root/platform/g1x/sub/101a/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. block_sv_cooking
  2. dvlp_seq_task
  3. capt_seq_task
  4. sub_FF07B780_my
  5. sub_FF1D1468_my
  6. exp_drv_task
  7. sub_FF0CA478_my
  8. sub_FF0B8CDC_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 #define NR_AUTO (0)                 // have to explictly reset value back to 0 to enable auto
  10 
  11 #include "../../../generic/capt_seq.c"
  12 
  13 void __attribute__((naked,noinline)) block_sv_cooking()
  14 {
  15     // On G1X (possibly others), when Tv >= 1s and ISO >= 400, then the camera shoots at 1/2 ISO and cooks the JPG/CR2 image data to compensate
  16     // Setting this property blocks the firmware from doing this.
  17 asm volatile (
  18 "    MOV     R2, #2 \n"
  19 "    ADD     R1, PC, #4 \n"
  20 "    MOV     R0, #77 \n"
  21 "    B       _SetPropertyCase \n"
  22 "    .word   1 \n"
  23 );
  24 }
  25 
  26 /*************************************************************/
  27 //** dvlp_seq_task @ 0xFF07D4F8 - 0xFF07D5CC, length=54
  28 void __attribute__((naked,noinline)) dvlp_seq_task() {
  29 asm volatile (
  30 "    STMFD   SP!, {R2-R6,LR} \n"
  31 "    LDR     R6, =0x40B8 \n"
  32 
  33 "loc_FF07D500:\n"
  34 "    MOV     R2, #0 \n"
  35 "    LDR     R0, [R6, #8] \n"
  36 "    LDR     R1, [R6, #0x10] \n"
  37 "    BL      sub_FF029FF4 /*_PostMessageQueue*/ \n"
  38 "    LDR     R0, [R6, #4] \n"
  39 "    MOV     R2, #0 \n"
  40 "    ADD     R1, SP, #4 \n"
  41 "    BL      sub_FF029EA8 /*_ReceiveMessageQueue*/ \n"
  42 "    TST     R0, #1 \n"
  43 "    MOVNE   R1, #0x190 \n"
  44 "    BNE     loc_FF07D548 \n"
  45 "    LDR     R0, [R6, #8] \n"
  46 "    MOV     R1, SP \n"
  47 "    BL      sub_FF029F70 /*_TryReceiveMessageQueue*/ \n"
  48 "    TST     R0, #1 \n"
  49 "    MOVEQ   R5, #0 \n"
  50 "    BEQ     loc_FF07D558 \n"
  51 "    LDR     R1, =0x196 \n"
  52 
  53 "loc_FF07D548:\n"
  54 "    LDR     R0, =0xFF07D6B0 /*'SsDvlpSeq.c'*/ \n"
  55 "    BL      _DebugAssert \n"
  56 "    BL      _ExitTask \n"
  57 "    LDMFD   SP!, {R2-R6,PC} \n"
  58 
  59 "loc_FF07D558:\n"
  60 "    LDR     R1, [SP, #4] \n"
  61 "    LDR     R0, [R1] \n"
  62 "    CMP     R0, #0 \n"
  63 "    BEQ     loc_FF07D57C \n"
  64 "    CMP     R0, #1 \n"
  65 "    BEQ     loc_FF07D588 \n"
  66 "    CMP     R0, #2 \n"
  67 "    BLEQ    sub_FF07D028 \n"
  68 "    B       loc_FF07D59C \n"
  69 
  70 "loc_FF07D57C:\n"
  71 "    BL      capt_seq_hook_raw_here\n"      // +++  (9/8/2015 - moved here to fix RAW filename)
  72 "    LDR     R0, [R1, #8] \n"
  73 "    BL      sub_FF1D3ED8 \n"
  74 "    B       loc_FF07D59C \n"
  75 
  76 "loc_FF07D588:\n"
  77 "    LDR     R0, [R1, #8] \n"
  78 "    BL      sub_FF1D4324 \n"
  79 "    LDR     R0, [SP, #4] \n"
  80 "    LDR     R0, [R0, #8] \n"
  81 "    BL      sub_FF1D2D8C \n"
  82 
  83 "loc_FF07D59C:\n"
  84 "    LDR     R4, [SP, #4] \n"
  85 "    LDR     R0, [R4, #4] \n"
  86 "    CMP     R0, #0 \n"
  87 "    MOVEQ   R1, #0x76 \n"
  88 "    LDREQ   R0, =0xFF07D6B0 /*'SsDvlpSeq.c'*/ \n"
  89 "    BLEQ    _DebugAssert \n"
  90 "    STR     R5, [R4, #4] \n"
  91 "    LDR     R0, [R6, #4] \n"
  92 "    ADD     R1, SP, #4 \n"
  93 "    BL      sub_FF029F70 /*_TryReceiveMessageQueue*/ \n"
  94 "    TST     R0, #1 \n"
  95 "    BEQ     loc_FF07D558 \n"
  96 "    B       loc_FF07D500 \n"
  97 );
  98 }
  99 
 100 /*************************************************************/
 101 //** capt_seq_task @ 0xFF07B364 - 0xFF07B664, length=193
 102 void __attribute__((naked,noinline)) capt_seq_task() {
 103 asm volatile (
 104 "    STMFD   SP!, {R3-R7,LR} \n"
 105 "    LDR     R4, =0x40A00 \n"
 106 "    LDR     R7, =0x4070 \n"
 107 "    MOV     R6, #0 \n"
 108 
 109 "loc_FF07B374:\n"
 110 "    LDR     R0, [R7, #4] \n"
 111 "    MOV     R2, #0 \n"
 112 "    MOV     R1, SP \n"
 113 "    BL      sub_FF029EA8 /*_ReceiveMessageQueue*/ \n"
 114 "    TST     R0, #1 \n"
 115 "    BEQ     loc_FF07B3A0 \n"
 116 "    LDR     R1, =0x491 \n"
 117 "    LDR     R0, =0xFF07ACB0 /*'SsShootTask.c'*/ \n"
 118 "    BL      _DebugAssert \n"
 119 "    BL      _ExitTask \n"
 120 "    LDMFD   SP!, {R3-R7,PC} \n"
 121 
 122 "loc_FF07B3A0:\n"
 123 "    LDR     R0, [SP] \n"
 124 "    LDR     R1, [R0] \n"
 125 "    CMP     R1, #0x28 \n"
 126 "    ADDCC   PC, PC, R1, LSL#2 \n"
 127 "    B       loc_FF07B62C \n"
 128 "    B       loc_FF07B454 \n"
 129 "    B       loc_FF07B46C \n"
 130 "    B       loc_FF07B478 \n"
 131 "    B       loc_FF07B48C \n"
 132 "    B       loc_FF07B484 \n"
 133 "    B       loc_FF07B498 \n"
 134 "    B       loc_FF07B4A0 \n"
 135 "    B       loc_FF07B4A8 \n"
 136 "    B       loc_FF07B4C4 \n"
 137 "    B       loc_FF07B504 \n"
 138 "    B       loc_FF07B4D0 \n"
 139 "    B       loc_FF07B4DC \n"
 140 "    B       loc_FF07B4E4 \n"
 141 "    B       loc_FF07B4EC \n"
 142 "    B       loc_FF07B4F4 \n"
 143 "    B       loc_FF07B4FC \n"
 144 "    B       loc_FF07B50C \n"
 145 "    B       loc_FF07B514 \n"
 146 "    B       loc_FF07B51C \n"
 147 "    B       loc_FF07B524 \n"
 148 "    B       loc_FF07B52C \n"
 149 "    B       loc_FF07B534 \n"
 150 "    B       loc_FF07B53C \n"
 151 "    B       loc_FF07B544 \n"
 152 "    B       loc_FF07B54C \n"
 153 "    B       loc_FF07B554 \n"
 154 "    B       loc_FF07B560 \n"
 155 "    B       loc_FF07B568 \n"
 156 "    B       loc_FF07B574 \n"
 157 "    B       loc_FF07B57C \n"
 158 "    B       loc_FF07B5AC \n"
 159 "    B       loc_FF07B5B4 \n"
 160 "    B       loc_FF07B5BC \n"
 161 "    B       loc_FF07B5C4 \n"
 162 "    B       loc_FF07B5CC \n"
 163 "    B       loc_FF07B5D4 \n"
 164 "    B       loc_FF07B5E0 \n"
 165 "    B       loc_FF07B5E8 \n"
 166 "    B       loc_FF07B5F4 \n"
 167 "    B       loc_FF07B638 \n"
 168 
 169 "loc_FF07B454:\n"
 170 "    BL      shooting_expo_iso_override\n"      // added
 171 "    BL      block_sv_cooking\n"                // added
 172 "    BL      sub_FF07BC74 \n"
 173 "    BL      shooting_expo_param_override\n"    // added
 174 "    BL      block_sv_cooking\n"                // added
 175 "    BL      sub_FF07864C \n"
 176 "    MOV     R0, #0\n"                          // added
 177 "    STR     R0, [R4,#0x2C]\n"                  // added, fixes overrides  behavior at short shutter press (from S95)
 178 //"  LDR     R0, [R4, #0x2C] \n"  // above patch makes these three lines redundant
 179 //"  CMP     R0, #0 \n"
 180 //"  BLNE    _sub_FF1D16B0 \n"
 181 "    B       loc_FF07B638 \n"
 182 
 183 "loc_FF07B46C:\n"
 184 "    LDR     R0, [R0, #0x10] \n"
 185 "    BL      sub_FF07B780_my \n"  // --> Patched. Old value = 0xFF07B780.
