This source file includes following definitions.
- capt_seq_task
- sub_FF953000_my
- sub_FF956138_my
- exp_drv_task
- sub_FF8F900C_my
- sub_FF8AF170_my
1
2
3
4 #include "lolevel.h"
5 #include "platform.h"
6 #include "core.h"
7
8 #define USE_STUBS_NRFLAG 1
9
10 #include "../../../generic/capt_seq.c"
11
12
13
14 void __attribute__((naked,noinline)) capt_seq_task() {
15 asm volatile (
16 " STMFD SP!, {R4,LR} \n"
17 " SUB SP, SP, #4 \n"
18 " MOV R4, SP \n"
19 " B loc_FF953518 \n"
20
21 "loc_FF9533D4:\n"
22 " LDR R2, [SP] \n"
23 " LDR R3, [R2] \n"
24 " MOV R0, R2 \n"
25 " CMP R3, #0x14 \n"
26 " LDRLS PC, [PC, R3, LSL#2] \n"
27 " B loc_FF9534F0 \n"
28 " .long loc_FF953440 \n"
29 " .long loc_FF95344C \n"
30 " .long loc_FF953454 \n"
31 " .long loc_FF953464 \n"
32 " .long loc_FF95345C \n"
33 " .long loc_FF95346C \n"
34 " .long loc_FF953474 \n"
35 " .long loc_FF953480 \n"
36 " .long loc_FF953488 \n"
37 " .long loc_FF953494 \n"
38 " .long loc_FF95349C \n"
39 " .long loc_FF9534A4 \n"
40 " .long loc_FF9534AC \n"
41 " .long loc_FF9534B4 \n"
42 " .long loc_FF9534BC \n"
43 " .long loc_FF9534C8 \n"
44 " .long loc_FF9534D0 \n"
45 " .long loc_FF9534D8 \n"
46 " .long loc_FF9534E0 \n"
47 " .long loc_FF9534E8 \n"
48 " .long loc_FF953500 \n"
49
50 "loc_FF953440:\n"
51 " BL sub_FF954BD4 \n"
52 " BL shooting_expo_param_override\n"
53 " BL sub_FF9510D8 \n"
54 " B loc_FF9534FC \n"
55
56 "loc_FF95344C:\n"
57 " BL sub_FF953000_my \n"
58 " B loc_FF9534FC \n"
59
60 "loc_FF953454:\n"
61 " BL sub_FF954F68 \n"
62 " B loc_FF9534FC \n"
63
64 "loc_FF95345C:\n"
65 " BL sub_FF953E54 \n"
66 " B loc_FF9534FC \n"
67
68 "loc_FF953464:\n"
69 " BL sub_FF953EB0 \n"
70 " B loc_FF9534FC \n"
71
72 "loc_FF95346C:\n"
73 " BL sub_FF9540A0 \n"
74 " B loc_FF9534FC \n"
75
76 "loc_FF953474:\n"
77 " BL sub_FF954CC8 \n"
78 " BL sub_FF9510D8 \n"
79 " B loc_FF9534FC \n"
80
81 "loc_FF953480:\n"
82 " BL sub_FF9530E8 \n"
83 " B loc_FF9534FC \n"
84
85 "loc_FF953488:\n"
86 " BL sub_FF954D30 \n"
87 " BL sub_FF9510D8 \n"
88 " B loc_FF9534FC \n"
89
90 "loc_FF953494:\n"
91 " BL sub_FF953EB0 \n"
92 " B loc_FF9534FC \n"
93
94 "loc_FF95349C:\n"
95 " BL sub_FF9555F0 \n"
96 " B loc_FF9534FC \n"
97
98 "loc_FF9534A4:\n"
99 " BL sub_FF955878 \n"
100 " B loc_FF9534FC \n"
101
102 "loc_FF9534AC:\n"
103 " BL sub_FF955904 \n"
104 " B loc_FF9534FC \n"
105
106 "loc_FF9534B4:\n"
