R12, #4 \n"
 356 "    LDR     R1, [R12, #0x24] \n"
 357 "    LDR     R3, [R12, #0x34] \n"
 358 "    MOV     LR, PC \n"
 359 "    LDR     PC, [R12, #0x30] \n"
 360 "    B       loc_FF8FA3AC \n"
 361 
 362 "loc_FF8FA264:\n"
 363 "    CMP     R2, #0x14 \n"
 364 "    BNE     loc_FF8FA2B8 \n"
 365 "    LDR     R1, [R12, #0x24] \n"
 366 "    ADD     R1, R1, R1, LSL#1 \n"
 367 "    ADD     R1, R12, R1, LSL#1 \n"
 368 "    ADD     R6, SP, #0xC \n"
 369 "    SUB     R1, R1, #2 \n"
 370 "    MOV     R2, #6 \n"
 371 "    MOV     R0, R6 \n"
 372 "    BL      _memcpy \n"
 373 "    LDR     R0, [SP] \n"
 374 "    BL      sub_FF8F92B0 \n"
 375 "    LDR     R3, [SP] \n"
 376 "    ADD     R0, R3, #4 \n"
 377 "    LDR     R1, [R3, #0x24] \n"
 378 "    LDR     R2, [R3, #0x34] \n"
 379 "    MOV     LR, PC \n"
 380 "    LDR     PC, [R3, #0x30] \n"
 381 "    LDR     R0, [SP] \n"
 382 "    BL      sub_FF8F9480 \n"
 383 "    B       loc_FF8FA3AC \n"
 384 
 385 "loc_FF8FA2B8:\n"
 386 "    ADD     R6, SP, #0xC \n"
 387 "    ADD     R1, R12, #4 \n"
 388 "    MOV     R0, R6 \n"
 389 "    MOV     R2, #6 \n"
 390 "    BL      _memcpy \n"
 391 "    LDR     R12, [SP] \n"
 392 "    LDR     R3, [R12] \n"
 393 "    MOV     R0, R12 \n"
 394 "    CMP     R3, #0x15 \n"
 395 "    LDRLS   PC, [PC, R3, LSL#2] \n"
 396 "    B       loc_FF8FA398 \n"
 397 "    .long   loc_FF8FA33C \n"
 398 "    .long   loc_FF8FA344 \n"
 399 "    .long   loc_FF8FA34C \n"
 400 "    .long   loc_FF8FA34C \n"
 401 "    .long   loc_FF8FA33C \n"
 402 "    .long   loc_FF8FA344 \n"
 403 "    .long   loc_FF8FA34C \n"
 404 "    .long   loc_FF8FA34C \n"
 405 "    .long   loc_FF8FA364 \n"
 406 "    .long   loc_FF8FA364 \n"
 407 "    .long   loc_FF8FA388 \n"
 408 "    .long   loc_FF8FA390 \n"
 409 "    .long   loc_FF8FA398 \n"
 410 "    .long   loc_FF8FA398 \n"
 411 "    .long   loc_FF8FA398 \n"
 412 "    .long   loc_FF8FA354 \n"
 413 "    .long   loc_FF8FA35C \n"
 414 "    .long   loc_FF8FA370 \n"
 415 "    .long   loc_FF8FA378 \n"
 416 "    .long   loc_FF8FA378 \n"
 417 "    .long   loc_FF8FA398 \n"
 418 "    .long   loc_FF8FA380 \n"
 419 
 420 "loc_FF8FA33C:\n"
 421 "    BL      sub_FF8F8A00 \n"
 422 "    B       loc_FF8FA394 \n"
 423 
 424 "loc_FF8FA344:\n"
 425 "    BL      sub_FF8F8B3C \n"
 426 "    B       loc_FF8FA394 \n"
 427 
 428 "loc_FF8FA34C:\n"
 429 "    BL      sub_FF8F8C6C \n"
 430 "    B       loc_FF8FA394 \n"
 431 
 432 "loc_FF8FA354:\n"
 433 "    BL      sub_FF8F8E40 \n"
 434 "    B       loc_FF8FA394 \n"
 435 
 436 "loc_FF8FA35C:\n"
 437 "    BL      sub_FF8F8F48 \n"
 438 "    B       loc_FF8FA394 \n"
 439 
 440 "loc_FF8FA364:\n"
 441 "    BL      sub_FF8F900C_my \n"  // --> Patched. Old value = 0xFF8F900C.