 186 "    B       loc_FF07B638 \n"
 187 
 188 "loc_FF07B478:\n"
 189 "    MOV     R0, #1 \n"
 190 "    BL      sub_FF07BFF0 \n"
 191 "    B       loc_FF07B638 \n"
 192 
 193 "loc_FF07B484:\n"
 194 "    BL      sub_FF07B8E0 \n"
 195 "    B       loc_FF07B490 \n"
 196 
 197 "loc_FF07B48C:\n"
 198 "    BL      sub_FF07BC54 \n"
 199 
 200 "loc_FF07B490:\n"
 201 "    STR     R6, [R4, #0x2C] \n"
 202 "    B       loc_FF07B638 \n"
 203 
 204 "loc_FF07B498:\n"
 205 "    BL      sub_FF07BC5C \n"
 206 "    B       loc_FF07B638 \n"
 207 
 208 "loc_FF07B4A0:\n"
 209 "    BL      sub_FF07BE98 \n"
 210 "    B       loc_FF07B4C8 \n"
 211 
 212 "loc_FF07B4A8:\n"
 213 "    LDR     R5, [R0, #0x10] \n"
 214 "    MOV     R0, R5 \n"
 215 "    BL      sub_FF1D1740 \n"
 216 "    MOV     R2, R5 \n"
 217 "    MOV     R1, #9 \n"
 218 "    BL      sub_FF0790E8 \n"
 219 "    B       loc_FF07B638 \n"
 220 
 221 "loc_FF07B4C4:\n"
 222 "    BL      sub_FF07BF54 \n"
 223 
 224 "loc_FF07B4C8:\n"
 225 "    BL      sub_FF07864C \n"
 226 "    B       loc_FF07B638 \n"
 227 
 228 "loc_FF07B4D0:\n"
 229 "    LDR     R0, [R4, #0x5C] \n"
 230 "    BL      sub_FF07C910 \n"
 231 "    B       loc_FF07B638 \n"
 232 
 233 "loc_FF07B4DC:\n"
 234 "    BL      sub_FF07CBD0 \n"
 235 "    B       loc_FF07B638 \n"
 236 
 237 "loc_FF07B4E4:\n"
 238 "    BL      sub_FF07CC34 \n"
 239 "    B       loc_FF07B638 \n"
 240 
 241 "loc_FF07B4EC:\n"
 242 "    BL      sub_FF07CE04 \n"
 243 "    B       loc_FF07B638 \n"
 244 
 245 "loc_FF07B4F4:\n"
 246 "    BL      sub_FF07D254 \n"
 247 "    B       loc_FF07B638 \n"
 248 
 249 "loc_FF07B4FC:\n"
 250 "    BL      sub_FF07D304 \n"
 251 "    B       loc_FF07B638 \n"
 252 
 253 "loc_FF07B504:\n"
 254 "    BL      sub_FF07BC54 \n"
 255 "    B       loc_FF07B638 \n"
 256 
 257 "loc_FF07B50C:\n"
 258 "    BL      sub_FF1CF20C \n"
 259 "    B       loc_FF07B638 \n"
 260 
 261 "loc_FF07B514:\n"
 262 "    BL      sub_FF1CF4F8 \n"
 263 "    B       loc_FF07B638 \n"
 264 
 265 "loc_FF07B51C:\n"
 266 "    BL      sub_FF1CF5AC \n"
 267 "    B       loc_FF07B638 \n"
 268 
 269 "loc_FF07B524:\n"
 270 "    BL      sub_FF1CF694 \n"
 271 "    B       loc_FF07B638 \n"
 272 
 273 "loc_FF07B52C:\n"
 274 "    BL      sub_FF1CF790 \n"
 275 "    B       loc_FF07B638 \n"
 276 
 277 "loc_FF07B534:\n"
 278 "    MOV     R0, #0 \n"
 279 "    B       loc_FF07B558 \n"
 280 
 281 "loc_FF07B53C:\n"
 282 "    BL      sub_FF1CFDAC \n"
 283 "    B       loc_FF07B638 \n"
 284 
 285 "loc_FF07B544:\n"
 286 "    BL      sub_FF1CFE40 \n"
 287 "    B       loc_FF07B638 \n"
 288 
 289 "loc_FF07B54C:\n"
 290 "    BL      sub_FF1CFEFC \n"
 291 "    B       loc_FF07B638 \n"
 292 
 293 "loc_FF07B554:\n"
 294 "    MOV     R0, #1 \n"
 295 
 296 "loc_FF07B558:\n"
 297 "    BL      sub_FF1CFC3C \n"
 298 "    B       loc_FF07B638 \n"
 299 
 300 "loc_FF07B560:\n"
 301 "    BL      sub_FF07C260 \n"
 302 "    B       loc_FF07B638 \n"
 303 
 304 "loc_FF07B568:\n"
 305 "    BL      sub_FF07C2F4 \n"
 306 "    BL      sub_FF1D2A4C \n"
 307 "    B       loc_FF07B638 \n"
 308 
 309 "loc_FF07B574:\n"
 310 "    BL      sub_FF1CFA7C \n"
 311 "    B       loc_FF07B638 \n"
 312 
 313 "loc_FF07B57C:\n"
 314 "    MOV     R2, #2 \n"
 315 "    ADD     R1, R4, #0x68 \n"
 316 "    MOV     R0, #0x6F \n"
 317 "    BL      _GetPropertyCase \n"
 318 "    TST     R0, #1 \n"
 319 "    LDRNE   R1, =0x592 \n"
 320 "    LDRNE   R0, =0xFF07ACB0 /*'SsShootTask.c'*/ \n"
 321 "    BLNE    _DebugAssert \n"
 322 "    LDRH    R0, [R4, #0x68] \n"
 323 "    CMP     R0, #1 \n"
 324 "    BLEQ    sub_FF1CFA70 \n"
 325 "    B       loc_FF07B638 \n"
 326 
 327 "loc_FF07B5AC:\n"
 328 "    BL      sub_FF1CFB9C \n"
 329 "    B       loc_FF07B638 \n"
 330 
 331 "loc_FF07B5B4:\n"
 332 "    BL      sub_FF1D2B18 \n"
 333 "    B       loc_FF07B638 \n"
 334 
 335 "loc_FF07B5BC:\n"
 336 "    BL      sub_FF0272CC \n"
 337 "    B       loc_FF07B638 \n"
 338 
 339 "loc_FF07B5C4:\n"
 340 "    BL      sub_FF07FC94 \n"
 341 "    B       loc_FF07B638 \n"
 342 
 343 "loc_FF07B5CC:\n"
 344 "    BL      sub_FF07FD1C \n"
 345 "    B       loc_FF07B638 \n"
 346 
 347 "loc_FF07B5D4:\n"
 348 "    LDR     R0, [R0, #0xC] \n"
 349 "    BL      sub_FF1D0024 \n"
 350 "    B       loc_FF07B638 \n"
 351 
 352 "loc_FF07B5E0:\n"
 353 "    BL      sub_FF1D0094 \n"
 354 "    B       loc_FF07B638 \n"
 355 
 356 "loc_FF07B5E8:\n"
 357 "    BL      sub_FF07FD84 \n"
 358 "    BL      sub_FF07FD3C \n"
 359 "    B       loc_FF07B638 \n"
 360 
 361 "loc_FF07B5F4:\n"
 362 "    MOV     R0, #1 \n"
 363 "    BL      sub_FF1D1E50 \n"
 364 "    MOV     R0, #1 \n"
 365 "    BL      sub_FF1D1F84 \n"
 366 "    LDRH    R0, [R4, #0xA4] \n"
 367 "    CMP     R0, #4 \n"