107 " BL sub_FF9559BC \n"
108 " B loc_FF9534FC \n"
109
110 "loc_FF9534BC:\n"
111 " MOV R0, #0 \n"
112 " BL sub_FF955A6C \n"
113 " B loc_FF9534FC \n"
114
115 "loc_FF9534C8:\n"
116 " BL sub_FF955BBC \n"
117 " B loc_FF9534FC \n"
118
119 "loc_FF9534D0:\n"
120 " BL sub_FF955C30 \n"
121 " B loc_FF9534FC \n"
122
123 "loc_FF9534D8:\n"
124 " BL sub_FF955CE8 \n"
125 " B loc_FF9534FC \n"
126
127 "loc_FF9534E0:\n"
128 " BL sub_FF955DB8 \n"
129 " B loc_FF9534FC \n"
130
131 "loc_FF9534E8:\n"
132 " BL sub_FF955DE4 \n"
133 " B loc_FF9534FC \n"
134
135 "loc_FF9534F0:\n"
136 " LDR R0, =0xFF952D84 /*'ShootTask.c'*/ \n"
137 " MOV R1, #0x2DC \n"
138 " BL _DebugAssert \n"
139
140 "loc_FF9534FC:\n"
141 " LDR R2, [SP] \n"
142
143 "loc_FF953500:\n"
144 " LDR R3, =0x85BDC \n"
145 " LDR R1, [R2, #4] \n"
146 " LDR R0, [R3] \n"
147 " BL sub_FF8223D8 /*_SetEventFlag*/ \n"
148 " LDR R0, [SP] \n"
149 " BL sub_FF952E00 \n"
150
151 "loc_FF953518:\n"
152 " LDR R3, =0x85BE0 \n"
153 " MOV R1, R4 \n"
154 " LDR R0, [R3] \n"
155 " MOV R2, #0 \n"
156 " BL sub_FF822B88 /*_ReceiveMessageQueue*/ \n"
157 " TST R0, #1 \n"
158 " BEQ loc_FF9533D4 \n"
159 " MOV R1, #0x24C \n"
160 " LDR R0, =0xFF952D84 /*'ShootTask.c'*/ \n"
161 " ADD R1, R1, #1 \n"
162 " BL _DebugAssert \n"
163 " BL _ExitTask \n"
164 " ADD SP, SP, #4 \n"
165 " LDMFD SP!, {R4,PC} \n"
166 " MOV PC, LR \n"
167 );
168 }
169
170
171
172 void __attribute__((naked,noinline)) sub_FF953000_my() {
173 asm volatile (
174 " STMFD SP!, {R4,R5,LR} \n"
175 " LDR R5, [R0, #0xC] \n"
176 " BL sub_FF95BBAC \n"
177 " CMP R0, #0 \n"
178 " BNE loc_FF953018 \n"
179 " BL sub_FF95BBB8 \n"
180
181 "loc_FF953018:\n"
182 " MOV R0, R5 \n"
183 " BL sub_FF954F78 \n"
184 " TST R0, #1 \n"
185 " MOV R2, R5 \n"
186 " MOV R1, #1 \n"
187 " BEQ loc_FF953038 \n"
188 " LDMFD SP!, {R4,R5,LR} \n"
189 " B sub_FF951580 \n"
190
191 "loc_FF953038:\n"
192 " BL sub_FF9996D4 \n"
193 " BL sub_FF9508E4 \n"
194 " MOV R4, R0 \n"
195 " BL sub_FF827E98 \n"
196 " ADD R3, R5, R5, LSL#1 \n"
197 " ADD R4, R4, R3, LSL#5 \n"
198 " STR R0, [R4, #4] \n"
199 " MOV R0, R5 \n"
200 " BL sub_FF956950 \n"
201 " BL sub_FF9554B4 \n"
202 " BL sub_FF955458 \n"
203 " MOV R0, R5 \n"
204 " BL sub_FF956138_my \n"
205 " BL capt_seq_hook_raw_here\n"
206 " MOV R2, R5 \n"
207 " MOV R1, #1 \n"
208 " BL sub_FF951580 \n"
209 " LDMFD SP!, {R4,R5,LR} \n"