 442 "    MOV     R8, #0 \n"
 443 "    B       loc_FF8FA394 \n"
 444 
 445 "loc_FF8FA370:\n"
 446 "    BL      sub_FF8F90D0 \n"
 447 "    B       loc_FF8FA394 \n"
 448 
 449 "loc_FF8FA378:\n"
 450 "    BL      sub_FF8F91B8 \n"
 451 "    B       loc_FF8FA394 \n"
 452 
 453 "loc_FF8FA380:\n"
 454 "    BL      sub_FF8F9510 \n"
 455 "    B       loc_FF8FA394 \n"
 456 
 457 "loc_FF8FA388:\n"
 458 "    BL      sub_FF8F95E4 \n"
 459 "    B       loc_FF8FA394 \n"
 460 
 461 "loc_FF8FA390:\n"
 462 "    BL      sub_FF8F96D0 \n"
 463 
 464 "loc_FF8FA394:\n"
 465 "    LDR     R12, [SP] \n"
 466 
 467 "loc_FF8FA398:\n"
 468 "    ADD     R0, R12, #4 \n"
 469 "    LDR     R1, [R12, #0x24] \n"
 470 "    LDR     R2, [R12, #0x34] \n"
 471 "    MOV     LR, PC \n"
 472 "    LDR     PC, [R12, #0x30] \n"
 473 
 474 "loc_FF8FA3AC:\n"
 475 "    CMP     R8, #1 \n"
 476 "    BNE     loc_FF8FA3D4 \n"
 477 "    LDR     R1, [SP] \n"
 478 "    LDR     R3, [R1, #0x24] \n"
 479 "    ADD     R3, R3, R3, LSL#1 \n"
 480 "    ADD     R1, R1, R3, LSL#1 \n"
 481 "    MOV     R0, R6 \n"
 482 "    SUB     R1, R1, #2 \n"
 483 "    BL      sub_FF8F88B8 \n"
 484 "    B       loc_FF8FA3F4 \n"
 485 
 486 "loc_FF8FA3D4:\n"
 487 "    MOV     R0, #1 \n"
 488 "    MOV     R1, R0 \n"
 489 "    MOV     R2, R0 \n"
 490 "    BL      sub_FF8F885C \n"
 491 "    MOV     R0, #1 \n"
 492 "    MOV     R1, R0 \n"
 493 "    MOV     R2, R0 \n"
 494 "    BL      sub_FF8F8978 \n"
 495 
 496 "loc_FF8FA3F4:\n"
 497 "    LDR     R0, [SP] \n"
 498 "    BL      sub_FF8F8524 \n"
 499 
 500 "loc_FF8FA3FC:\n"
 501 "    LDR     R3, =0x616E0 \n"
 502 "    MOV     R2, #0 \n"
 503 "    LDR     R0, [R3] \n"
 504 "    MOV     R1, R7 \n"
 505 "    BL      sub_FF822B88 /*_ReceiveMessageQueue*/ \n"
 506 "    LDR     R12, [SP] \n"
 507 "    LDR     R2, [R12] \n"
 508 "    CMP     R2, #0x1A \n"
 509 "    BNE     loc_FF8FA118 \n"
 510 "    MOV     R0, R12 \n"
 511 "    BL      sub_FF8F8524 \n"
 512 "    LDR     R3, =0x616DC \n"
 513 "    MOV     R1, #1 \n"
 514 "    LDR     R0, [R3] \n"
 515 "    BL      sub_FF8223D8 /*_SetEventFlag*/ \n"
 516 "    BL      _ExitTask \n"
 517 "    ADD     SP, SP, #0x14 \n"
 518 "    LDMFD   SP!, {R4-R8,PC} \n"
 519 );
 520 }
 521 
 522 /*************************************************************/
 523 //** sub_FF8F900C_my @ 0xFF8F900C - 0xFF8F90C0, length=46
 524 void __attribute__((naked,noinline)) sub_FF8F900C_my() {
 525 asm volatile (
 526 "    STMFD   SP!, {R4,R5,LR} \n"
 527 "    LDR     R3, =0x616DC \n"
 528 "    MOV     R4, R0 \n"
 529 "    MOV     R1, #0xE \n"
 530 "    LDR     R0, [R3] \n"
 531 "    BL      sub_FF822574 /*_ClearEventFlag*/ \n"
 532 "    MOV     R1, #0 \n"