 368 "    LDRNEH  R0, [R4] \n"
 369 "    SUBNE   R1, R0, #0x4200 \n"
 370 "    SUBNES  R1, R1, #0x2B \n"
 371 "    BNE     loc_FF07B638 \n"
 372 "    BL      sub_FF07FD1C \n"
 373 "    BL      sub_FF080498 \n"
 374 "    BL      sub_FF0801AC \n"
 375 "    B       loc_FF07B638 \n"
 376 
 377 "loc_FF07B62C:\n"
 378 "    LDR     R1, =0x5F2 \n"
 379 "    LDR     R0, =0xFF07ACB0 /*'SsShootTask.c'*/ \n"
 380 "    BL      _DebugAssert \n"
 381 
 382 "loc_FF07B638:\n"
 383 "    LDR     R0, [SP] \n"
 384 "    LDR     R1, [R0, #4] \n"
 385 "    LDR     R0, [R7] \n"
 386 "    BL      sub_FF087564 /*_SetEventFlag*/ \n"
 387 "    LDR     R5, [SP] \n"
 388 "    LDR     R0, [R5, #8] \n"
 389 "    CMP     R0, #0 \n"
 390 "    LDREQ   R1, =0x117 \n"
 391 "    LDREQ   R0, =0xFF07ACB0 /*'SsShootTask.c'*/ \n"
 392 "    BLEQ    _DebugAssert \n"
 393 "    STR     R6, [R5, #8] \n"
 394 "    B       loc_FF07B374 \n"
 395 );
 396 }
 397 
 398 /*************************************************************/
 399 //** sub_FF07B780_my @ 0xFF07B780 - 0xFF07B828, length=43
 400 void __attribute__((naked,noinline)) sub_FF07B780_my() {
 401 asm volatile (
 402 "    STMFD   SP!, {R4-R6,LR} \n"
 403 "    LDR     R5, =0x40A00 \n"
 404 "    MOV     R6, R0 \n"
 405 "    LDR     R0, [R5, #0x2C] \n"
 406 "    LDR     R4, =0x222F \n"
 407 "    CMP     R0, #0 \n"
 408 "    BNE     loc_FF07B7DC \n"
 409 "    LDRH    R0, [R5] \n"
 410 "    CMP     R0, R4 \n"
 411 "    SUBNE   R1, R0, #0x4200 \n"
 412 "    SUBNES  R1, R1, #0x2E \n"
 413 "    BLEQ    sub_FF07DDF8 \n"
 414 "    BL      sub_FF07DA94 \n"
 415 "    MOV     R1, R6 \n"
 416 "    BL      sub_FF07DAEC \n"
 417 "    LDR     R0, =0x10F \n"
 418 "    MOV     R2, #4 \n"
 419 "    ADD     R1, R6, #0x58 \n"
 420 "    BL      _SetPropertyCase \n"
 421 "    MOV     R2, #4 \n"
 422 "    ADD     R1, R6, #0x5C \n"
 423 "    MOV     R0, #0x2C \n"
 424 "    BL      _SetPropertyCase \n"
 425 
 426 "loc_FF07B7DC:\n"
 427 "    LDRH    R0, [R5] \n"
 428 "    CMP     R0, R4 \n"
 429 "    MOV     R0, R6 \n"
 430 "    BNE     loc_FF07B7F4 \n"
 431 "    BL      sub_FF1D2474 \n"
 432 "    B       loc_FF07B7F8 \n"
 433 
 434 "loc_FF07B7F4:\n"
 435 "    BL      sub_FF1D1468_my \n"  // --> Patched. Old value = 0xFF1D1468.
 436 
 437 "loc_FF07B7F8:\n"
 438 "    MOV     R4, R0 \n"
 439 "    MOV     R2, R6 \n"
 440 "    MOV     R1, #1 \n"
 441 "    BL      sub_FF0790E8 \n"
 442 "    TST     R4, #1 \n"
 443 "    MOVEQ   R0, R6 \n"
 444 "    BLEQ    sub_FF1D0608 \n"
 445 "    LDR     R0, [R5, #0xC8] \n"
 446 "    CMP     R0, #2 \n"
 447 "    LDMNEFD SP!, {R4-R6,PC} \n"
 448 "    MOV     R0, R6 \n"
 449 "    LDMFD   SP!, {R4-R6,LR} \n"
 450 "    B       sub_FF0792BC \n"
 451 );
 452 }
 453 
 454 /*************************************************************/
 455 //** sub_FF1D1468_my @ 0xFF1D1468 - 0xFF1D16AC, length=146
 456 void __attribute__((naked,noinline)) sub_FF1D1468_my() {
 457 asm volatile (
 458 "    STMFD   SP!, {R3-R7,LR} \n"
 459 "    LDR     R5, =0x40A00 \n"
 460 "    MOV     R4, R0 \n"
 461 "    LDR     R0, [R5, #0x2C] \n"
 462 "    LDR     R6, =0x420D \n"
 463 "    CMP     R0, #0 \n"
 464 "    MOV     R7, #0 \n"
 465 "    BNE     loc_FF1D14F8 \n"
 466 "    LDR     R0, [R5, #0xC8] \n"
 467 "    CMP     R0, #0 \n"
 468 "    BNE     loc_FF1D14A8 \n"
 469 "    MOV     R0, #0xC \n"
 470 "    BL      sub_FF081D3C \n"
 471 "    TST     R0, #1 \n"
 472 "    BEQ     loc_FF1D14F8 \n"
 473 "    B       loc_FF1D14F0 \n"
 474 
 475 "loc_FF1D14A8:\n"
 476 "    LDRH    R0, [R5] \n"
 477 "    CMP     R0, R6 \n"
 478 "    LDRNEH  R0, [R5, #0xA2] \n"
 479 "    CMPNE   R0, #3 \n"
 480 "    LDRNE   R0, [R4, #8] \n"
 481 "    CMPNE   R0, #1 \n"
 482 "    BLS     loc_FF1D14D8 \n"
 483 "    BL      sub_FF022054 \n"
 484 "    TST     R0, #1 \n"
 485 "    BEQ     loc_FF1D14F8 \n"
 486 "    BL      sub_FF081DA4 \n"
 487 "    B       loc_FF1D14F0 \n"
 488 
 489 "loc_FF1D14D8:\n"
 490 "    MOV     R0, #0xC \n"
 491 "    BL      sub_FF081D3C \n"
 492 "    TST     R0, #1 \n"
 493 "    BEQ     loc_FF1D14F8 \n"
 494 "    BL      sub_FF1D1CC8 \n"
 495 "    BL      sub_FF078DB4 \n"
 496 
 497 "loc_FF1D14F0:\n"
 498 "    MOV     R0, #1 \n"
 499 "    LDMFD   SP!, {R3-R7,PC} \n"
 500 
 501 "loc_FF1D14F8:\n"
 502 "    LDRH    R0, [R5] \n"
 503 "    CMP     R0, R6 \n"
 504 "    LDRNEH  R0, [R5, #0xA2] \n"
 505 "    CMPNE   R0, #3 \n"
 506 "    LDRNE   R0, [R4, #8] \n"
 507 "    CMPNE   R0, #1 \n"
 508 "    BLS     loc_FF1D1528 \n"
 509 "    LDRH    R0, [R5, #0xA0] \n"
 510 "    CMP     R0, #0 \n"
 511 "    LDREQH  R0, [R5, #0x9C] \n"
 512 "    CMPEQ   R0, #2 \n"
 513 "    BLEQ    sub_FF07C3C8 \n"
 514 
 515 "loc_FF1D1528:\n"
 516 "    LDRH    R1, [R5] \n"