210 " B sub_FF956338 \n"
211 " MOV R2, R0 \n"
212 " MOV R1, #2 \n"
213 " MOV R0, #1 \n"
214 " STR LR, [SP, #-4]! \n"
215 " BL sub_FF952EE4 \n"
216 " TST R0, #1 \n"
217 " MOV R1, #0x168 \n"
218 " LDR R0, =0xFF952D84 /*'ShootTask.c'*/ \n"
219 " BEQ loc_FF9530A8 \n"
220 " BL _DebugAssert \n"
221
222 "loc_FF9530A8:\n"
223 " MOV R0, #0 \n"
224 " LDR PC, [SP], #4 \n"
225
226 "loc_FF9530DC:\n"
227 " MOV R0, #0 \n"
228 " LDR PC, [SP], #4 \n"
229 );
230 }
231
232
233
234 void __attribute__((naked,noinline)) sub_FF956138_my() {
235 asm volatile (
236 " STMFD SP!, {R4,R5,LR} \n"
237 " LDR R3, =0x85C54 \n"
238 " LDR R5, =0x6FDC \n"
239 " SUB SP, SP, #4 \n"
240 " MVN R1, #0 \n"
241 " STR R0, [R5] \n"
242 " LDR R0, [R3] \n"
243 " BL sub_FF822574 /*_ClearEventFlag*/ \n"
244 " BL sub_FF95BE08 \n"
245 " LDR R0, [R0, #0x7C] \n"
246 " BL sub_FF8A2A04 \n"
247 " BL sub_FF9560AC \n"
248 " BL wait_until_remote_button_is_released\n"
249 " BL capt_seq_hook_set_nr\n"
250 " LDR PC, =0xFF956168 \n"
251 );
252 }
253
254
255
256 void __attribute__((naked,noinline)) exp_drv_task() {
257 asm volatile (
258 " STMFD SP!, {R4-R8,LR} \n"
259 " SUB SP, SP, #0x14 \n"
260 " MOV R7, SP \n"
261 " B loc_FF8FA3FC \n"
262
263 "loc_FF8FA118:\n"
264 " CMP R2, #0x19 \n"
265 " BNE loc_FF8FA130 \n"
266 " LDR R0, [R12, #0x34] \n"
267 " MOV LR, PC \n"
268 " LDR PC, [R12, #0x30] \n"
269 " B loc_FF8FA168 \n"
270
271 "loc_FF8FA130:\n"
272 " SUB R3, R2, #0x16 \n"
273 " CMP R3, #1 \n"
274 " BHI loc_FF8FA148 \n"
275 " MOV R0, R12 \n"
276 " BL sub_FF8FA0B0 \n"
277 " B loc_FF8FA158 \n"
278
279 "loc_FF8FA148:\n"
280 " CMP R2, #0x18 \n"
281 " BNE loc_FF8FA174 \n"
282 " BL sub_FF8AF4D8 \n"
283 " BL sub_FF8B1350 \n"
284
285 "loc_FF8FA158:\n"
286 " LDR R3, [SP] \n"
287 " LDR R0, [R3, #0x34] \n"
288 " MOV LR, PC \n"
289 " LDR PC, [R3, #0x30] \n"
290
291 "loc_FF8FA168:\n"
292 " LDR R0, [SP] \n"
293 " BL sub_FF8F8524 \n"
294 " B loc_FF8FA3FC \n"
295
296 "loc_FF8FA174:\n"
297 " CMP R2, #0xC \n"
298 " MOV R8, #1 \n"
299 " BNE loc_FF8FA1E4 \n"
300 " LDR R1, [R12, #0x24] \n"
301 " ADD R1, R1, R1, LSL#1 \n"
302 " ADD R1, R12, R1, LSL#1 \n"
303 " ADD R6, SP, #0xC \n"
304 " SUB R1, R1, #2 \n"
305 " MOV R2, #6 \n"
306 " MOV R0, R6 \n"
307 " BL _memcpy \n"
308 " LDR R0, [SP] \n"
309 " BL sub_FF8F9750 \n"
310 " LDR R3, [SP] \n"
311 " LDR R1, [R3, #0x24] \n"
312 " LDR R2, [R3, #0x34] \n"