 533 "    LDRSH   R0, [R4, #4] \n"
 534 "    BL      sub_FF8F85C4 \n"
 535 "    MOV     R5, R0 \n"
 536 "    LDRSH   R0, [R4, #6] \n"
 537 "    BL      sub_FF8F86F4 \n"
 538 "    LDRSH   R0, [R4, #8] \n"
 539 "    BL      sub_FF8F8790 \n"
 540 "    LDR     R3, [R4] \n"
 541 "    CMP     R3, #9 \n"
 542 "    MOVEQ   R5, #0 \n"
 543 "    CMP     R5, #1 \n"
 544 "    LDR     R1, =0xFF8F8554 \n"
 545 "    MOV     R2, #2 \n"
 546 "    BNE     loc_FF8F9078 \n"
 547 "    LDRSH   R0, [R4, #4] \n"
 548 "    BL      sub_FFB6C6E8 \n"
 549 "    LDR     R2, =0x61708 \n"
 550 "    MOV     R3, #0 \n"
 551 "    STR     R3, [R2] \n"
 552 "    B       loc_FF8F907C \n"
 553 
 554 "loc_FF8F9078:\n"
 555 "    BL      sub_FF8F882C \n"
 556 
 557 "loc_FF8F907C:\n"
 558 "    STRH    R0, [R4, #4] \n"
 559 "    LDRSH   R0, [R4, #6] \n"
 560 "    BL      sub_FF8AF170_my \n"  // --> Patched. Old value = 0xFF8AF170.
 561 "    BL      sub_FF8B10F4 \n"
 562 "    LDRSH   R0, [R4, #8] \n"
 563 "    MOV     R1, #1 \n"
 564 "    BL      sub_FF8B0F10 \n"
 565 "    MOV     R1, #0 \n"
 566 "    ADD     R0, R4, #8 \n"
 567 "    BL      sub_FF8B0FD4 \n"
 568 "    CMP     R5, #1 \n"
 569 "    MOV     R1, #2 \n"
 570 "    MOV     R2, #0 \n"
 571 "    LDMNEFD SP!, {R4,R5,PC} \n"
 572 "    LDR     R3, =0x616DC \n"
 573 "    LDR     R0, [R3] \n"
 574 "    LDMFD   SP!, {R4,R5,LR} \n"
 575 "    B       sub_FF8223C8 /*_WaitForAllEventFlag*/ \n"
 576 );
 577 }
 578 
 579 /*************************************************************/
 580 //** sub_FF8AF170_my @ 0xFF8AF170 - 0xFF8AF1C8, length=23
 581 void __attribute__((naked,noinline)) sub_FF8AF170_my() {
 582 asm volatile (
 583 "    STMFD   SP!, {R4,LR} \n"
 584 "    LDR     R3, =0x55EC \n"
 585 "    LDR     R2, [R3] \n"
 586 "    MOV     R3, R0, LSL#16 \n"
 587 "    CMP     R2, #1 \n"
 588 "    MOV     R1, #0x110 \n"
 589 "    LDR     R0, =0xFF8AEB0C /*'Shutter.c'*/ \n"
 590 "    MOV     R4, R3, ASR#16 \n"
 591 "    BEQ     loc_FF8AF198 \n"
 592 "    BL      _DebugAssert \n"
 593 
 594 "loc_FF8AF198:\n"
 595 "    MOV     R1, #0x114 \n"
 596 "    CMN     R4, #0xC00 \n"
 597 "    LDR     R3, =0x47C36 \n"
 598 "    LDR     R0, =0xFF8AEB0C /*'Shutter.c'*/ \n"
 599 "    ADD     R1, R1, #2 \n"
 600 "    LDREQSH R4, [R3] \n"
 601 "    LDRNE   R3, =0x47C36 \n"
 602 "    CMN     R4, #0xC00 \n"
 603 "    STRH    R4, [R3] \n"
 604 "    BNE     loc_FF8AF1C4 \n"
 605 "    BL      _DebugAssert \n"
 606 
 607 "loc_FF8AF1C4:\n"
 608 "    MOV     R0, R4 \n"
 609 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 610 "    LDR     PC, =0xFF8AF1CC \n"  // Continue in firmware
 611 );
 612 }

/* [<][>][^][v][top][bottom][index][help] */