 517 "    LDRH    R0, [R5, #0xA2] \n"
 518 "    CMP     R1, R6 \n"
 519 "    BEQ     loc_FF1D1568 \n"
 520 "    CMP     R0, #3 \n"
 521 "    BEQ     loc_FF1D15A8 \n"
 522 "    LDR     R0, [R4, #8] \n"
 523 "    CMP     R0, #1 \n"
 524 "    BLS     loc_FF1D1570 \n"
 525 "    LDRH    R0, [R5, #0xA0] \n"
 526 "    CMP     R0, #0 \n"
 527 "    BNE     loc_FF1D15A8 \n"
 528 "    LDRH    R0, [R5, #0x9C] \n"
 529 "    CMP     R0, #2 \n"
 530 "    BEQ     loc_FF1D15A4 \n"
 531 "    B       loc_FF1D157C \n"
 532 
 533 "loc_FF1D1568:\n"
 534 "    CMP     R0, #3 \n"
 535 "    BEQ     loc_FF1D15A8 \n"
 536 
 537 "loc_FF1D1570:\n"
 538 "    LDRH    R0, [R5, #0xA0] \n"
 539 "    CMP     R0, #0 \n"
 540 "    BNE     loc_FF1D15A8 \n"
 541 
 542 "loc_FF1D157C:\n"
 543 "    LDRH    R0, [R5, #0x9C] \n"
 544 "    CMP     R0, #1 \n"
 545 "    BNE     loc_FF1D15A8 \n"
 546 "    CMP     R1, R6 \n"
 547 "    LDRNE   R0, [R4, #8] \n"
 548 "    CMPNE   R0, #1 \n"
 549 "    BLS     loc_FF1D15A8 \n"
 550 "    LDR     R0, [R4, #0x10] \n"
 551 "    CMP     R0, #1 \n"
 552 "    BNE     loc_FF1D15A8 \n"
 553 
 554 "loc_FF1D15A4:\n"
 555 "    BL      sub_FF1D2B50 \n"
 556 
 557 "loc_FF1D15A8:\n"
 558 "    BL      sub_FF1D2B18 \n"
 559 "    BL      sub_FF07BC64 \n"
 560 "    LDR     R0, [R5, #0x2C] \n"
 561 "    CMP     R0, #0 \n"
 562 "    BNE     loc_FF1D1698 \n"
 563 "    MOV     R0, R4 \n"
 564 "    BL      sub_FF1D04F4 \n"
 565 "    TST     R0, #1 \n"
 566 "    LDMNEFD SP!, {R3-R7,PC} \n"
 567 "    LDR     R0, [R5, #0xC8] \n"
 568 "    CMP     R0, #0 \n"
 569 "    LDRNEH  R0, [R5] \n"
 570 "    CMPNE   R0, R6 \n"
 571 "    LDRNEH  R0, [R5, #0xA2] \n"
 572 "    CMPNE   R0, #3 \n"
 573 "    LDRNE   R0, [R4, #8] \n"
 574 "    CMPNE   R0, #1 \n"
 575 "    BHI     loc_FF1D1608 \n"
 576 "    MOV     R0, R4 \n"
 577 "    BL      sub_FF1D08F4 \n"
 578 "    BL      sub_FF1D1C0C \n"
 579 "    LDR     R0, [R5, #0xC8] \n"
 580 "    CMP     R0, #0 \n"
 581 "    BEQ     loc_FF1D1624 \n"
 582 
 583 "loc_FF1D1608:\n"
 584 "    LDRH    R0, [R5] \n"
 585 "    CMP     R0, R6 \n"
 586 "    LDRNEH  R0, [R5, #0xA2] \n"
 587 "    CMPNE   R0, #3 \n"
 588 "    LDRNE   R0, [R4, #8] \n"
 589 "    CMPNE   R0, #1 \n"
 590 "    BHI     loc_FF1D162C \n"
 591 
 592 "loc_FF1D1624:\n"
 593 "    MOV     R0, #2 \n"
 594 "    BL      sub_FF083520 \n"
 595 "    BL      wait_until_remote_button_is_released\n"    // added
 596 "    BL      capt_seq_hook_set_nr\n"                    // added
 597 
 598 "loc_FF1D162C:\n"
 599 "    LDRH    R0, [R5] \n"
 600 "    SUB     R1, R0, #0x4200 \n"
 601 "    SUBS    R1, R1, #0x2E \n"
 602 "    BNE     loc_FF1D1688 \n"
 603 "    MOV     R5, #1 \n"
 604 "    MOV     R2, #2 \n"
 605 "    MOV     R1, SP \n"
 606 "    ADD     R0, R2, #0x15C \n"
 607 "    STR     R5, [SP] \n"
 608 "    BL      _GetPropertyCase \n"
 609 "    TST     R0, #1 \n"
 610 "    MOVNE   R1, #0xC5 \n"
 611 "    LDRNE   R0, =0xFF1D17D4 /*'SsCaptureSeq.c'*/ \n"
 612 "    BLNE    _DebugAssert \n"
 613 "    LDRH    R0, [SP] \n"
 614 "    CMP     R0, #1 \n"
 615 "    BLS     loc_FF1D1680 \n"
 616 "    MOV     R0, R4 \n"
 617 "    STR     R5, [R4, #0x10C] \n"
 618 "    BL      sub_FF3738FC \n"
 619 "    B       loc_FF1D1690 \n"
 620 
 621 "loc_FF1D1680:\n"
 622 "    MOV     R0, #0 \n"
 623 "    STR     R0, [R4, #0x10C] \n"
 624 
 625 "loc_FF1D1688:\n"
 626 "    MOV     R0, R4 \n"
 627 "    BL      sub_FF1D1088 \n"
 628 
 629 "loc_FF1D1690:\n"
 630 "    MOV     R7, R0 \n"
 631 "    B       loc_FF1D16A8 \n"
 632 
 633 "loc_FF1D1698:\n"
 634 "    LDR     R0, =0xA24C \n"
 635 "    LDR     R0, [R0] \n"
 636 "    CMP     R0, #0 \n"
 637 "    MOVNE   R7, #0x1D \n"
 638 
 639 "loc_FF1D16A8:\n"
 640 "    MOV     R0, R7 \n"
 641 "    LDMFD   SP!, {R3-R7,PC} \n"
 642 );
 643 }
 644 
 645 /*************************************************************/
 646 //** exp_drv_task @ 0xFF0CDA24 - 0xFF0CE098, length=414
 647 void __attribute__((naked,noinline)) exp_drv_task() {
 648 asm volatile (
 649 "    STMFD   SP!, {R4-R9,LR} \n"
 650 "    SUB     SP, SP, #0x24 \n"
 651 "    LDR     R6, =0x5BEC \n"
 652 "    LDR     R7, =0xBB8 \n"
 653 "    LDR     R4, =0x5EDF0 \n"
 654 "    MOV     R0, #0 \n"
 655 "    ADD     R5, SP, #0x14 \n"
 656 "    STR     R0, [SP, #0x10] \n"
 657 
 658 "loc_FF0CDA44:\n"
 659 "    LDR     R0, [R6, #0x20] \n"
 660 "    MOV     R2, #0 \n"
 661 "    ADD     R1, SP, #0x20 \n"
 662 "    BL      sub_FF029EA8 /*_ReceiveMessageQueue*/ \n"
 663 "    LDR     R0, [SP, #0x10] \n"
 664 "    CMP     R0, #1 \n"
 665 "    BNE     loc_FF0CDA94 \n"
 666 "    LDR     R0, [SP, #0x20] \n"
 667 "    LDR     R0, [R0] \n"
 668 "    CMP     R0, #0x14 \n"
 669 "    CMPNE   R0, #0x15 \n"
 670 "    CMPNE   R0, #0x16 \n"