313 " ADD R0, R3, #4 \n"
314 " MOV LR, PC \n"
315 " LDR PC, [R3, #0x30] \n"
316 " LDR R0, [SP] \n"
317 " BL sub_FF8F98D4 \n"
318 " LDR R3, [SP] \n"
319 " ADD R0, R3, #4 \n"
320 " LDR R1, [R3, #0x24] \n"
321 " LDR R2, [R3, #0x3C] \n"
322 " MOV LR, PC \n"
323 " LDR PC, [R3, #0x38] \n"
324 " B loc_FF8FA3AC \n"
325
326 "loc_FF8FA1E4:\n"
327 " SUB R3, R2, #0xD \n"
328 " CMP R3, #1 \n"
329 " BHI loc_FF8FA264 \n"
330 " ADD R6, SP, #0xC \n"
331 " ADD R5, SP, #4 \n"
332 " MOV R0, R12 \n"
333 " MOV R1, R6 \n"
334 " MOV R2, R5 \n"
335 " BL sub_FF8F9950 \n"
336 " MOV R4, R0 \n"
337 " CMP R4, #3 \n"
338 " CMPNE R4, #1 \n"
339 " BNE loc_FF8FA244 \n"
340 " LDR R12, [SP] \n"
341 " MOV R0, R5 \n"
342 " LDR R1, [R12, #0x24] \n"
343 " MOV R2, R4 \n"
344 " LDR R3, [R12, #0x34] \n"
345 " MOV LR, PC \n"
346 " LDR PC, [R12, #0x30] \n"
347 " MOV R1, R4 \n"
348 " LDR R0, [SP] \n"
349 " BL sub_FF8FA090 \n"
350 " B loc_FF8FA3AC \n"
351
352 "loc_FF8FA244:\n"
353 " LDR R12, [SP] \n"
354 " MOV R2, R4 \n"
355 " ADD R0, R12, #4 \n"
356 " LDR R1, [R12, #0x24] \n"
357 " LDR R3, [R12, #0x34] \n"
358 " MOV LR, PC \n"
359 " LDR PC, [R12, #0x30] \n"
360 " B loc_FF8FA3AC \n"
361
362 "loc_FF8FA264:\n"
363 " CMP R2, #0x14 \n"
364 " BNE loc_FF8FA2B8 \n"
365 " LDR R1, [R12, #0x24] \n"
366 " ADD R1, R1, R1, LSL#1 \n"
367 " ADD R1, R12, R1, LSL#1 \n"
368 " ADD R6, SP, #0xC \n"
369 " SUB R1, R1, #2 \n"
370 " MOV R2, #6 \n"
371 " MOV R0, R6 \n"
372 " BL _memcpy \n"
373 " LDR R0, [SP] \n"
374 " BL sub_FF8F92B0 \n"
375 " LDR R3, [SP] \n"
376 " ADD R0, R3, #4 \n"
377 " LDR R1, [R3, #0x24] \n"
378 " LDR R2, [R3, #0x34] \n"
379 " MOV LR, PC \n"
380 " LDR PC, [R3, #0x30] \n"
381 " LDR R0, [SP] \n"
382 " BL sub_FF8F9480 \n"
383 " B loc_FF8FA3AC \n"
384
385 "loc_FF8FA2B8:\n"
386 " ADD R6, SP, #0xC \n"
387 " ADD R1, R12, #4 \n"
388 " MOV R0, R6 \n"
389 " MOV R2, #6 \n"
390 " BL _memcpy \n"
391 " LDR R12, [SP] \n"
392 " LDR R3, [R12] \n"
393 " MOV R0, R12 \n"
394 " CMP R3, #0x15 \n"
395 " LDRLS PC, [PC, R3, LSL#2] \n"
396 " B loc_FF8FA398 \n"
397 " .long loc_FF8FA33C \n"
398 " .long loc_FF8FA344 \n"
399 " .long loc_FF8FA34C \n"
400 " .long loc_FF8FA34C \n"
401 " .long loc_FF8FA33C \n"
402 " .long loc_FF8FA344 \n"
403 " .long loc_FF8FA34C \n"
404 " .long loc_FF8FA34C \n"
405 " .long loc_FF8FA364 \n"
406 " .long loc_FF8FA364 \n"