 671 "    CMPNE   R0, #0x17 \n"
 672 "    CMPNE   R0, #0x18 \n"
 673 "    BEQ     loc_FF0CDBF4 \n"
 674 "    CMP     R0, #0x2B \n"
 675 "    BEQ     loc_FF0CDB7C \n"
 676 "    ADD     R1, SP, #0x10 \n"
 677 "    MOV     R0, #0 \n"
 678 "    BL      sub_FF0CD9D4 \n"
 679 
 680 "loc_FF0CDA94:\n"
 681 "    LDR     R0, [SP, #0x20] \n"
 682 "    LDR     R1, [R0] \n"
 683 "    CMP     R1, #0x31 \n"
 684 "    BNE     loc_FF0CDAC0 \n"
 685 "    BL      sub_FF0CEEDC \n"
 686 "    LDR     R0, [R6, #0x1C] \n"
 687 "    MOV     R1, #1 \n"
 688 "    BL      sub_FF087564 /*_SetEventFlag*/ \n"
 689 "    BL      _ExitTask \n"
 690 "    ADD     SP, SP, #0x24 \n"
 691 "    LDMFD   SP!, {R4-R9,PC} \n"
 692 
 693 "loc_FF0CDAC0:\n"
 694 "    CMP     R1, #0x30 \n"
 695 "    BNE     loc_FF0CDADC \n"
 696 "    LDR     R2, [R0, #0x8C]! \n"
 697 "    LDR     R1, [R0, #4] \n"
 698 "    MOV     R0, R1 \n"
 699 "    BLX     R2 \n"
 700 "    B       loc_FF0CE090 \n"
 701 
 702 "loc_FF0CDADC:\n"
 703 "    CMP     R1, #0x29 \n"
 704 "    BNE     loc_FF0CDB2C \n"
 705 "    LDR     R0, [R6, #0x1C] \n"
 706 "    MOV     R1, #0x80 \n"
 707 "    BL      sub_FF087598 /*_ClearEventFlag*/ \n"
 708 "    LDR     R0, =0xFF0C9078 \n"
 709 "    MOV     R1, #0x80 \n"
 710 "    BL      sub_FF1BEEEC \n"
 711 "    LDR     R0, [R6, #0x1C] \n"
 712 "    MOV     R2, R7 \n"
 713 "    MOV     R1, #0x80 \n"
 714 "    BL      sub_FF0874A4 /*_WaitForAllEventFlag*/ \n"
 715 "    TST     R0, #1 \n"
 716 "    LDRNE   R1, =0x1572 \n"
 717 "    BNE     loc_FF0CDBE8 \n"
 718 
 719 "loc_FF0CDB18:\n"
 720 "    LDR     R1, [SP, #0x20] \n"
 721 "    LDR     R0, [R1, #0x90] \n"
 722 "    LDR     R1, [R1, #0x8C] \n"
 723 "    BLX     R1 \n"
 724 "    B       loc_FF0CE090 \n"
 725 
 726 "loc_FF0CDB2C:\n"
 727 "    CMP     R1, #0x2A \n"
 728 "    BNE     loc_FF0CDB74 \n"
 729 "    ADD     R1, SP, #0x10 \n"
 730 "    BL      sub_FF0CD9D4 \n"
 731 "    LDR     R0, [R6, #0x1C] \n"
 732 "    MOV     R1, #0x100 \n"
 733 "    BL      sub_FF087598 /*_ClearEventFlag*/ \n"
 734 "    LDR     R0, =0xFF0C9088 \n"
 735 "    MOV     R1, #0x100 \n"
 736 "    BL      sub_FF1BFCBC \n"
 737 "    LDR     R0, [R6, #0x1C] \n"
 738 "    MOV     R2, R7 \n"
 739 "    MOV     R1, #0x100 \n"
 740 "    BL      sub_FF0874A4 /*_WaitForAllEventFlag*/ \n"
 741 "    TST     R0, #1 \n"
 742 "    BEQ     loc_FF0CDB18 \n"
 743 "    LDR     R1, =0x157C \n"
 744 "    B       loc_FF0CDBE8 \n"
 745 
 746 "loc_FF0CDB74:\n"
 747 "    CMP     R1, #0x2B \n"
 748 "    BNE     loc_FF0CDB8C \n"
 749 
 750 "loc_FF0CDB7C:\n"
 751 "    LDR     R0, [SP, #0x20] \n"
 752 "    ADD     R1, SP, #0x10 \n"
 753 "    BL      sub_FF0CD9D4 \n"
 754 "    B       loc_FF0CDB18 \n"
 755 
 756 "loc_FF0CDB8C:\n"
 757 "    CMP     R1, #0x2E \n"
 758 "    BNE     loc_FF0CDBA4 \n"
 759 "    BL      sub_FF0B8F90 \n"
 760 "    BL      sub_FF0B9C8C \n"
 761 "    BL      sub_FF0B97E0 \n"
 762 "    B       loc_FF0CDB18 \n"
 763 
 764 "loc_FF0CDBA4:\n"
 765 "    CMP     R1, #0x2F \n"
 766 "    BNE     loc_FF0CDBF4 \n"
 767 "    LDR     R0, [R6, #0x1C] \n"
 768 "    MOV     R1, #4 \n"
 769 "    BL      sub_FF087598 /*_ClearEventFlag*/ \n"
 770 "    LDR     R1, =0xFF0C90A8 \n"
 771 "    LDR     R0, =0xFFFFF400 \n"
 772 "    MOV     R2, #4 \n"
 773 "    BL      sub_FF0B89E0 \n"
 774 "    BL      sub_FF0B8C70 \n"
 775 "    LDR     R0, [R6, #0x1C] \n"
 776 "    MOV     R2, R7 \n"
 777 "    MOV     R1, #4 \n"
 778 "    BL      sub_FF0873C0 /*_WaitForAnyEventFlag*/ \n"
 779 "    TST     R0, #1 \n"
 780 "    BEQ     loc_FF0CDB18 \n"
 781 "    LDR     R1, =0x15A4 \n"
 782 
 783 "loc_FF0CDBE8:\n"
 784 "    LDR     R0, =0xFF0C97F0 /*'ExpDrv.c'*/ \n"
 785 "    BL      _DebugAssert \n"
 786 "    B       loc_FF0CDB18 \n"
 787 
 788 "loc_FF0CDBF4:\n"
 789 "    LDR     R0, [SP, #0x20] \n"
 790 "    MOV     R8, #1 \n"
 791 "    LDR     R1, [R0] \n"
 792 "    CMP     R1, #0x12 \n"
 793 "    CMPNE   R1, #0x13 \n"
 794 "    BNE     loc_FF0CDC5C \n"
 795 "    LDR     R1, [R0, #0x7C] \n"
 796 "    ADD     R1, R1, R1, LSL#1 \n"
 797 "    ADD     R1, R0, R1, LSL#2 \n"
 798 "    SUB     R1, R1, #8 \n"
 799 "    LDMIA   R1, {R2,R3,R9} \n"
 800 "    STMIA   R5, {R2,R3,R9} \n"
 801 "    BL      sub_FF0CBDE8 \n"
 802 "    LDR     R0, [SP, #0x20] \n"
 803 "    LDR     R1, [R0, #0x7C] \n"
 804 "    LDR     R3, [R0, #0x8C] \n"
 805 "    LDR     R2, [R0, #0x90] \n"
 806 "    ADD     R0, R0, #4 \n"
 807 "    BLX     R3 \n"
 808 "    LDR     R0, [SP, #0x20] \n"
 809 "    BL      sub_FF0CF2F4 \n"
 810 "    LDR     R0, [SP, #0x20] \n"
 811 "    LDR     R1, [R0, #0x7C] \n"
 812 "    LDR     R2, [R0, #0x98] \n"
 813 "    LDR     R3, [R0, #0x94] \n"
 814 "    B       loc_FF0CDF7C \n"
 815 
 816 "loc_FF0CDC5C:\n"
 817 "    CMP     R1, #0x14 \n"
 818 "    CMPNE   R1, #0x15 \n"
 819 "    CMPNE   R1, #0x16 \n"
 820 "    CMPNE   R1, #0x17 \n"
 821 "    CMPNE   R1, #0x18 \n"
 822 "    BNE     loc_FF0CDD18 \n"
 823 "    ADD     R3, SP, #0x10 \n"
 824 "    ADD     R2, SP, #4 \n"
 825 "    ADD     R1, SP, #0x14 \n"
 826 "    BL      sub_FF0CC054 \n"
 827 "    CMP     R0, #1 \n"
 828 "    MOV     R9, R0 \n"
 829 "    CMPNE   R9, #5 \n"
 830 "    BNE     loc_FF0CDCB4 \n"
 831 "    LDR     R0, [SP, #0x20] \n"
 832 "    MOV     R2, R9 \n"
 833 "    LDR     R1, [R0, #0x7C]! \n"
 834 "    LDR     R12, [R0, #0x10]! \n"
 835 "    LDR     R3, [R0, #4] \n"
 836 "    ADD     R0, SP, #4 \n"
 837 "    BLX     R12 \n"
 838 "    B       loc_FF0CDCEC \n"
 839 
 840 "loc_FF0CDCB4:\n"
 841 "    LDR     R0, [SP, #0x20] \n"
 842 "    CMP     R9, #2 \n"
 843 "    LDR     R3, [R0, #0x90] \n"
 844 "    CMPNE   R9, #6 \n"
 845 "    BNE     loc_FF0CDD00 \n"
 846 "    LDR     R12, [R0, #0x8C] \n"
 847 "    MOV     R2, R9 \n"
 848 "    MOV     R1, #1 \n"
 849 "    ADD     R0, SP, #4 \n"
 850 "    BLX     R12 \n"
 851 "    LDR     R0, [SP, #0x20] \n"
 852 "    ADD     R2, SP, #4 \n"
 853 "    ADD     R1, SP, #0x14 \n"
 854 "    BL      sub_FF0CD720 \n"
 855 
 856 "loc_FF0CDCEC:\n"
 857 "    LDR     R0, [SP, #0x20] \n"
 858 "    LDR     R2, [SP, #0x10] \n"
 859 "    MOV     R1, R9 \n"
 860 "    BL      sub_FF0CD974 \n"
 861 "    B       loc_FF0CDF84 \n"
 862 
 863 "loc_FF0CDD00:\n"
 864 "    LDR     R1, [R0, #0x7C] \n"
 865 "    LDR     R12, [R0, #0x8C] \n"
 866 "    MOV     R2, R9 \n"
 867 "    ADD     R0, R0, #4 \n"
 868 "    BLX     R12 \n"
 869 "    B       loc_FF0CDF84 \n"
 870 
 871 "loc_FF0CDD18:\n"
 872 "    CMP     R1, #0x25 \n"
 873 "    CMPNE   R1, #0x26 \n"
 874 "    BNE     loc_FF0CDD64 \n"
 875 "    LDR     R1, [R0, #0x7C] \n"
 876 "    ADD     R1, R1, R1, LSL#1 \n"
 877 "    ADD     R1, R0, R1, LSL#2 \n"
 878 "    SUB     R1, R1, #8 \n"
 879 "    LDMIA   R1, {R2,R3,R9} \n"
 880 "    STMIA   R5, {R2,R3,R9} \n"
 881 "    BL      sub_FF0CADB4 \n"
 882 "    LDR     R0, [SP, #0x20] \n"
 883 "    LDR     R1, [R0, #0x7C] \n"
 884 "    LDR     R3, [R0, #0x8C] \n"
 885 "    LDR     R2, [R0, #0x90] \n"
 886 "    ADD     R0, R0, #4 \n"
 887 "    BLX     R3 \n"
 888 "    LDR     R0, [SP, #0x20] \n"
 889 "    BL      sub_FF0CB210 \n"
 890 "    B       loc_FF0CDF84 \n"
 891 
 892 "loc_FF0CDD64:\n"
 893 "    ADD     R1, R0, #4 \n"
 894 "    LDMIA   R1, {R2,R3,R9} \n"
 895 "    STMIA   R5, {R2,R3,R9} \n"
 896 "    LDR     R1, [R0] \n"
 897 "    CMP     R1, #0x29 \n"
 898 "    ADDCC   PC, PC, R1, LSL#2 \n"
 899 "    B       loc_FF0CDF6C \n"
 900 "    B       loc_FF0CDE24 \n"
 901 "    B       loc_FF0CDE24 \n"
 902 "    B       loc_FF0CDE2C \n"
 903 "    B       loc_FF0CDE34 \n"
 904 "    B       loc_FF0CDE34 \n"
 905 "    B       loc_FF0CDE34 \n"
 906 "    B       loc_FF0CDE24 \n"
 907 "    B       loc_FF0CDE2C \n"
 908 "    B       loc_FF0CDE34 \n"
 909 "    B       loc_FF0CDE34 \n"
 910 "    B       loc_FF0CDE4C \n"
 911 "    B       loc_FF0CDE4C \n"
 912 "    B       loc_FF0CDF58 \n"
 913 "    B       loc_FF0CDF60 \n"
 914 "    B       loc_FF0CDF60 \n"
 915 "    B       loc_FF0CDF60 \n"
 916 "    B       loc_FF0CDF60 \n"
 917 "    B       loc_FF0CDF68 \n"
 918 "    B       loc_FF0CDF6C \n"
 919 "    B       loc_FF0CDF6C \n"
 920 "    B       loc_FF0CDF6C \n"
 921 "    B       loc_FF0CDF6C \n"
 922 "    B       loc_FF0CDF6C \n"
 923 "    B       loc_FF0CDF6C \n"
 924 "    B       loc_FF0CDF6C \n"
 925 "    B       loc_FF0CDE3C \n"
 926 "    B       loc_FF0CDE44 \n"
 927 "    B       loc_FF0CDE44 \n"
 928 "    B       loc_FF0CDE44 \n"
 929 "    B       loc_FF0CDE58 \n"
 930 "    B       loc_FF0CDE58 \n"
 931 "    B       loc_FF0CDE60 \n"
 932 "    B       loc_FF0CDE98 \n"
 933 "    B       loc_FF0CDED0 \n"
 934 "    B       loc_FF0CDF08 \n"
 935 "    B       loc_FF0CDF40 \n"
 936 "    B       loc_FF0CDF40 \n"
 937 "    B       loc_FF0CDF6C \n"
 938 "    B       loc_FF0CDF6C \n"
 939 "    B       loc_FF0CDF48 \n"
 940 "    B       loc_FF0CDF50 \n"
 941 
 942 "loc_FF0CDE24:\n"
 943 "    BL      sub_FF0C962C \n"
 944 "    B       loc_FF0CDF6C \n"
 945 
 946 "loc_FF0CDE2C:\n"
 947 "    BL      sub_FF0C9920 \n"
 948 "    B       loc_FF0CDF6C \n"
 949 
 950 "loc_FF0CDE34:\n"
 951 "    BL      sub_FF0C9B8C \n"
 952 "    B       loc_FF0CDF6C \n"
 953 
 954 "loc_FF0CDE3C:\n"
 955 "    BL      sub_FF0C9E84 \n"
 956 "    B       loc_FF0CDF6C \n"
 957 
 958 "loc_FF0CDE44:\n"
 959 "    BL      sub_FF0CA0A0 \n"
 960 "    B       loc_FF0CDF6C \n"
 961 
 962 "loc_FF0CDE4C:\n"
 963 "    BL      sub_FF0CA478_my \n"  // --> Patched. Old value = 0xFF0CA478.