407 " .long loc_FF8FA388 \n"
408 " .long loc_FF8FA390 \n"
409 " .long loc_FF8FA398 \n"
410 " .long loc_FF8FA398 \n"
411 " .long loc_FF8FA398 \n"
412 " .long loc_FF8FA354 \n"
413 " .long loc_FF8FA35C \n"
414 " .long loc_FF8FA370 \n"
415 " .long loc_FF8FA378 \n"
416 " .long loc_FF8FA378 \n"
417 " .long loc_FF8FA398 \n"
418 " .long loc_FF8FA380 \n"
419
420 "loc_FF8FA33C:\n"
421 " BL sub_FF8F8A00 \n"
422 " B loc_FF8FA394 \n"
423
424 "loc_FF8FA344:\n"
425 " BL sub_FF8F8B3C \n"
426 " B loc_FF8FA394 \n"
427
428 "loc_FF8FA34C:\n"
429 " BL sub_FF8F8C6C \n"
430 " B loc_FF8FA394 \n"
431
432 "loc_FF8FA354:\n"
433 " BL sub_FF8F8E40 \n"
434 " B loc_FF8FA394 \n"
435
436 "loc_FF8FA35C:\n"
437 " BL sub_FF8F8F48 \n"
438 " B loc_FF8FA394 \n"
439
440 "loc_FF8FA364:\n"
441 " BL sub_FF8F900C_my \n"
442 " MOV R8, #0 \n"
443 " B loc_FF8FA394 \n"
444
445 "loc_FF8FA370:\n"
446 " BL sub_FF8F90D0 \n"
447 " B loc_FF8FA394 \n"
448
449 "loc_FF8FA378:\n"
450 " BL sub_FF8F91B8 \n"
451 " B loc_FF8FA394 \n"
452
453 "loc_FF8FA380:\n"
454 " BL sub_FF8F9510 \n"
455 " B loc_FF8FA394 \n"
456
457 "loc_FF8FA388:\n"
458 " BL sub_FF8F95E4 \n"
459 " B loc_FF8FA394 \n"
460
461 "loc_FF8FA390:\n"
462 " BL sub_FF8F96D0 \n"
463
464 "loc_FF8FA394:\n"
465 " LDR R12, [SP] \n"
466
467 "loc_FF8FA398:\n"
468 " ADD R0, R12, #4 \n"
469 " LDR R1, [R12, #0x24] \n"
470 " LDR R2, [R12, #0x34] \n"
471 " MOV LR, PC \n"
472 " LDR PC, [R12, #0x30] \n"
473
474 "loc_FF8FA3AC:\n"
475 " CMP R8, #1 \n"
476 " BNE loc_FF8FA3D4 \n"
477 " LDR R1, [SP] \n"
478 " LDR R3, [R1, #0x24] \n"
479 " ADD R3, R3, R3, LSL#1 \n"
480 " ADD R1, R1, R3, LSL#1 \n"
481 " MOV R0, R6 \n"
482 " SUB R1, R1, #2 \n"
483 " BL sub_FF8F88B8 \n"
484 " B loc_FF8FA3F4 \n"
485
486 "loc_FF8FA3D4:\n"
487 " MOV R0, #1 \n"
488 " MOV R1, R0 \n"
489 " MOV R2, R0 \n"
490 " BL sub_FF8F885C \n"
491 " MOV R0, #1 \n"
492 " MOV R1, R0 \n"
493 " MOV R2, R0 \n"
494 " BL sub_FF8F8978 \n"
495
496 "loc_FF8FA3F4:\n"
497 " LDR R0, [SP] \n"
498 " BL sub_FF8F8524 \n"
499
500 "loc_FF8FA3FC:\n"
501 " LDR R3, =0x616E0 \n"
502 " MOV R2, #0 \n"
503 " LDR R0, [R3] \n"
504 " MOV R1, R7 \n"
505 " BL sub_FF822B88 /*_ReceiveMessageQueue*/ \n"
506 " LDR R12, [SP] \n"
507 " LDR R2, [R12] \n"
508 " CMP R2, #0x1A \n"
509 " BNE loc_FF8FA118 \n"
510 " MOV R0, R12 \n"
511 " BL sub_FF8F8524 \n"
512 " LDR R3, =0x616DC \n"
513 " MOV R1, #1 \n"
514 " LDR R0, [R3] \n"
515 " BL sub_FF8223D8 /*_SetEventFlag*/ \n"
516 " BL _ExitTask \n"
517 " ADD SP, SP, #0x14 \n"
518 " LDMFD SP!, {R4-R8,PC} \n"
519 );
520 }
521
522
523
524 void __attribute__((naked,noinline)) sub_FF8F900C_my() {
525 asm volatile (
526 " STMFD SP!, {R4,R5,LR} \n"
527 " LDR R3, =0x616DC \n"
528 " MOV R4, R0 \n"
529 " MOV R1, #0xE \n"
530 " LDR R0, [R3] \n"
531 " BL sub_FF822574 /*_ClearEventFlag*/ \n"
532 " MOV R1, #0 \n"
533 " LDRSH R0, [R4, #4] \n"
534 " BL sub_FF8F85C4 \n"
535 " MOV R5, R0 \n"
536 " LDRSH R0, [R4, #6] \n"
537 " BL sub_FF8F86F4 \n"
538 " LDRSH R0, [R4, #8] \n"
539 " BL sub_FF8F8790 \n"
540 " LDR R3, [R4] \n"
541 " CMP R3, #9 \n"
542 " MOVEQ R5, #0 \n"
543 " CMP R5, #1 \n"
544 " LDR R1, =0xFF8F8554 \n"
545 " MOV R2, #2 \n"
546 " BNE loc_FF8F9078 \n"
547 " LDRSH R0, [R4, #4] \n"
548 " BL sub_FFB6C6E8 \n"
549 " LDR R2, =0x61708 \n"
550 " MOV R3, #0 \n"
551 " STR R3, [R2] \n"
552 " B loc_FF8F907C \n"
553
554 "loc_FF8F9078:\n"
555 " BL sub_FF8F882C \n"
556
557 "loc_FF8F907C:\n"
558 " STRH R0, [R4, #4] \n"
559 " LDRSH R0, [R4, #6] \n"
560 " BL sub_FF8AF170_my \n"
561 " BL sub_FF8B10F4 \n"
562 " LDRSH R0, [R4, #8] \n"
563 " MOV R1, #1 \n"
564 " BL sub_FF8B0F10 \n"
565 " MOV R1, #0 \n"
566 " ADD R0, R4, #8 \n"
567 " BL sub_FF8B0FD4 \n"
568 " CMP R5, #1 \n"
569 " MOV R1, #2 \n"
570 " MOV R2, #0 \n"
571 " LDMNEFD SP!, {R4,R5,PC} \n"
572 " LDR R3, =0x616DC \n"
573 " LDR R0, [R3] \n"
574 " LDMFD SP!, {R4,R5,LR} \n"
575 " B sub_FF8223C8 /*_WaitForAllEventFlag*/ \n"
576 );
577 }
578
579
580
581 void __attribute__((naked,noinline)) sub_FF8AF170_my() {
582 asm volatile (
583 " STMFD SP!, {R4,LR} \n"
584 " LDR R3, =0x55EC \n"
585 " LDR R2, [R3] \n"
586 " MOV R3, R0, LSL#16 \n"
587 " CMP R2, #1 \n"
588 " MOV R1, #0x110 \n"
589 " LDR R0, =0xFF8AEB0C /*'Shutter.c'*/ \n"
590 " MOV R4, R3, ASR#16 \n"
591 " BEQ loc_FF8AF198 \n"
592 " BL _DebugAssert \n"
593
594 "loc_FF8AF198:\n"
595 " MOV R1, #0x114 \n"
596 " CMN R4, #0xC00 \n"
597 " LDR R3, =0x47C36 \n"
598 " LDR R0, =0xFF8AEB0C /*'Shutter.c'*/ \n"
599 " ADD R1, R1, #2 \n"
600 " LDREQSH R4, [R3] \n"
601 " LDRNE R3, =0x47C36 \n"
602 " CMN R4, #0xC00 \n"
603 " STRH R4, [R3] \n"
604 " BNE loc_FF8AF1C4 \n"
605 " BL _DebugAssert \n"
606
607 "loc_FF8AF1C4:\n"
608 " MOV R0, R4 \n"
609 " BL apex2us \n"
610 " LDR PC, =0xFF8AF1CC \n"
611 );
612 }