 964 "    MOV     R8, #0 \n"
 965 "    B       loc_FF0CDF6C \n"
 966 
 967 "loc_FF0CDE58:\n"
 968 "    BL      sub_FF0CA5C0 \n"
 969 "    B       loc_FF0CDF6C \n"
 970 
 971 "loc_FF0CDE60:\n"
 972 "    LDRH    R1, [R0, #4] \n"
 973 "    STRH    R1, [SP, #0x14] \n"
 974 "    LDRH    R1, [R4, #2] \n"
 975 "    STRH    R1, [SP, #0x16] \n"
 976 "    LDRH    R1, [R4, #4] \n"
 977 "    STRH    R1, [SP, #0x18] \n"
 978 "    LDRH    R1, [R4, #6] \n"
 979 "    STRH    R1, [SP, #0x1A] \n"
 980 "    LDRH    R1, [R0, #0xC] \n"
 981 "    STRH    R1, [SP, #0x1C] \n"
 982 "    LDRH    R1, [R4, #0xA] \n"
 983 "    STRH    R1, [SP, #0x1E] \n"
 984 "    BL      sub_FF0CEF70 \n"
 985 "    B       loc_FF0CDF6C \n"
 986 
 987 "loc_FF0CDE98:\n"
 988 "    LDRH    R1, [R0, #4] \n"
 989 "    STRH    R1, [SP, #0x14] \n"
 990 "    LDRH    R1, [R4, #2] \n"
 991 "    STRH    R1, [SP, #0x16] \n"
 992 "    LDRH    R1, [R4, #4] \n"
 993 "    STRH    R1, [SP, #0x18] \n"
 994 "    LDRH    R1, [R4, #6] \n"
 995 "    STRH    R1, [SP, #0x1A] \n"
 996 "    LDRH    R1, [R4, #8] \n"
 997 "    STRH    R1, [SP, #0x1C] \n"
 998 "    LDRH    R1, [R4, #0xA] \n"
 999 "    STRH    R1, [SP, #0x1E] \n"
1000 "    BL      sub_FF0CF0F4 \n"
1001 "    B       loc_FF0CDF6C \n"
1002 
1003 "loc_FF0CDED0:\n"
1004 "    LDRH    R1, [R4] \n"
1005 "    STRH    R1, [SP, #0x14] \n"
1006 "    LDRH    R1, [R0, #6] \n"
1007 "    STRH    R1, [SP, #0x16] \n"
1008 "    LDRH    R1, [R4, #4] \n"
1009 "    STRH    R1, [SP, #0x18] \n"
1010 "    LDRH    R1, [R4, #6] \n"
1011 "    STRH    R1, [SP, #0x1A] \n"
1012 "    LDRH    R1, [R4, #8] \n"
1013 "    STRH    R1, [SP, #0x1C] \n"
1014 "    LDRH    R1, [R4, #0xA] \n"
1015 "    STRH    R1, [SP, #0x1E] \n"
1016 "    BL      sub_FF0CF1A8 \n"
1017 "    B       loc_FF0CDF6C \n"
1018 
1019 "loc_FF0CDF08:\n"
1020 "    LDRH    R1, [R4] \n"
1021 "    STRH    R1, [SP, #0x14] \n"
1022 "    LDRH    R1, [R4, #2] \n"
1023 "    STRH    R1, [SP, #0x16] \n"
1024 "    LDRH    R1, [R4, #4] \n"
1025 "    STRH    R1, [SP, #0x18] \n"
1026 "    LDRH    R1, [R4, #6] \n"
1027 "    STRH    R1, [SP, #0x1A] \n"
1028 "    LDRH    R1, [R0, #0xC] \n"
1029 "    STRH    R1, [SP, #0x1C] \n"
1030 "    LDRH    R1, [R4, #0xA] \n"
1031 "    STRH    R1, [SP, #0x1E] \n"
1032 "    BL      sub_FF0CF250 \n"
1033 "    B       loc_FF0CDF6C \n"
1034 
1035 "loc_FF0CDF40:\n"
1036 "    BL      sub_FF0CAB48 \n"
1037 "    B       loc_FF0CDF6C \n"
1038 
1039 "loc_FF0CDF48:\n"
1040 "    BL      sub_FF0CB314 \n"
1041 "    B       loc_FF0CDF6C \n"
1042 
1043 "loc_FF0CDF50:\n"
1044 "    BL      sub_FF0CB684 \n"
1045 "    B       loc_FF0CDF6C \n"
1046 
1047 "loc_FF0CDF58:\n"
1048 "    BL      sub_FF0CB8AC \n"
1049 "    B       loc_FF0CDF6C \n"
1050 
1051 "loc_FF0CDF60:\n"
1052 "    BL      sub_FF0CBA6C \n"
1053 "    B       loc_FF0CDF6C \n"
1054 
1055 "loc_FF0CDF68:\n"
1056 "    BL      sub_FF0CBBDC \n"
1057 
1058 "loc_FF0CDF6C:\n"
1059 "    LDR     R0, [SP, #0x20] \n"
1060 "    LDR     R1, [R0, #0x7C] \n"
1061 "    LDR     R2, [R0, #0x90] \n"
1062 "    LDR     R3, [R0, #0x8C] \n"
1063 
1064 "loc_FF0CDF7C:\n"
1065 "    ADD     R0, R0, #4 \n"
1066 "    BLX     R3 \n"
1067 
1068 "loc_FF0CDF84:\n"
1069 "    LDR     R1, [SP, #0x20] \n"
1070 "    LDR     R0, [R1] \n"
1071 "    CMP     R0, #0x10 \n"
1072 "    BEQ     loc_FF0CDFBC \n"
1073 "    BGT     loc_FF0CDFAC \n"
1074 "    CMP     R0, #1 \n"
1075 "    CMPNE   R0, #4 \n"
1076 "    CMPNE   R0, #0xE \n"
1077 "    BNE     loc_FF0CDFCC \n"
1078 "    B       loc_FF0CDFBC \n"
1079 
1080 "loc_FF0CDFAC:\n"
1081 "    CMP     R0, #0x13 \n"
1082 "    CMPNE   R0, #0x18 \n"
1083 "    CMPNE   R0, #0x1B \n"
1084 "    BNE     loc_FF0CDFCC \n"
1085 
1086 "loc_FF0CDFBC:\n"
1087 "    LDRH    R0, [R4] \n"
1088 "    STRH    R0, [SP, #0x14] \n"
1089 "    LDRH    R0, [R4, #8] \n"
1090 "    STRH    R0, [SP, #0x1C] \n"
1091 
1092 "loc_FF0CDFCC:\n"
1093 "    CMP     R8, #1 \n"
1094 "    BNE     loc_FF0CE018 \n"
1095 "    LDR     R0, [R1, #0x7C] \n"
1096 "    MOV     R2, #0xC \n"
1097 "    ADD     R0, R0, R0, LSL#1 \n"
1098 "    ADD     R0, R1, R0, LSL#2 \n"
1099 "    SUB     R8, R0, #8 \n"
1100 "    LDR     R0, =0x5EDF0 \n"
1101 "    ADD     R1, SP, #0x14 \n"
1102 "    BL      sub_FF45F638 \n"
1103 "    LDR     R0, =0x5EDFC \n"
1104 "    MOV     R2, #0xC \n"
1105 "    ADD     R1, SP, #0x14 \n"
1106 "    BL      sub_FF45F638 \n"
1107 "    LDR     R0, =0x5EE08 \n"
1108 "    MOV     R2, #0xC \n"
1109 "    MOV     R1, R8 \n"
1110 "    BL      sub_FF45F638 \n"
1111 "    B       loc_FF0CE090 \n"
1112 
1113 "loc_FF0CE018:\n"
1114 "    LDR     R0, [R1] \n"
1115 "    MOV     R3, #1 \n"
1116 "    CMP     R0, #0xB \n"
1117 "    BNE     loc_FF0CE05C \n"
1118 "    MOV     R2, #0 \n"
1119 "    STRD    R2, [SP] \n"
1120 "    MOV     R2, R3 \n"
1121 "    MOV     R1, R3 \n"
1122 "    MOV     R0, #0 \n"
1123 "    BL      sub_FF0C9400 \n"
1124 "    MOV     R3, #1 \n"
1125 "    MOV     R2, #0 \n"
1126 "    STRD    R2, [SP] \n"
1127 "    MOV     R2, R3 \n"
1128 "    MOV     R1, R3 \n"
1129 "    MOV     R0, #0 \n"
1130 "    B       loc_FF0CE08C \n"
1131 
1132 "loc_FF0CE05C:\n"
1133 "    MOV     R2, #1 \n"
1134 "    STRD    R2, [SP] \n"
1135 "    MOV     R3, R2 \n"
1136 "    MOV     R1, R2 \n"
1137 "    MOV     R0, R2 \n"
1138 "    BL      sub_FF0C9400 \n"
1139 "    MOV     R3, #1 \n"
1140 "    MOV     R2, R3 \n"
1141 "    MOV     R1, R3 \n"
1142 "    MOV     R0, R3 \n"
1143 "    STR     R3, [SP] \n"
1144 "    STR     R3, [SP, #4] \n"
1145 
1146 "loc_FF0CE08C:\n"
1147 "    BL      sub_FF0C9578 \n"
1148 
1149 "loc_FF0CE090:\n"
1150 "    LDR     R0, [SP, #0x20] \n"
1151 "    BL      sub_FF0CEEDC \n"
1152 "    B       loc_FF0CDA44 \n"
1153 );
1154 }
1155 
1156 /*************************************************************/
1157 //** sub_FF0CA478_my @ 0xFF0CA478 - 0xFF0CA540, length=51
1158 void __attribute__((naked,noinline)) sub_FF0CA478_my() {
1159 asm volatile (
1160 "    STMFD   SP!, {R4-R8,LR} \n"
1161 "    LDR     R7, =0x5BEC \n"
1162 "    MOV     R4, R0 \n"
1163 "    LDR     R0, [R7, #0x1C] \n"
1164 "    MOV     R1, #0x3E \n"
1165 "    BL      sub_FF087598 /*_ClearEventFlag*/ \n"
1166 "    MOV     R2, #0 \n"
1167 "    LDRSH   R0, [R4, #4] \n"
1168 "    MOV     R1, R2 \n"
1169 "    BL      sub_FF0C9108 \n"
1170 "    MOV     R5, R0 \n"
1171 "    LDRSH   R0, [R4, #6] \n"
1172 "    BL      sub_FF0C9258 \n"
1173 "    LDRSH   R0, [R4, #8] \n"
1174 "    BL      sub_FF0C92B0 \n"
1175 "    LDRSH   R0, [R4, #0xA] \n"
1176 "    BL      sub_FF0C9308 \n"
1177 "    LDRSH   R0, [R4, #0xC] \n"
1178 "    MOV     R1, #0 \n"
1179 "    BL      sub_FF0C9360 \n"
1180 "    MOV     R6, R0 \n"
1181 "    LDRSH   R0, [R4, #0xE] \n"
1182 "    BL      sub_FF0CEF0C \n"
1183 "    LDR     R0, [R4] \n"
1184 "    LDR     R8, =0x5EE08 \n"
1185 "    CMP     R0, #0xB \n"
1186 "    MOVEQ   R5, #0 \n"
1187 "    MOVEQ   R6, R5 \n"
1188 "    BEQ     loc_FF0CA514 \n"
1189 "    CMP     R5, #1 \n"
1190 "    BNE     loc_FF0CA514 \n"
1191 "    LDRSH   R0, [R4, #4] \n"
1192 "    LDR     R1, =0xFF0C9068 \n"
1193 "    MOV     R2, #2 \n"
1194 "    BL      sub_FF1BF210 \n"
1195 "    STRH    R0, [R4, #4] \n"
1196 "    MOV     R0, #0 \n"
1197 "    STR     R0, [R7, #0x28] \n"
1198 "    B       loc_FF0CA51C \n"
1199 
1200 "loc_FF0CA514:\n"
1201 "    LDRH    R0, [R8] \n"
1202 "    STRH    R0, [R4, #4] \n"
1203 
1204 "loc_FF0CA51C:\n"
1205 "    CMP     R6, #1 \n"
1206 "    LDRNEH  R0, [R8, #8] \n"
1207 "    BNE     loc_FF0CA538 \n"
1208 "    LDRSH   R0, [R4, #0xC] \n"
1209 "    LDR     R1, =0xFF0C90EC \n"
1210 "    MOV     R2, #0x20 \n"
1211 "    BL      sub_FF0CEF2C \n"
1212 
1213 "loc_FF0CA538:\n"
1214 "    STRH    R0, [R4, #0xC] \n"
1215 "    LDRSH   R0, [R4, #6] \n"
1216 "    BL      sub_FF0B8CDC_my \n"  // --> Patched. Old value = 0xFF0B8CDC.
1217 "    LDR     PC, =0xFF0CA544 \n"  // Continue in firmware
1218 );
1219 }
1220 
1221 /*************************************************************/
1222 //** sub_FF0B8CDC_my @ 0xFF0B8CDC - 0xFF0B8D1C, length=17
1223 void __attribute__((naked,noinline)) sub_FF0B8CDC_my() {
1224 asm volatile (
1225 "    STMFD   SP!, {R4-R6,LR} \n"
1226 "    LDR     R5, =0x5884 \n"
1227 "    MOV     R4, R0 \n"
1228 "    LDR     R0, [R5, #4] \n"
1229 "    CMP     R0, #1 \n"
1230 "    LDRNE   R1, =0x14D \n"
1231 "    LDRNE   R0, =0xFF0B8B14 /*'Shutter.c'*/ \n"
1232 "    BLNE    _DebugAssert \n"
1233 "    CMN     R4, #0xC00 \n"
1234 "    LDREQSH R4, [R5, #2] \n"
1235 "    CMN     R4, #0xC00 \n"
1236 "    LDREQ   R1, =0x153 \n"
1237 "    LDREQ   R0, =0xFF0B8B14 /*'Shutter.c'*/ \n"
1238 "    STRH    R4, [R5, #2] \n"
1239 "    BLEQ    _DebugAssert \n"
1240 "    MOV     R0, R4 \n"
1241 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
1242 "    LDR     PC, =0xFF0B8D20 \n"  // Continue in firmware
1243 );
1244 }

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